Search found 108 matches

by Tamsin
Sun Sep 11, 2016 2:39 pm
Forum: Feature Requests and Suggestions
Topic: Stealth and Perception
Replies: 15
Views: 8826

Re: Stealth and Perception

Well, it's kind of a chore that the way to make decent gains requires... disarming someone and standing around in plate armor. It's a little weird to think about. For perception I mean.
by Tamsin
Wed Aug 24, 2016 10:06 pm
Forum: Player-Organized Events
Topic: Dress Up For Jason's
Replies: 2
Views: 3141

Re: Dress Up For Jason's

Tamsin will dress up for it! Wait...
by Tamsin
Sun Aug 07, 2016 11:32 am
Forum: General Discussion
Topic: Character Concepts
Replies: 7
Views: 5190

Re: Character Concepts

Dorn.. I must see that mummer. I'm sure he and Akila would get on so well! He sings his songs of self-glorification, whilst Akila counters with the true version or how he really turned an ran. When danger reared its ugly head, He bravely turned his tail and fled. Yes, brave Sir (Blank) turned about...
by Tamsin
Mon Jun 13, 2016 12:23 pm
Forum: Feature Requests and Suggestions
Topic: benches and versatility
Replies: 9
Views: 7574

benches and versatility

lie bench
You can't lay on that.

May I please be allowed to lie on benches like a high-class homeless person, if it's something simple to change of course? <3
by Tamsin
Wed Jun 01, 2016 5:42 pm
Forum: Elemancy
Topic: Dissipation inconsistencies, and a compromise
Replies: 12
Views: 14014

Re: Dissipation inconsistencies, and a compromise

(offtopic)
Dakhal wrote:Random explosions on the caster per cast, in the event of critical fails!
Assassins should be able to accidentally stab themselves in the eye too!
by Tamsin
Wed Jun 01, 2016 5:24 pm
Forum: Elemancy
Topic: Dissipation inconsistencies, and a compromise
Replies: 12
Views: 14014

Re: Dissipation inconsistencies, and a compromise

Yes!! Higher level pyromancy channeling should light people on fire!
by Tamsin
Mon May 30, 2016 9:26 pm
Forum: Bug Reports
Topic: Losing energy from casts without actually casting anything
Replies: 0
Views: 4816

Losing energy from casts without actually casting anything

So I was playing around with tactics guerilla today while doing a little training, and I noticed this happening: cast (energy -1) You are unable to get away from the hostiles engaging you in combat! Roundtime: 3 seconds. (energy -30) See, I'm losing energy without actually having cast anything. Just...
by Tamsin
Mon May 30, 2016 9:19 pm
Forum: Rook Parlour
Topic: Spell Suggestion: Blood Barbs: A lore-friendly Ice Barbs
Replies: 4
Views: 5504

Re: Spell Suggestion: Blood Barbs: A lore-friendly Ice Barbs

Sounds really neat, but also... really heavy negative repercussions. Surely no other guild has such overly damaging abilities for little reward? (ignoring fury shout for Dwaedn Wyr of course)
by Tamsin
Mon May 30, 2016 6:02 am
Forum: General Discussion
Topic: For Humor
Replies: 666
Views: 281130

Re: For Humor

[CHAT - Tamsin]: do you make train sounds when you're eating, uandir?

[CHAT - Sorcerer Uandir the Animated]: Train sounds? No!

[CHAT - Sorcerer Uandir the Animated]: Whale sounds? Probably.
by Tamsin
Mon May 30, 2016 3:06 am
Forum: The Elemancers
Topic: More chapters!
Replies: 8
Views: 8487

Re: More chapters!

I thought I was your protected flaming death kitten.

But I'd love to see some more flavor to the Elemancer chapter areas, though to be fair I haven't checked out Shadgard's or Mistrals very... intensely
by Tamsin
Fri May 27, 2016 11:28 am
Forum: General Announcements
Topic: Memorial Day Weekend, CLOK Beta, Skill Acceleration
Replies: 6
Views: 4652

Re: Memorial Day Weekend, CLOK Beta, Skill Acceleration

Can't wait to see what's in store, and yay for the permanent multiplier, maybe I'll grind a littler afterall... maybe~

Happy Weekend everyone, and a good Memorial Day to you Jirato and all else applicable!
by Tamsin
Mon May 16, 2016 11:51 am
Forum: General Events
Topic: The Bandit Fort Crusade!
Replies: 27
Views: 18856

Re: The Bandit Fort Crusade!

Maybe you should start reevaluating how you approach fun in this game. If your fun depends on other people doing what you want them to do, you're going to be disappointed as you've obviously already encountered. Characters have their own motivations and own perception of the world around them, just ...
by Tamsin
Thu May 12, 2016 11:24 am
Forum: General Events
Topic: The Bandit Fort Crusade!
Replies: 27
Views: 18856

Re: The Bandit Fort Crusade!

Teek wrote:... or have a problem starting fires?
>:)
by Tamsin
Tue May 03, 2016 8:28 am
Forum: Feature Requests and Suggestions
Topic: Angry horses...
Replies: 7
Views: 5166

Re: Angry horses...

Sounds good to me Jirato :D
by Tamsin
Sat Apr 16, 2016 9:33 pm
Forum: Feature Requests and Suggestions
Topic: Angry horses...
Replies: 7
Views: 5166

Re: Angry horses...

Well it's not like every time you accidentally fireball a horse you kill it!
by Tamsin
Thu Apr 14, 2016 4:51 pm
Forum: Feature Requests and Suggestions
Topic: Angry horses...
Replies: 7
Views: 5166

Angry horses...

So I am guessing how horses work, but it appears from my side that if you attack a horse you are put on that horse's "enemy list" and considered a hostile, and it doesn't fade or cease. Would it be possible for horses to forget it, or even not have this kind of list? It's just inconvenient...
by Tamsin
Sun Apr 10, 2016 10:38 am
Forum: Weapons
Topic: Crossbow - too OP?
Replies: 8
Views: 7657

Re: Crossbow - too OP?

It also possible that further negative factors may be implemented when it is used during stealth. I think this would be good for ranged stealth combat in general ( indeed of course including lightning casts if they don't already work like pyromancy, which seems to reveal my position within a cast o...
by Tamsin
Fri Apr 08, 2016 8:33 am
Forum: General Discussion
Topic: Why I Stopped Playing CLOK
Replies: 38
Views: 25302

Re: Why I Stopped Playing CLOK

One thing about playing an antagonist, evil character or whatever is that you MUST learn to concede when defeated in order to allow the story to progress. You can't just instantly spring back after being killed like AH HA! and return to the fight, that defeats the narrative. Now I know our players ...
by Tamsin
Wed Apr 06, 2016 11:31 am
Forum: General Discussion
Topic: Imagining CLOK
Replies: 7
Views: 5239

Re: Imagining CLOK

Rations... like sawdust that's been pressed together in a squarish lump. Shadgard I've always imagined being full of hill billies in smokey huts who shoot each other daily, steal everything they own, and they worship a god known as "Templar," a god of everything good and compassionate, iro...
by Tamsin
Thu Mar 31, 2016 1:20 pm
Forum: Feature Requests and Suggestions
Topic: Sitting on all the things
Replies: 7
Views: 5374

Re: Sitting on all the things

Sitting on people should definitely be a thing! I approve of this message.
by Tamsin
Mon Mar 28, 2016 8:43 am
Forum: General Discussion
Topic: Appreciation for CLOK and GMs
Replies: 8
Views: 7083

Re: Appreciation for CLOK and GMs

Thank you GMs! You can't please everyone all the time, and sometimes it's just not the right thing to do! I'm really glad you all are sticking with it and working on making Clok more interesting and dynamic all the time. :)
by Tamsin
Wed Mar 23, 2016 6:02 pm
Forum: General Discussion
Topic: The Tarueka situation
Replies: 29
Views: 13686

Re: The Tarueka situation

I think it would be nice to have the mobs back, but maybe in just a "for now" context. Maybe remix the area a little with some new defenses that might slow players down a little. :)
by Tamsin
Tue Mar 22, 2016 2:35 am
Forum: Feature Requests and Suggestions
Topic: Not so serious suggestions
Replies: 27
Views: 13937

Re: Not so serious suggestions

Dorn wrote:Horse barding for harbingers.
more work on the harbingers in general would be nice!
by Tamsin
Sun Mar 20, 2016 6:21 pm
Forum: Feature Requests and Suggestions
Topic: Alteration Merchants
Replies: 15
Views: 8077

Re: Alteration Merchants

Clothes sound very fun to me~
by Tamsin
Sun Mar 20, 2016 3:09 am
Forum: General Discussion
Topic: Why I Stopped Playing CLOK
Replies: 38
Views: 25302

Re: Why I Stopped Playing CLOK

Although I still play Clok, the issue outlined by Elystole about grinding is one I've noticed personally, but couldn't describe myself adequately. It does feel like work instead of fun for me.

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