But but but morhollow is aaaaaawesome!
So glad this is a thing, though. I just wish I could see inside and steal all of their food stuff. I bet they have some new ones.:p
Search found 311 matches
- Tue Apr 08, 2025 7:49 pm
- Forum: Wyrvardn
- Topic: Shadgard guild area now open!
- Replies: 4
- Views: 131
- Tue Apr 08, 2025 7:56 am
- Forum: Feature Requests and Suggestions
- Topic: The second stage of hunting should message others in the room
- Replies: 3
- Views: 189
Re: The second stage of hunting should message others in the room
Ooo I looove this change! Makes hunting party easier without a need to use sounds to signal.
- Mon Mar 10, 2025 1:32 pm
- Forum: Technical Stuff
- Topic: Clokpack Resurrected: Arty's community mushclient pack
- Replies: 2
- Views: 2406
Re: Clokpack Resurrected: Arty's community mushclient pack
Aaaaand it's here again! Link's in the first post as usual. A bunch of feature requests in this one, but I know I'll probably forget to add something or half add it and never finish. Please report if you see something you've told me about not working for whatever reason.
Res3
- Added a lot of much ...
Res3
- Added a lot of much ...
- Sat Mar 08, 2025 4:39 pm
- Forum: General Discussion
- Topic: Game Interest Requests
- Replies: 2
- Views: 721
Re: Game Interest Requests
Seconded my dislike of the 10k skill points system. It's good when you have nothing much you can do yet but then when you max it or run out, you're left with basically nothing else to do, no character progression to make because it's limited, so please no.
Farms: I think I suggested an idea a while ...
Farms: I think I suggested an idea a while ...
- Thu Mar 06, 2025 3:37 am
- Forum: Feature Requests and Suggestions
- Topic: Mighty winter, boilers, and all that donated wood at the annex?
- Replies: 4
- Views: 1043
Re: Mighty winter, boilers, and all that donated wood at the annex?
Does the system drain donated resources over time when you leave it there or do you have to bump it up every single time it goes down? Just curious.
- Tue Mar 04, 2025 3:44 pm
- Forum: Tse Gaiyan
- Topic: Help requested: Gathering information on Tse Gaiyan
- Replies: 13
- Views: 4565
Re: Help requested: Gathering information on Tse Gaiyan
I'm particularly happy Tse Gaiyan finally has some supervising going. It was indeed chaotic without or with little and it left some players feeling lost on what to do and some were outright unable to log in on their chars without being thrown into drama filled pit. Thank goodness pc positions are ...
- Tue Mar 04, 2025 9:35 am
- Forum: Tse Gaiyan
- Topic: Help requested: Gathering information on Tse Gaiyan
- Replies: 13
- Views: 4565
Re: Help requested: Gathering information on Tse Gaiyan
Thank you for mentioning the armory and the incidents around Shadgard. I knew about it but didn't think of it this morning. It was before I started playing though.
Also, a certain Harbinger and Utasa related incident lead to them losing safehouse in Mistral too. There was a whole plotline involving ...
Also, a certain Harbinger and Utasa related incident lead to them losing safehouse in Mistral too. There was a whole plotline involving ...
- Mon Mar 03, 2025 6:42 pm
- Forum: Tse Gaiyan
- Topic: Help requested: Gathering information on Tse Gaiyan
- Replies: 13
- Views: 4565
Re: Help requested: Gathering information on Tse Gaiyan
There's the Arty. Let's see what I have. I'm going to try to stay on the npc side as much as possible.
I'm not sure who lead the gaiyan before Vins, but it was Vins when I joined, and then Lassyn, then Jirato. For Praetor, I know there was Evrek or something like that before I joined but it was ...
I'm not sure who lead the gaiyan before Vins, but it was Vins when I joined, and then Lassyn, then Jirato. For Praetor, I know there was Evrek or something like that before I joined but it was ...
- Fri Feb 28, 2025 8:56 pm
- Forum: General Announcements
- Topic: Rented rooms update!
- Replies: 19
- Views: 4046
Re: Rented rooms update!
Inn rooms do the same. You get morale drain when you're in there. The only difference in this case is place shift, and people idle in inn rooms all the time for the same exact reason. In an overcrowded town, it makes sense to have people everywhere especially in a resting resident like bunkhouse ...
- Fri Feb 28, 2025 8:35 pm
- Forum: General Announcements
- Topic: Rented rooms update!
- Replies: 19
- Views: 4046
Re: Rented rooms update!
I honestly see nothing wrong with being in a place we already know is a place of rest. Usually those of us who leave ourselves online in there are at the keyboard, perhaps working, perhaps not wanting to miss a thing as we're still semi-playing, because if we don't do it in there, we do it in our ...
- Fri Feb 28, 2025 2:50 am
- Forum: General Announcements
- Topic: Rented rooms update!
- Replies: 19
- Views: 4046
Re: Rented rooms update!
The room access with guests had been a topic forever since Cogg inn style was a thing, as well as people loving different sides of the inn system from the I'm not much of a fan of old Clok inn that I have to track down where my rooms were and ended up not using it, stuff like that, it turns out this ...
- Fri Feb 14, 2025 5:04 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Some Thoughts On Character Interaction
- Replies: 10
- Views: 2520
Re: Some Thoughts On Character Interaction
It goes both ways. New players, feel free to get in with us. Old players, don't forget to have fun with everyone. No one can initiate deep rp with you when all you do is walk around and do your stuff or talk to that one ic friend of yours and no one else, no?
I do understand the shiness and rp ...
I do understand the shiness and rp ...
- Wed Jan 29, 2025 7:38 am
- Forum: Feature Requests and Suggestions
- Topic: Ability Unlearn
- Replies: 16
- Views: 4285
Re: Ability Unlearn
Oo I just thought of an idea that may help with insane ability unlearn. Perhaps something like you can't unlearn more than x abilities at a time may help with the case of someone unlearning 14 abilities in one month to juggle around. Wanna unlearn a whole block set? Good luck. You can't have more ...
- Wed Jan 29, 2025 7:21 am
- Forum: Feature Requests and Suggestions
- Topic: Ability Unlearn
- Replies: 16
- Views: 4285
Re: Ability Unlearn
Usually when people learn stuff, they learn the set of abilities that come with it too though. If they, say, want to juggle dodge and block, it's very likely that they'll have not just one but loads of block related abilities to unlearn. Those cooldowns are probably enough for people to not meta ...
- Tue Jan 28, 2025 6:46 pm
- Forum: Feature Requests and Suggestions
- Topic: Ability Unlearn
- Replies: 16
- Views: 4285
Re: Ability Unlearn
Oh, while we're at the subject of abilities, may I request that block proficiency is looked into? It was there before cryo/elemency blocking stuff were in, so the only way to get it now is to get one of the two combat styles, all of which require melee focus. For some ranged users who want to go ...
- Tue Jan 28, 2025 2:20 am
- Forum: General Discussion
- Topic: For Humor
- Replies: 708
- Views: 377483
Who's scared of who?
A phantasmal forgotten citizen faces you and unleashes a howling, mournful cry! Off(d100)(+2x):70 vs Def(d-799):-799 = 70 (70%)
Your mind is overwhelmed with a sense of foreign fear and sorrow!
<Sanity -5>
You find yourself unable to move from this spot!
You can't do that while rooted!
[Done moving ...
Your mind is overwhelmed with a sense of foreign fear and sorrow!
<Sanity -5>
You find yourself unable to move from this spot!
You can't do that while rooted!
[Done moving ...
- Sun Jan 26, 2025 6:38 pm
- Forum: General Events
- Topic: Rumors of a Mighty Winter
- Replies: 13
- Views: 10606
Re: Rumors of a Mighty Winter
I wonder if there is or will be a way to get coal in the game as we need to keep these boilers stocked. Would open for more things to do if so. If it's already there somewhere, I'm definitely thrilled.
Like the interaction so far, even with a little bonk.
Like the interaction so far, even with a little bonk.
- Thu Jan 16, 2025 10:22 pm
- Forum: General Discussion
- Topic: On Alternative Factions, CvC, and Evil Characters
- Replies: 50
- Views: 12594
Re: On Alternative Factions, CvC, and Evil Characters
Or there may be some claws who just choose to personally never give a damn about Shadgard regardless of the stance of the guild. That too can be quite interesting to see. No one says you have to play buddy buddy, and assassins are far from buddy buddy with anyone...except whoever they want their ...
- Wed Jan 15, 2025 6:38 pm
- Forum: General Discussion
- Topic: On Alternative Factions, CvC, and Evil Characters
- Replies: 50
- Views: 12594
Re: On Alternative Factions, CvC, and Evil Characters
If banning is a cause for concern, I think having a charter is a good idea, mainly to ease player's anxiety over what could be considered ban worthy, or else they will end up thinking anything they do can be worth a ban. Common sense is good and most people have it. But most people have anxiety as ...
- Tue Jan 14, 2025 5:11 pm
- Forum: General Discussion
- Topic: On Alternative Factions, CvC, and Evil Characters
- Replies: 50
- Views: 12594
Re: On Alternative Factions, CvC, and Evil Characters
A genuine curiosity: is there a reason why harbingers don't accept members anymore? Will claws still do?
- Wed Jan 08, 2025 1:47 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 708
- Views: 377483
A...ghost lantern when it's not octum? What?
Verel's lit glass-paned copper oil lantern flickers ominously a moment.
[#GAME] <Chariot> wait wth?
You carefully search the area.
Users currently connected:
Adresin Mirazia (Event GM) Smoothcoffee
Chariot Ralen Spidercat
Gorth Rias (DEV) Stomatopod
Jerc Shewel (Technical GM) Thresherale
Kelpie ...
[#GAME] <Chariot> wait wth?
You carefully search the area.
Users currently connected:
Adresin Mirazia (Event GM) Smoothcoffee
Chariot Ralen Spidercat
Gorth Rias (DEV) Stomatopod
Jerc Shewel (Technical GM) Thresherale
Kelpie ...
- Tue Jan 07, 2025 6:04 pm
- Forum: Feature Requests and Suggestions
- Topic: Arrow binder?
- Replies: 1
- Views: 421
Arrow binder?
We have sinews in place of threads for leather repair and such. Is it possible that the same sinew can be used as binder for arrows as well? We currently have no way to make arrows in game at the moment because of this one component missing.
- Tue Jan 07, 2025 1:56 am
- Forum: General Events
- Topic: Rumors of a Mighty Winter
- Replies: 13
- Views: 10606
Re: Rumors of a Mighty Winter
Warming food or drinks by the fire is what I rp myself doing soooooo many times. I'd celebrate if this actually ends up a mechanic.
- Sun Jan 05, 2025 10:36 pm
- Forum: General Events
- Topic: Rumors of a Mighty Winter
- Replies: 13
- Views: 10606
Re: Rumors of a Mighty Winter
Omg I love this!
Somehow, this whole topic reminds me soooo much of the animal fat we used to have on old clok because it got me thinking about steam fuel. Not sure how realistic it is, though. But firewood can burn away really fast so I have no idea how it's going to be done for powered steam. Can ...
Somehow, this whole topic reminds me soooo much of the animal fat we used to have on old clok because it got me thinking about steam fuel. Not sure how realistic it is, though. But firewood can burn away really fast so I have no idea how it's going to be done for powered steam. Can ...
- Sat Jan 04, 2025 5:16 pm
- Forum: Feature Requests and Suggestions
- Topic: When do I check out?
- Replies: 0
- Views: 438
When do I check out?
I'm not sure if inn rent as of now is 24 bells because my immediate rent cancels me out at 18 bells just before I created this topic, when I remember it was usually 24 or even extra, so I have no idea how time calculation for inn rent works.
Is it possible for rent room to give information about ...
Is it possible for rent room to give information about ...