Search found 18 matches

by Shainar
Thu Aug 13, 2020 3:35 pm
Forum: Feature Requests and Suggestions
Topic: Shooing Off unattended mounts
Replies: 5
Views: 1491

Re: Shooing Off unattended mounts

Lemuel wrote: Thu Aug 13, 2020 2:07 pmwhen [a mount] sees the owner's body, it follows the body as it is brought back to town
This one gets my vote. It seems like a pretty practical and believable solution.
by Shainar
Sat Apr 04, 2020 11:52 am
Forum: Knights Templar
Topic: Haunting Task
Replies: 13
Views: 8894

Re: Haunting Task

I appreciate the advice, Mercer. A lot has been offered in this thread, and I'm following it all to the best of my ability. As I've said, I do believe the tasks are doable. What I'm suggesting are quality of life and anti-frustration updates. When I say scaling, I don't mean the skill of the mobs. I...
by Shainar
Sat Apr 04, 2020 11:09 am
Forum: Knights Templar
Topic: Haunting Task
Replies: 13
Views: 8894

Re: Haunting Task

I think the issue is that they aren't that bad, except for the times that they are. I'll occasionally get six mobs spawning within the span of a few seconds, presumably just due to bad luck on the dice rolls involved. As a hardier Templar with higher skills, better gear, and better spells, that isn'...
by Shainar
Sat Apr 04, 2020 10:27 am
Forum: Knights Templar
Topic: Haunting Task
Replies: 13
Views: 8894

Re: Haunting Task

I've had my own trouble with these tasks as a low rank Templar. The swarms can show up extremely quickly if you're unlucky, though I try to dismiss my halo to prevent it from happening which makes it more manageable. I'd classify them as the most difficult and dangerous task available to us by far, ...
by Shainar
Thu Apr 02, 2020 3:27 pm
Forum: General Discussion
Topic: For Humor
Replies: 647
Views: 247094

Re: For Humor

quickchanneladept.png
quickchanneladept.png (115.25 KiB) Viewed 8260 times
by Shainar
Wed Apr 01, 2020 6:41 pm
Forum: Player-Organized Events
Topic: Knights of the Wyrvardn
Replies: 15
Views: 7224

Re: Knights of the Wyrvardn

Speaking from the Templar perspective, I'd agree: Wyrvardn are not "cheap Templar." I know Caleb well, and he's told me about you (Gralkik) too. From everything I've seen, the Wyrvardn definitely stand on their own. Caleb even made me a little jealous of Wyrvardn today at one point! Regard...
by Shainar
Wed Apr 01, 2020 7:48 am
Forum: Feature Requests and Suggestions
Topic: Age bracket update possibility?
Replies: 23
Views: 7339

Re: Age bracket update possibility?

I was considering contacting staff about it more directly, but then I thought it would be a nice option for everyone who wanted it.
by Shainar
Tue Mar 31, 2020 11:27 pm
Forum: Knights Templar
Topic: Abilitiy to improve Light VS Armor
Replies: 1
Views: 1377

Abilitiy to improve Light VS Armor

These ability ideas have the same end result of light-based attacks being less resisted by armor. Just different ways of explaining it, since I wasn't sure which one would fit best. Radiant Beams: Light-based attacks radiate more energy, some of that energy making its way through the gaps and cracks...
by Shainar
Tue Mar 31, 2020 9:29 pm
Forum: Feature Requests and Suggestions
Topic: Age bracket update possibility?
Replies: 23
Views: 7339

Age bracket update possibility?

Is there any chance of a one-time age bracket update for a character? I made this character something around 10 years ago, and when I picture him now I see him showing his age quite a bit more than he did then. If no, then not a big deal.
by Shainar
Fri Oct 04, 2019 7:27 pm
Forum: Feature Requests and Suggestions
Topic: An alternate name for mithril?
Replies: 5
Views: 4028

Re: An alternate name for mithril?

Is it ferrous? If not, then I wouldn't give it a -steel name. You could use the less common and less jarring name it was given from the source that inspired it, and call it truesilver. Or, just make things up: zephyrite, silverblende, antiburdenium (antibur for short). Edit: Just looked it up, and a...
by Shainar
Fri Jan 11, 2019 9:13 am
Forum: General Announcements
Topic: Reminder of Policy 3
Replies: 2
Views: 2856

Re: Reminder of Policy 3

policy 3 -=Disruptive Behavior=- Because CLOK is a free multi-player game, there can sometimes be a conflict between individual players who have different ideas regarding what they find to be entertaining. Staff members have the final say in these areas. CLOK is designed for the enjoyment of everyo...
by Shainar
Wed May 23, 2018 2:21 pm
Forum: Knights Templar
Topic: Thaumaturgy Gains
Replies: 4
Views: 4211

Re: Thaumaturgy Gains

From the development log:
Spear of Light will now grant 100% more thaumaturgy skill and Sun Disc will now grant 150% more. -- Jirato 16:03, 23 May 2018 (EDT)
Thank you!
by Shainar
Wed May 23, 2018 11:37 am
Forum: Knights Templar
Topic: Thaumaturgy Gains
Replies: 4
Views: 4211

Re: Thaumaturgy Gains

I like this idea, and it could even be applied to a lot of other high energy spells. The higher energy costs make sense as a limiting factor so the spells aren't overused, since they're more powerful, but it would be great to get more gains as a result, particularly in the case of Templar when there...
by Shainar
Sat Mar 31, 2018 10:57 am
Forum: Player-Organized Events
Topic: Impromptu party
Replies: 6
Views: 4479

Re: Impromptu party

It was fun to meet a few new people and learn a little about them! I was a little discouraged to see how active the people were on Chat instead of IC at the gathering, but that's probably because I showed up later and people were ready to be done by then.
by Shainar
Sat Jan 20, 2018 12:13 am
Forum: General Discussion
Topic: For Humor
Replies: 647
Views: 247094

Re: For Humor

An inky black shade attacks you with its chilling touch! chilling touch (+*****) (M:258 vs D:0 B:0 P:0) 25 nether damage (left eye) Eyeball dissolves into wisps of inky smoke, leaving an empty socket behind. Shainar has been defeated. [DEAD]> TIP: Armor is tougher than skin. Wearing armor can help ...
by Shainar
Wed Feb 17, 2016 2:47 pm
Forum: Knights Templar
Topic: Chants Adjustments
Replies: 10
Views: 10929

Re: Chants Adjustments

Thanks for this! I think some ability prerequisites need to be updated, though. Some are showing "chant_resolve" among the prerequisites. I bugged it in-game but am posting here in hopes of a quicker resolution, so I can get those abilities soon.
by Shainar
Tue Feb 16, 2016 7:56 pm
Forum: Knights Templar
Topic: Trash receptacle
Replies: 5
Views: 4840

Re: Trash receptacle

Kiyaani wrote:The reclamation crate got me wondering if it's possible to also add a donation/re-use bin that's not trash. For spare armor, clothing, herbs or weapons that other church members can use.
This would be handy.
by Shainar
Wed Jan 06, 2016 6:16 pm
Forum: Knights Templar
Topic: War Mounts
Replies: 8
Views: 8780

War Mounts

We no longer have the opportunity to get destriers since disaster has struck Valeria, and I wasn't able to save up enough merit to ever get one. Any thoughts on adding a replacement of some kind somewhere in Shadgard, so we can get a war mount via merit again?

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