PSSSSST.
Wyrvardn Honorhall has been reopened. Let me know if anything isn't working as intended.
Search found 33 matches
- Thu Feb 25, 2016 1:21 pm
- Forum: Wyrvardn
- Topic: General Wyrvardn Ideas
- Replies: 7
- Views: 6219
- Wed Feb 24, 2016 5:22 pm
- Forum: Wyrvardn
- Topic: General Wyrvardn Ideas
- Replies: 7
- Views: 6219
Re: General Wyrvardn Ideas
The Honorhall is going to be closed for a little while while we do updates. These are updates you will enjoy, so I will hear no bellyaching. :)
Estimated closing should be less than a day, by Friday night at ABSOLUTE latest.
Estimated closing should be less than a day, by Friday night at ABSOLUTE latest.
- Wed Feb 24, 2016 8:35 am
- Forum: Wyrvardn
- Topic: General Wyrvardn Ideas
- Replies: 7
- Views: 6219
Re: General Wyrvardn Ideas
Now that we have a Guru looking at us Wyrvardn types, I figure it might be a good idea to list down some ideas that might make us a bit more interesting. I'll ramble off some that I have heard and some of my own ideas, such as... Guild esp crystals - Wyrvardn tend to have a wide range of activities...
- Tue Feb 23, 2016 2:45 pm
- Forum: General Events
- Topic: Arena Apocolypse! - Thursday, Feb 25
- Replies: 5
- Views: 4052
Arena Apocolypse! - Thursday, Feb 25
Good afternoon folks! Sorry for all the rescheduling -- February is a strange little month. Anyway, we will be having our second Arena Apocalypse this Thursday, Feb 25, at 5:00 PM server time. As already mentioned, the theme is Capture the Infested Flag. This will be a teamwork event in which you, t...
- Tue Feb 09, 2016 8:39 am
- Forum: General Discussion
- Topic: About heavy armor, and roundtime
- Replies: 30
- Views: 15020
Re: About heavy armor, and roundtime
I think it's reasonably fair to say that the lag has gone noticeably down from when I started playing over a year ago; I believe that Jirato did make a few of those fixes that he was mentioning. But, as people already mentioned, I feel like a huge game with a lot of things to do can overcome some sl...
- Mon Feb 08, 2016 6:54 pm
- Forum: General Discussion
- Topic: About heavy armor, and roundtime
- Replies: 30
- Views: 15020
Re: About heavy armor, and roundtime
I can't speak to the code side of things, as I know literally nothing about it. That being said, there is so much that Clok can offer, and as someone who's been playing and/or GMing for over a year now, it doesn't get in the way all that much. Frankly I don't even notice it anymore. So, respectfully...
- Tue Feb 02, 2016 2:43 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: NPCs and Decisions
- Replies: 15
- Views: 7299
Re: NPCs and Decisions
A few thoughts - Most MUDS have an ask first policy. You check with your GM or your guru and they say "yeah, go for it," and then you do. - We are not most MUDs. Our thought process, as a GM team, is this: "Go for it. If we don't think it will work/we don't want it to, we'll make you ...
- Thu Dec 31, 2015 12:52 pm
- Forum: General Events
- Topic: Arena Apocalypse Grand Opening (January 2, 2016)
- Replies: 5
- Views: 5935
Arena Apocalypse Grand Opening (January 2, 2016)
With a new year comes a new arena! Come help me test it out Saturday January 2nd at 7:00 Server Time! The first (of many) entries into the Arena Apocalypse! Come be one of the first to test out the brand new combat arena. With twenty-eight fully painted rooms and a randomized starting point, this ar...