Search found 104 matches
- Thu Jun 02, 2016 12:43 pm
- Forum: Mummers
- Topic: Storytell or Performance
- Replies: 10
- Views: 13160
Re: Storytell or Performance
Having skilled Akila's music ability up quite a lot and with a variety of instruments, a thought occurred to me. As a mummer, I go to various taverns and inns to tell stories, gain reputation and a bit of riln. This is done pretty easily once you know what you're doing. My thought is could we add a...
- Fri May 27, 2016 9:12 pm
- Forum: Feature Requests and Suggestions
- Topic: Spellcasting Specialization Suggestions
- Replies: 10
- Views: 5240
Re: Spellcasting Specialization Suggestions
Overcharge (OOC: Fire one supercharged bolt of <magic> at a hostile target after expending additional energy. 10 second cooldown before next use. Deals high damage.) Increasing or holding back to "charge" up power should come at a great cost. Such a chance to backfire , killing or severel...
- Thu May 26, 2016 1:43 pm
- Forum: Feature Requests and Suggestions
- Topic: revert /who
- Replies: 9
- Views: 4980
Re: revert /who
You already gave that answer. And I apologize if that is mean. But, it is true. Sadly.Vitello wrote:Bah why do people need to turn to using such lame tricks.
Thrown
So, I was sitting around thinking about how cool it would be to be able to throw multiple weapons at once. And these are a rough idea of what I thought of. They would need some more refining. Weapon Specialty: Hurl Weapons With great skill and dedication, you are able to thrown weapons with deadly s...
- Mon May 16, 2016 11:45 am
- Forum: General Events
- Topic: The Bandit Fort Crusade!
- Replies: 27
- Views: 18005
Re: The Bandit Fort Crusade!
*yawns* Dude that is childish and invalidating. If you need to resort that kind of behavior just bow out of the conversation. Hi Vitello, There was a point and a purpose to the *yawns* followed by the explaination of I am Sorry, I am more than tired of the OOC ranting and complaining. I put my best...
- Mon May 16, 2016 8:36 am
- Forum: General Events
- Topic: The Bandit Fort Crusade!
- Replies: 27
- Views: 18005
Re: The Bandit Fort Crusade!
Being a Wyrvardn is not as simple as "Being a Templar without light magic". Our restrictions are less, allowing for more freedom to accomplish goals no one else seems willing to do. I hate having to bribe, and beg, and plead, to get people to do the right thing. I hate it IRL, I hate it i...
- Sun May 15, 2016 12:04 pm
- Forum: General Events
- Topic: The Bandit Fort Crusade!
- Replies: 27
- Views: 18005
Re: The Bandit Fort Crusade!
I have looked at my skill IC and the skill of bandits of that pass IC. ICly, Gralkik rarely does anything that is 'foolhardy'. He's told Teek IC that he is not up for commiting suicide. Because, you know.. laying dead for all of an event just royally suck. I was never not up for this task. Just alwa...
- Sun May 15, 2016 9:35 am
- Forum: General Events
- Topic: The Bandit Fort Crusade!
- Replies: 27
- Views: 18005
Re: The Bandit Fort Crusade!
I'll agree with much of Vitello's post. It would be ideal if there was a story to the eradication of the bandit fort. But, also need to plan as to what to do with it, there after. we can't have other things take it over, either... or, right off the bat. If we can run a 'plot line' about taking it ov...
- Mon May 02, 2016 8:09 am
- Forum: General Socialization
- Topic: Absence from Clok
- Replies: 3
- Views: 3993
Absence from Clok
To all those who I regularly RP with. My IC time has been dramatically reduced, due to OOC life. And things that I have to focus on doing OOC. Will be trying to be around for a little while. Doing a lot of physical training in RL. not to just get in shape, but to be able to persue some RL persuits. ...
- Mon Apr 25, 2016 6:03 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 656
- Views: 259404
Re: For Humor
Speaking to Teek, you say, "Your job? Difficult? Your /job/ is protecting the people of these lands." EAvdSmDt> chuckle You chuckle. EAvdSmDt> You hear the deep, echoing toll of a bell in your mind. Your vision ripples as an image briefly forms in your mind's eye: The remnants of an old wa...
- Sat Apr 09, 2016 1:00 pm
- Forum: General Socialization
- Topic: Written Stories & Tales
- Replies: 21
- Views: 10910
Re: Written Stories & Tales
I can't wait to read some material. When do start?? Then how soon to release?
- Mon Apr 04, 2016 2:03 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Dracolin Egg scam!
- Replies: 1
- Views: 2047
Re: Dracolin Egg scam!
LoL. No kidding... I wondered what would it have been. What a -nightmare-. Rarely, do I ever enjoy the knowledge of "I was right". This was one of those times... Going to have to rub this one in for a very looooong time. :P
- Sun Mar 20, 2016 7:55 pm
- Forum: General Discussion
- Topic: Why I Stopped Playing CLOK
- Replies: 38
- Views: 23838
Re: Why I Stopped Playing CLOK
I can't say anything helpful to make the grind better. One thing I can do, however, is give RPAs. I like to give RPAs. Give me a reason to give you RPAs. RPAs are awesome. But, they seem to promote a bonus to grinding. Not saying they're not appreciated. In fact, I enjoy getting RPAs. And look for ...
- Mon Mar 07, 2016 6:19 pm
- Forum: General IC Discussion
- Topic: Wyrvardn Meeting
- Replies: 1
- Views: 5825
Re: Wyrvardn Meeting
Due to a miscalculation, I'm hoping to have the meeting 2 hours sooner. at 8 bells Post Zenith instead of 10 bells. I apologize for this, and still hope to see many of you around at that time.
- Thu Mar 03, 2016 8:05 pm
- Forum: General IC Discussion
- Topic: Wyrvardn Meeting
- Replies: 1
- Views: 5825
Wyrvardn Meeting
Fellow Wyrvardn, A meeting shall be held on the Kingsday the 7th of Markum, held in the Wyrvardn Honorhall at 10 bells post-zenith. This meeting is very important so please make sure you are able attend. If you are not able to attend. Let me know before hand, so that I may correspond with you to get...
- Tue Mar 01, 2016 11:17 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Gralkik Shout Out
- Replies: 1
- Views: 2186
Re: Gralkik Shout Out
I share the same sentiment, for Skjotur. I was not expecting such a pleasant and informative conversation with the 'dreaded Dunwyr'. But, none the less, it happened! And the parting of ways was all on a very good note.
- Fri Feb 26, 2016 12:15 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 656
- Views: 259404
Re: For Humor
This all starts about an hour before the events following, happen. Pilnor, Aleari and myself were out training along the Shadgard's Old Forest Trail and were attacked by a Werewolf. Though, at the time of the attack, Aleari wasn't around. Then, later: Aleari heads east. Aleari arrives from the east....
- Fri Feb 26, 2016 8:53 am
- Forum: Bug Reports
- Topic: Cedar Belaying Pin, made of Oak
- Replies: 0
- Views: 3092
Cedar Belaying Pin, made of Oak
Cedar belaying pin... made of oak? You carefully examine a cedar belaying pin... You see nothing particularly unusual about the cedar belaying pin. It is a medium-sized item, mainly made of oak. It could be wielded in melee combat with either one or two hands, its effectiveness dependent on your Haf...
- Thu Feb 25, 2016 9:05 am
- Forum: Wyrvardn
- Topic: Wyrvardn Abilities
- Replies: 52
- Views: 28274
Re: Wyrvardn Abilities
That's half my point, as to what Teek said. And there are already mechanics IG to compensate for a lot of things. I am just asking that as a Wyrvardn Knight's, bearing "COURAGE" across our armor with the rest of the Tenets of our Order, that we have some way to train our mental state to en...
- Wed Feb 24, 2016 8:50 pm
- Forum: Wyrvardn
- Topic: Wyrvardn Abilities
- Replies: 52
- Views: 28274
Re: Wyrvardn Abilities
To continue the line of thought from another post, regarding abilities. We have a large field of abilities that govern Strength. Now, I was thinking, maybe abilities that govern the attributes of the Wyrvardn's tenets. Courage: An ability that reflects three things. Being able to be unshakable, stud...
- Wed Feb 24, 2016 1:25 pm
- Forum: General Areas
- Topic: Morhollow Adjustments?
- Replies: 5
- Views: 6807
Re: Morhollow Adjustments?
Regarding Morhollow, it would be pretty nice if we could get a pump installed, running from the river into Morhollow. Or, just a general pump installed into the town. From my exploring of the hamlet, I have not seen anything water related in the town. And the closest source for water is the river. I...
- Tue Feb 23, 2016 11:25 am
- Forum: Shadgard
- Topic: Militia and Outiders - What's the difference?
- Replies: 7
- Views: 6845
Re: Militia and Outiders - What's the difference?
Thanks for clearing it up really well, Rias! That's what I thought, too.
- Thu Feb 18, 2016 10:23 pm
- Forum: Shadgard
- Topic: Militia and Outiders - What's the difference?
- Replies: 7
- Views: 6845
Re: Militia and Outiders - What's the difference?
First off. the militia is about the defense of Shadgard and Shadgard's interests. It is an organization like posted on another thread that is RP based, seeing to the well being of Shadgard. The Outriders, are an Organization that pursues criminal offenders of Shadgard, well beyond the walls of Shadg...
- Fri Feb 05, 2016 2:55 pm
- Forum: Wyrvardn
- Topic: Discussion on how we do what we do.
- Replies: 11
- Views: 7041
Re: Discussion on how we do what we do.
After writing all that, I was thinking of asking if it would be possible to incorporate tasks that lend aid to people. Small hamlets, cities and such. Based upon our skill capabilities. Or would that be more along the lines for other things, such as personal RP IG and what avenues can be opened up t...
- Fri Feb 05, 2016 2:42 pm
- Forum: Wyrvardn
- Topic: Discussion on how we do what we do.
- Replies: 11
- Views: 7041
Re: Discussion on how we do what we do.
I agree with Rias on a number of points. We aren't vigilantes. We are more like Peace Officers. Trying to maintain order in the land. Dissolving situation first with peaceful negotiations. For, if we must, use force when needed. Though, I feel I am starting to repeat myself now. If we are tasked to ...