Search found 811 matches
- Sat Jan 16, 2016 1:41 pm
- Forum: Mercenaries
- Topic: A Mercenary's Tricks
- Replies: 10
- Views: 7819
Re: A Mercenary's Tricks
I don't like the idea of combining abilities for one guild while the rest of us are forced to use multiple ability slots. I'm of the mindset that abilities should be the same "cost" across the board. That's not to say that I'm against developing a set of mercenary tricks that unlock... jus...
- Fri Jan 15, 2016 11:07 pm
- Forum: General Announcements
- Topic: On Skill Caps...
- Replies: 37
- Views: 17190
Re: On Skill Caps...
Anyway, when everyone hits cap, they can just do what EVERY game does and increase the cap again. Make 5000 the new cut off. Spark new excitement for grinding, simultaneously release tons of new areas! (Don't make all the new areas do 500 damage per round) I really hope this won't be the case. This...
- Fri Jan 15, 2016 3:32 pm
- Forum: General Announcements
- Topic: On Skill Caps...
- Replies: 37
- Views: 17190
Re: On Skill Caps...
It should be said that even these "Legendary" NPCs we're mentioning would have trouble, say, taking on a drakolin solo. They're not like untouchable gods of combat or anything. ^ This. I hate to crush dreams, but it's not entirely reasonable to expect to be able to solo a drakolin (At lea...
- Fri Jan 15, 2016 2:37 pm
- Forum: General Announcements
- Topic: On Skill Caps...
- Replies: 37
- Views: 17190
Re: On Skill Caps...
So you're saying that our skills will continue to appear to rise after 2500? Or does this only apply to those that have already exceeded 2500 (i.e. their skills will not be set back to 2500)?
- Fri Jan 15, 2016 2:30 pm
- Forum: General Announcements
- Topic: On Skill Caps...
- Replies: 37
- Views: 17190
Re: On Skill Caps...
I like the idea of mastery abilities.... special abilities that unlock only once one achieves cap... maybe these abilities have an additional subskill associated with them that can continue to be skilled up to increase the effectiveness of the ability? An example would be damage multipliers for weap...
- Fri Jan 15, 2016 2:10 pm
- Forum: General Announcements
- Topic: On Skill Caps...
- Replies: 37
- Views: 17190
Re: On Skill Caps...
So what you're saying is... I will never be able to single-handedly punch a drakolin to death?!? Dreams... crushed...
- Thu Jan 14, 2016 3:07 pm
- Forum: Brotherhood of the Fist
- Topic: The brofist style!
- Replies: 3
- Views: 4670
Re: The brofist style!
Yeah, you're definitely no expert!Sneaky wrote:I'm no fighting expert, but I believe they sort of just hit people and animals with various parts of their bodies until either they, or their victim, stop moving.
- Thu Jan 14, 2016 10:13 am
- Forum: Brotherhood of the Fist
- Topic: The brofist style!
- Replies: 3
- Views: 4670
The brofist style!
I'll start by saying that I'm aware that the brotherhood of the fist is a loose collection of brawlers and they are not "martial artists" in the eastern sense... they are still, however, martial artists and they are taught by Arlen, who likely has a very defined combat style. In a previous...
- Thu Jan 14, 2016 8:32 am
- Forum: Brotherhood of the Fist
- Topic: Headbutt passive proc
- Replies: 3
- Views: 4887
Headbutt passive proc
Headbutt used to passively proc as the 8th or 9th attack in a brawling combo. Since the brawling changes have occurred, I haven't seen headbutt in a single combo (maybe I'm just not noticing it?). Would it be possible to check on whether it is working as intended or give it the opportunity to proc o...
- Wed Jan 06, 2016 11:40 pm
- Forum: Brotherhood of the Fist
- Topic: Combat Restraint
- Replies: 2
- Views: 6337
Re: Combat Restraint
Thanks Jirato! You're the best!
- Wed Jan 06, 2016 10:41 am
- Forum: General IC Discussion
- Topic: Out of the Shadows
- Replies: 3
- Views: 7874
Re: Out of the Shadows
I didn't put enough riln in my 401(k)...
- Wed Jan 06, 2016 10:22 am
- Forum: General IC Discussion
- Topic: Out of the Shadows
- Replies: 3
- Views: 7874
Out of the Shadows
A solitary glass lantern flickered in the darkness of cavern, footsteps echoing gently down the vast expanse as a lone individual traversed its length. An ominous feeling pervaded his psyche, bordering on paranoia. Was he being observed? Where did this feeling come from? The darkness can play tricks...
- Mon Jan 04, 2016 3:31 pm
- Forum: General Events
- Topic: Arena Apocalypse Grand Opening (January 2, 2016)
- Replies: 5
- Views: 5949
Re: Arena Apocalypse Grand Opening (January 2, 2016)
I... missed... this? *GASP*
- Tue Dec 15, 2015 3:16 pm
- Forum: Elemancy
- Topic: Pyroshield and grappling.
- Replies: 2
- Views: 4477
Re: Pyroshield and grappling.
As far as I know, choke still is not working properly. But yes... I agree that it should disrupt channeling. It should be hard to concentrate and maintain a channel when someone is compressing your neck and you can't breath.
- Mon Nov 23, 2015 3:51 pm
- Forum: Feature Requests and Suggestions
- Topic: stacked fear effects...too much roundtimes?
- Replies: 1
- Views: 1546
Re: stacked fear effects...too much roundtimes?
Yeah, basilisk fear effect is pretty insane. Especially considering there's no way to train against it.
- Thu Nov 19, 2015 11:23 pm
- Forum: Brotherhood of the Fist
- Topic: Guild Store
- Replies: 9
- Views: 14211
Re: Guild Store
Though I'm not done, got sidetracked with other priorities. In fact, I just checked and am actually far from done. Thought I added more than that... whoops. Well, I've got the items in my head, just need to get them in the game now. Hopefully soonish. Just wanted to bump this so that it doesn't get...
- Wed Nov 18, 2015 3:03 pm
- Forum: General Announcements
- Topic: Walk-In Bank Vaults
- Replies: 29
- Views: 19508
Re: Walk-In Bank Vaults
I haven't checked new prices, so, I'm going to stick with the 10000 riln for larger container price because that's what I know. Either way I think the idea will come across fine. Let's say I buy large crate at 10000 riln. I store junk in it and i'm unhappy with how much my stuff costs. So, I want a...
- Tue Nov 17, 2015 3:05 pm
- Forum: General Announcements
- Topic: Walk-In Bank Vaults
- Replies: 29
- Views: 19508
Re: Walk-In Bank Vaults
Love this! Thanks Jirato! Can't wait to see it in other cities...
- Wed Oct 21, 2015 11:54 am
- Forum: The Church of Light
- Topic: Suggestion: Church Member Registry
- Replies: 10
- Views: 13192
Re: Suggestion: Church Member Registry
Acarin will be contacting his church mole for black market sale of this listing. Please implement it as soon as possible. Looking forward to the carnage.
- Fri Oct 16, 2015 7:07 am
- Forum: Brotherhood of the Fist
- Topic: Guild Store
- Replies: 9
- Views: 14211
Re: Guild Store
You'd never see Arlen using them, and if he came across one of the members using them he'd probably have some minorly insulting words, but it's not really a super strict requirement. IC reasons aside, wearing gauntlets should completely disable the brawling combo system - if they don't, then that's...
- Fri Oct 16, 2015 7:05 am
- Forum: Brotherhood of the Fist
- Topic: Guild Store
- Replies: 9
- Views: 14211
Re: Guild Store
Though I'm not done, got sidetracked with other priorities. In fact, I just checked and am actually far from done. Thought I added more than that... whoops. Well, I've got the items in my head, just need to get them in the game now. Hopefully soonish. Yay! Thanks Jirato! And thank you for the clari...
- Fri Oct 16, 2015 6:52 am
- Forum: Brotherhood of the Fist
- Topic: Guild Store
- Replies: 9
- Views: 14211
Re: Guild Store
Just bumping this and wondering about the guild's outlook regarding use of gauntlets. I've heard that I'm the only one who does not currently use iron gauntlets to fight nethrim (although this might be a generalization). I've always viewed the guild as looking down on armor. Gauntlets, while serving...
- Fri Oct 16, 2015 6:45 am
- Forum: Feature Requests and Suggestions
- Topic: help your colleagues out
- Replies: 14
- Views: 10635
Re: help your colleagues out
No thanks on the brofist front. I can't think of a single commonly available item that brofists need that would even be worth sharing. Bandages? For 2 riln each, I'm not sure that this would be worth it. There's an infirmary in the retreat that sells them and they also offer free healing to members...
- Thu Oct 15, 2015 10:38 am
- Forum: Feature Requests and Suggestions
- Topic: help your colleagues out
- Replies: 14
- Views: 10635
Re: help your colleagues out
No thanks on the brofist front. I can't think of a single commonly available item that brofists need that would even be worth sharing.
- Fri Oct 09, 2015 11:44 am
- Forum: Feature Requests and Suggestions
- Topic: Weight of Greathelm seems too much
- Replies: 7
- Views: 3684
Re: Weight of Greathelm seems too much
Perhaps the solution is to make normal helms weigh 8 pounds and up the encumbrance thresholds!!! Can we make armor weigh more?!? Please... Lets start the heavier armor movement acarin. "Helmets should be at the very least 40 pounds!" This seems so reasonable, fair, and accurate! Why did I...