Search found 65 matches

by Xyra
Mon Jul 27, 2015 4:18 pm
Forum: General Socialization
Topic: What animal do characters remind you of?
Replies: 23
Views: 12095

Re: What animal do characters remind you of?

No, Taric = Possum, because he's always playing dead :P
by Xyra
Mon Jul 27, 2015 12:06 am
Forum: Artisans
Topic: Ability idea: Quicksell
Replies: 9
Views: 7751

Re: Ability idea: Quicksell

I think it, like swindle, would be very valuable to new artisans, as it would prevent them having to return to town regularly just to sell their things, but perhaps less so once you've gotten established. I think thematically it would be fairly appropriate, though I do understand the idea that the i...
by Xyra
Sun Jul 26, 2015 11:51 pm
Forum: Artisans
Topic: Ability idea: Quicksell
Replies: 9
Views: 7751

Re: Ability idea: Quicksell

Perhaps a... 'porter' ability or something similar. He follows you around (almost like a horse), and you can give him a sack of goods to run off to the markets with. You can tell him to just go to the nearest, or to find the best prices, in which case it will take far longer for him to get back. Lik...
by Xyra
Sun Jul 26, 2015 11:40 pm
Forum: Feature Requests and Suggestions
Topic: Request for an auto log out feature
Replies: 7
Views: 3279

Re: Request for an auto log out feature

I think the problem with that Sona is it sound like it just goes off every 44 seconds period, not every 44 seconds since his last command. Depending on how robust the system is, he could set it up that way, but it might be complicated.
by Xyra
Sun Jul 26, 2015 11:36 pm
Forum: Feature Requests and Suggestions
Topic: Abilities requiring Weapon Masteries:Ideas
Replies: 20
Views: 5968

Re: Abilities requiring Weapon Masteries:Ideas

So, just sat down for a while and tried to come up with some cool abilities for various weapon types, because I agree that many of the weapons could use some love. I'm sure plenty of these need balancing of one sort of another, and some might not be wanted or practical, but I thought I'd just throw ...
by Xyra
Sun Jul 26, 2015 5:19 pm
Forum: Feature Requests and Suggestions
Topic: Request for an auto log out feature
Replies: 7
Views: 3279

Re: Request for an auto log out feature

I'm guess that'd be a big deal from their end, because right now even non commands will reset the timer (such as asdf). I'm not sure how complex the timers and triggers and such can get with Blowtorch, but you could set this up on your own end. Simply have the timer increase a variable by 1 every ti...
by Xyra
Sun Jul 26, 2015 5:08 pm
Forum: General Socialization
Topic: Roleplay-Related Questions on Characters
Replies: 36
Views: 15534

Re: Roleplay-Related Questions on Characters

I'm happy to answer questions about Xyra if anyone has any, but I don't think she's much of an enigma, and is happy to answer the questions herself generally.
by Xyra
Sun Jul 26, 2015 5:06 pm
Forum: General Socialization
Topic: How do your character's results compare to your own?
Replies: 14
Views: 6936

Re: How do your character's results compare to your own?

I am the logician (INTP-A) which sounds very fitting for me, and the one that I usually get I believe (Either that or INTJ, I seem to remember the less than 1% stat on mine, but the INTP famous people look more familiar) And Xyra meanwhile is the Protagonist (ENFJ-A), so almost the opposite of me. I...
by Xyra
Sun Jul 26, 2015 12:07 pm
Forum: Artisans
Topic: Artisan Leatherworking
Replies: 7
Views: 6455

Re: Artisan Leatherworking

Wish I could help. I know some coding, but I doubt I could do much, and I don't know that I could commit to something that is such a big project.
by Xyra
Sun Jul 26, 2015 12:04 pm
Forum: Artisans
Topic: Artisan Leatherworking
Replies: 7
Views: 6455

Re: Artisan Leatherworking

I'm sorry, I meant done before I started, I haven't checked changelogs from before I started, which was after the initial generalization. I didn't remember us talking about it. I didn't mean to bug you about it again.
by Xyra
Sun Jul 26, 2015 12:00 pm
Forum: Artisans
Topic: Artisan Leatherworking
Replies: 7
Views: 6455

Re: Artisan Leatherworking

Okay, that's what I thought. I mostly just wanted to check that it hadn't already been done and some little bug was making it unobtainable until the end. I know you have tons on your plate, so I'll wait till it floats to the top of the list or I get the 750 skill to get it :)
by Xyra
Sun Jul 26, 2015 11:54 am
Forum: Artisans
Topic: Artisan Leatherworking
Replies: 7
Views: 6455

Artisan Leatherworking

Just wanted to post real quick to ask about this. Right now it gives a massive bonus but requires a massive skill to get. However, I would think that it is supposed to be like Artisan Blacksmithing and be gotten early and improve with skill. My question is simply is it supposed to be like Artisan Bl...
by Xyra
Sat Jul 25, 2015 8:42 pm
Forum: Feature Requests and Suggestions
Topic: RP Commands Additions
Replies: 15
Views: 7285

Re: RP Commands Additions

Fayne wrote:
Tamsin wrote:tilt

you tilt your head

?
I would use this command so much.
I think everyone is going to have hinge necks if this gets added.
by Xyra
Fri Jul 24, 2015 8:53 pm
Forum: Feature Requests and Suggestions
Topic: Furniture: dresser
Replies: 12
Views: 5028

Re: Furniture: dresser

You could set up a macro to auto-sort them for you if you'd like.
by Xyra
Fri Jul 24, 2015 8:48 pm
Forum: Feature Requests and Suggestions
Topic: Furniture: dresser
Replies: 12
Views: 5028

Re: Furniture: dresser

Have you tried 'look in dresser list'? It helps out quite a bit for me when going through that sort of thing.
by Xyra
Fri Jul 24, 2015 11:40 am
Forum: General Socialization
Topic: Have roleplay-related questions about characters? Ask here.
Replies: 40
Views: 17282

Re: Have roleplay-related questions about characters? Ask he

I would consider it if I didn't require a microscope to read the questions.
by Xyra
Thu Jul 23, 2015 12:25 pm
Forum: General Socialization
Topic: What does your char look like?
Replies: 125
Views: 83970

Re: What does your char look like?

Fayne wrote:Looks to me more like she is contemplating eating whatever guy she is looking at.
That could be too. I actually thought about including that with how she looks. "Work on" could be very loosely interpreted here ;)
by Xyra
Thu Jul 23, 2015 12:20 pm
Forum: General Socialization
Topic: What does your char look like?
Replies: 125
Views: 83970

Re: What does your char look like?

Xyra pondering what she should work on next.
Image
by Xyra
Wed Jul 22, 2015 11:06 pm
Forum: General Town & Outposts
Topic: Haiban
Replies: 28
Views: 21055

Re: Haiban

I'm so happy to see all these things being done with Haiban, but don't forget to do little things like... eat... and sleep. Clok will still be here tomorrow.
by Xyra
Sat Jul 18, 2015 2:53 pm
Forum: Leathercrafting
Topic: Skinning Focus vs Bushcraft: Basics
Replies: 2
Views: 4218

Re: Skinning Focus vs Bushcraft: Basics

Oh, I think I kept reading the 10% bonus to clothing warmth and thinking it was a 10% skinning bonus. Thanks for clearing it up, time to start unlearning bushcraft then.
by Xyra
Fri Jul 17, 2015 8:03 pm
Forum: Leathercrafting
Topic: Skinning Focus vs Bushcraft: Basics
Replies: 2
Views: 4218

Skinning Focus vs Bushcraft: Basics

So, there seems to be some confusion about what exactly Skinning Focus and Bushcraft: Basics do in regard to skinning. I've asked a couple times and gotten that apparently Skinning Focus will give you full skinning ability, access to all qualities of skin, while Bushcraft: Basics will only give you ...
by Xyra
Fri Jul 17, 2015 3:13 pm
Forum: Player-Organized Events
Topic: Battle Tournament!
Replies: 15
Views: 7288

Re: Battle Tournament!

You could disallow ranged weapons entirely. I mean, yes, it would suck for those people who specialize in them, but there really aren't any real world examples of head on ranged combat being used in a practice/tournament setting, and the reason is more or less the exact problem we're encountering he...
by Xyra
Fri Jul 17, 2015 2:18 pm
Forum: Player-Organized Events
Topic: Battle Tournament!
Replies: 15
Views: 7288

Re: Battle Tournament!

Arrows can be made without proper arrowheads via using 'sharpen arrow' and it (is supposed to, never tried it before) lower the damage, so that might make them fairly doable. All in all a tournament like this is somewhat difficult to pull off at the moment because of the lack of training/practice we...
by Xyra
Fri Jul 17, 2015 2:10 pm
Forum: Feature Requests and Suggestions
Topic: Sharing a room! (Posthumous)
Replies: 29
Views: 8459

Re: Sharing a room! (Posthumous)

I think departing is actually an OOC concept, because it is mentioned that when you depart, there should be an IC assumption that some NPC came along and dragged your body to wherever. This is kind of confusing when someone departs while being dragged, but that's the current situation, and it is bei...
by Xyra
Fri Jul 17, 2015 1:33 pm
Forum: Player-Organized Events
Topic: Battle Tournament!
Replies: 15
Views: 7288

Re: Battle Tournament!

A possibility for acquiring weapons of lesser lethality is to ask participants to seriously abuse a weapon beforehand and then set it aside for the competition. When weapons become heavily damaged, their damage output decreases dramatically, as experience with one poor over-used longsword has taugh...

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