Search found 213 matches

by artus
Tue Sep 17, 2019 1:58 am
Forum: Feature Requests and Suggestions
Topic: Is it possible to not autoexamine forged items?
Replies: 4
Views: 3401

Is it possible to not autoexamine forged items?

Hello I recently noticed the change of the new forging system. Everything seems cool so far, but what I find kind of a bit spammy is that when you're done with items you forge, you examine it immediately. The old forging system made the item and its quality show in the finishing string, which I thin...
by artus
Mon Sep 16, 2019 9:17 pm
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 23859

Re: "Extended Clok mod"! Mush-z and mushclient.

It's been far too long, guys. But it's not gonna be too long anymore because...it's update time! V. 1.09 - Ungagged a few event sounds so players don't have to ask me where the breeze comes from all of a sudden. - Changed the way magic surge works in combat. There're now various sounds based on what...
by artus
Fri Sep 13, 2019 9:32 am
Forum: Feature Requests and Suggestions
Topic: Degrades for leather repaired items too severe
Replies: 1
Views: 2150

Re: Degrades for leather repaired items too severe

I've had a talk with Kent prier to my decision to post this. I don't know how much of a priority repair code is for the gm team right now but guess I'd better point it out anyway. The first point is for the incident that can occur to leather repair which from how he described was pretty whoa, since ...
by artus
Thu Sep 12, 2019 11:01 pm
Forum: Feature Requests and Suggestions
Topic: skill gain bonus
Replies: 1
Views: 1950

Re: skill gain bonus

The reason why the bonus is there in the first place is to encourage players to play clok. The more the merrier we'd say. But the benefit kinda falls more toward western folks since day time for us means night time for them, and not many eastern players are around to balance it out either. It can ki...
by artus
Wed Sep 11, 2019 11:15 pm
Forum: Feature Requests and Suggestions
Topic: Arrowhead Blacksmithing Changes
Replies: 5
Views: 3813

Re: Arrowhead Blacksmithing Changes

Whole heartedly agreed. As I stated in the ability cap topic, I didn't expect you gms to do that without telling or asking us first, so it came into a huge shock for me and i ended up sobbing like crazy and had a plan to drop blacksmithing entirely since I could no longer use it to do anything I use...
by artus
Wed Sep 11, 2019 10:20 pm
Forum: General Discussion
Topic: Poll: Ability Point Cap
Replies: 13
Views: 8118

Re: Poll: Ability Point Cap

I agree with kent. Adding something new in the system greatly impacts abilities sometimes, especially when you base everything on those abilities but then suddenly decide to gate one thing that was once for basics or didn't require more abilities to be behind abilities (like what's happening to arro...
by artus
Mon Sep 09, 2019 4:19 am
Forum: Feature Requests and Suggestions
Topic: Carpentry containers and quantity
Replies: 1
Views: 1609

Carpentry containers and quantity

Hello I hope this doesn't come off as bashing or offensive or anything. I've just discovered that store bought chests/etc actually can hold more than the same built containers. Adding to the fact that store bought items can be customized, this makes store bought items look better in general. Quality...
by artus
Sat Aug 24, 2019 10:49 am
Forum: General Discussion
Topic: What's happening to Clok now?
Replies: 4
Views: 3921

Re: What's happening to Clok now?

I know it's not my net because I can still connect to other muds fine. I don't know what's going on here. I can't connect at all.
by artus
Sat Aug 24, 2019 10:24 am
Forum: General Discussion
Topic: What's happening to Clok now?
Replies: 4
Views: 3921

What's happening to Clok now?

Hello I'd really like to know if I'm the only one unable to connect or if something's happening to Clok now to make the server go down. I tried to connect quite a few times. It tries to connect for a second, then drops, like the mud is there but I can't reach it somehow. What's happening to Clok now...
by artus
Wed Jul 17, 2019 3:03 am
Forum: General Socialization
Topic: Characters game: give me idioms
Replies: 3
Views: 3570

Characters game: give me idioms

Yo! It was a fun idea I just came up after quite a chat with Vaelin, Alila, Britany and a few people on chat. It goes like this: You pick an idiom or proberb/quote for one or more clok characters of your choice. The idioms/proberbs/quotes can be from English speaking cultures or translated from any ...
by artus
Sat Jun 22, 2019 6:33 am
Forum: Player-Organized Events
Topic: Summer solstice celebration
Replies: 5
Views: 4347

Re: Summer solstice celebration

Awesome event after a long while of no event. Thank you for hosting. I couldn't join in as much as I wanted thanks to my bloody sleepy body, but I had much fun when I could be around. I got a lot of knowledge too, much to the purpose of the day.:)
by artus
Fri May 17, 2019 11:51 pm
Forum: Bug Reports
Topic: The mystery of a ghostly horse
Replies: 3
Views: 3330

The mystery of a ghostly horse

Hello, something weird just happened in Jessiah's mine and I'm not sure if it's bug or not. It looks like some code left unfixed after the spider incident that happened there a good while ago. The horse in question was in his mine for months. I spotted it before once when I tried to hide in there. T...
by artus
Fri May 10, 2019 12:50 am
Forum: General Events
Topic: Tse Gaiyan 1219 yearly meeting
Replies: 6
Views: 5215

Tse Gaiyan 1219 yearly meeting

After much pondering on dates of availability you guys sent to me, the date for the yearly meeting has finally been decided. The meeting will be held on Citisday, Junum 1, at 6 bells post zenith. Contact me ic or check the news in the chapterhouse for more information. I'd be thankful if someone cou...
by artus
Mon Apr 15, 2019 5:46 am
Forum: Feature Requests and Suggestions
Topic: Comfrey size
Replies: 0
Views: 1293

Comfrey size

Hello I don't know if comfrey is intended to bee bigger than any other herbs or it's a bug in the code. The space a comfrey takes is equal to a berry. If it's not intended, could it be made to take less space as all herbs do? Comfrey is currently the biggest herb now. Every different herbs share the...
by artus
Sat Mar 09, 2019 9:43 am
Forum: General Events
Topic: Keth
Replies: 3
Views: 3220

Re: Keth

I can only hope I'm not dozed off by my own medicine and can be there. I may just not take medicine at all so I can stay awake orr something. I'll try to make it.
by artus
Tue Feb 26, 2019 5:48 am
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 23859

Re: "Extended Clok mod"! Mush-z and mushclient.

I just got myself ftp server. Changed the link again. I still leave my dropbox links there just in case, but this one is more stable. Gms, if you'd like to change the link, change it to the ones in this post instead. I'll update the first post as well. mush dependent version: http://aloufi.me/walka/...
by artus
Sun Feb 24, 2019 6:07 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Shout-out for zoe's apology speech
Replies: 3
Views: 3554

Shout-out for zoe's apology speech

Heya! Thank you for the stuff this afternoon (it was night near morning my time). I had so much fun hanging out with you guys. Zoe is amazing for coming up with such wonderful event. It's short, but it's awesome. I love you all who've been there. Also, thank you Ilysta for being my taste tester. It ...
by artus
Sat Feb 23, 2019 10:49 am
Forum: Character Stories & Histories
Topic: A Hunt
Replies: 3
Views: 4284

Re: A Hunt

That just makes me wish my writer's block goes away already, lol. Incredible Dorn, really!
by artus
Sat Feb 23, 2019 9:41 am
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 23859

Re: "Extended Clok mod"! Mush-z and mushclient.

Changes come with something new, and of course something new for today is...an update, finally! V. 1.08 - Changed the file extention to .zip, yay for 7z users! - Implemented "mode" system for riln management. See things to do for further information. Easyriln must be enabled for it to work...
by artus
Fri Feb 15, 2019 9:23 am
Forum: General Socialization
Topic: Characters and personalities
Replies: 1
Views: 2959

Characters and personalities

Happy belated valentines guys! I've been quite a fan of personality tests. I tried to find something that clicked for me, and was recently deeply impressed with how accurate MBTI got me. (You gotta have to try til you find something that clicks afterall). Then I start having random thoughts When it ...
by artus
Sat Feb 09, 2019 9:04 pm
Forum: General Discussion
Topic: Hiatus
Replies: 12
Views: 5671

Re: Hiatus

Get well soon man. Don't rush things. We can always wait.
by artus
Fri Jan 11, 2019 9:25 am
Forum: Races
Topic: Marriage traditions
Replies: 9
Views: 7117

Re: Marriage traditions

Where's that all races marriage from anyway?
by artus
Sat Dec 15, 2018 8:31 am
Forum: General Socialization
Topic: Character Voice!
Replies: 5
Views: 4981

Re: Character Voice!

Interesting. While we already have a topic about how characters sound like, this one should definitely be a go too. Let's see what I have for Artus : - Always casual, almost never sounds serious. - Speaks in a naturally soft but warm voice, so natural that I'm too lazy to include speech and tone for...
by artus
Sat Nov 24, 2018 3:35 am
Forum: Feature Requests and Suggestions
Topic: Lightable crafted arrows
Replies: 0
Views: 1271

Lightable crafted arrows

Hello
It seems to me that any spawned or store-bought arrows are lightable, but player crafted arrows aren't. Would it be possible to make crafted arrows lightable too?
Thank you.
by artus
Sat Nov 17, 2018 5:42 am
Forum: Feature Requests and Suggestions
Topic: Build list and hammer
Replies: 0
Views: 1249

Build list and hammer

Hello Been thinking of posting this for quite a while but kept forgetting. It seems that the build command only works when one has work hammer on hand, including build list too which I think is unnecessary because build list is just to check which furniture requires which materials. It's kind of fuz...

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