Search found 219 matches
- Sat Aug 06, 2016 8:58 am
- Forum: General Discussion
- Topic: Character Concepts
- Replies: 7
- Views: 5153
Re: Character Concepts
I'd go with two of my beloved alts that i've put into the back burner then: 1. An artisan who sneaked in a smuggled pirate ship, only to be abandonned not far from pirates cove in lost land. He Got a knack to be a craftsman, yet got a knack to destroy what he crafts as well as being good at working ...
- Sat Aug 06, 2016 8:49 am
- Forum: Technical Stuff
- Topic: "Extended Clok mod"! Mush-z and mushclient.
- Replies: 30
- Views: 24385
Re: Artus' "Extended Clok mod" for Mush-Z users!
Myth denied: in fact, Coanid is not Rias, for certain.:)
- Tue Aug 02, 2016 7:18 am
- Forum: Technical Stuff
- Topic: "Extended Clok mod"! Mush-z and mushclient.
- Replies: 30
- Views: 24385
"Extended Clok mod"! Mush-z and mushclient.
Hello! For Clok players, or for people who want to try Clok, here is a pack for you. Originally created by Sneak, this pack has a lot of changes. Sounds are changed, more sounds are added, and more will come in the next updates. Now for mush-z part, the installing process is much easier. Details is ...
- Sat Jul 16, 2016 7:17 pm
- Forum: General Discussion
- Topic: My impressions about Clok!
- Replies: 0
- Views: 3724
My impressions about Clok!
As an over a year player, being in so many stories or even drama with you people countless times, I can say now that I'm the official Clok addict. Regardless of how small we are, in playerbase, in gm base, in world, this little land makes another side of my life! There are things I feel like they're...
- Sat Jun 04, 2016 7:06 am
- Forum: General Events
- Topic: Tse Gaiyan meeting once again!
- Replies: 2
- Views: 4223
Re: Tse Gaiyan meeting once again!
Reminder : the Tse Gaiyan meeting will be held today within a few minutes (I extend it further more to eight bell and two chimes, for any of you who miss the post. So, there's like 30-40 minutes left now. Come on everyone!
- Mon May 30, 2016 11:06 am
- Forum: General Events
- Topic: Tse Gaiyan meeting once again!
- Replies: 2
- Views: 4223
Tse Gaiyan meeting once again!
Ic portion : Salutations I, Artus Arzaria, am happy to announce that we are finally going to have a house meeting once again, this time with more people, and will be more awesome than before. Please keep whatever opinions, statements, requests, or anything you have in mind, for the better changes of...
- Fri May 27, 2016 1:23 pm
- Forum: General Discussion
- Topic: Hyperfocus cooldown
- Replies: 3
- Views: 3553
Re: Seriously...hyperfocus is rediculus!
Never mean to upset or push anyone though, and never feel anything close to angry either. May be it's the topic name that sounds a bit...actually a lot harsh when it really should not. I'll change it then. Thank you for noting.
- Fri May 27, 2016 12:12 pm
- Forum: General Announcements
- Topic: Memorial Day Weekend, CLOK Beta, Skill Acceleration
- Replies: 6
- Views: 4623
Re: Memorial Day Weekend, CLOK Beta, Skill Acceleration
Yay! I'm so excited now!:) But no matter what, either now, then or anytime, I love Clok, and will always love Clok. It's my first top favorite mud I never forget! I'm hoping to see the better, and the more clokish Clok.:) Oh but but but, if it overdrives you gms, don't push it alright? Things can be...
- Fri May 27, 2016 9:56 am
- Forum: General Discussion
- Topic: Hyperfocus cooldown
- Replies: 3
- Views: 3553
Hyperfocus cooldown
Hello So I finally achieved my long awaited goal today, and that goal is being able to rapidfire and volley. However, there's a little something that seems to be quite troublesome, though not really (as I made it sound super harsh when I shouldn't, before I edited this post, sorry). Rapidfire and hy...
Re: Thrown
I often imagine people can throw two weapons from each hand at once. This could be anything cooler than my thought, heh. There's actually a real technique for midievil assassins, ninjas or blade artists that lets them throw multiple projectile or throwable weapons at once, like 3-5 throwing stars on...
- Mon May 16, 2016 6:11 am
- Forum: General Hunting and Combat
- Topic: Ability - Melee: Dual Wielding and Brawling Focus
- Replies: 5
- Views: 9210
Re: Ability - Melee: Dual Wielding and Brawling Focus
I think it means this, and I totally agree : Nowadays, people just use dual wield for gains only, along with finding the right time to abandon and free up the slot. The same goes for brawling focus, although the point of brawling focus is more than just gain. If it's so, why not have melee : shields...
- Mon May 16, 2016 3:21 am
- Forum: General Events
- Topic: The Bandit Fort Crusade!
- Replies: 27
- Views: 18679
Re: The Bandit Fort Crusade!
For the sense of "what I see Teek the character": What does lost land know about teek? Actually, what do people know about teek? He loves brute force of course! And the common sense is using brute force is not gonna get anything further as much as you expect it to be. And it seems like tha...
- Sun May 15, 2016 9:34 pm
- Forum: General Events
- Topic: The Bandit Fort Crusade!
- Replies: 27
- Views: 18679
Re: The Bandit Fort Crusade!
Hmm, now this gets my interest. I agreed whole heartedly with Gralkik's post about "charging and laying whole hell", and it was actually the point of why Artus argued with teek ic. May be if I, or actually Artus ic, sees more power, you can have this puny ranger on your side as well
- Sun May 15, 2016 9:44 am
- Forum: General Events
- Topic: The Bandit Fort Crusade!
- Replies: 27
- Views: 18679
Re: The Bandit Fort Crusade!
I agree with two recent posts. Seriously don't want it to be like Tarueka again for so long since it has a chance to draw people out. It doesn't take days to make an area but months.
- Fri Apr 29, 2016 6:13 pm
- Forum: General Socialization
- Topic: Artus' Birthday
- Replies: 14
- Views: 8619
Re: Artus' Birthday
This is by far the warmest birthday wishes i've ever got, if not from my parents, a few school friends and teachers. Thank you so much everyone. I can't thank you enough now for all kind words and amusement I got. And again, long live Clok, and long live everyone. Ps. wait...how beautiful is brice's...
- Thu Apr 28, 2016 7:53 pm
- Forum: General Socialization
- Topic: Artus' Birthday
- Replies: 14
- Views: 8619
Re: Artus' Birthday
Can't resist replying to you silly people.
Live fast, die young, leave a beautiful corpse right? I'll deffinately choose the last, although...no one knows if it's ever going to be that beautiful, haha.
Love you all, and thank you again!
Live fast, die young, leave a beautiful corpse right? I'll deffinately choose the last, although...no one knows if it's ever going to be that beautiful, haha.
Love you all, and thank you again!
- Wed Apr 27, 2016 7:45 am
- Forum: General Socialization
- Topic: Artus' Birthday
- Replies: 14
- Views: 8619
Re: Artus' Birthday
Lol silly people.
Really thankful and can whole heartedly say I love every of you here, even those who don't give me a word (yet).
Long live Clok, and long live everyone!
Really thankful and can whole heartedly say I love every of you here, even those who don't give me a word (yet).
Long live Clok, and long live everyone!
- Wed Apr 27, 2016 7:22 am
- Forum: General Socialization
- Topic: Artus' Birthday
- Replies: 14
- Views: 8619
Re: Artus' Birthday
Whoa boom! I was seriously shocked and surprised when I saw this post. It means a lot that at least someone cares to look over people's profile and can always make something good out of it, and reminds me of how sucky I am at nearly never look at anyone's profile (but I do with a few people at least...
- Sun Apr 24, 2016 4:59 pm
- Forum: General Discussion
- Topic: Hidden commands
- Replies: 0
- Views: 3438
Hidden commands
I recently have noticed that some commands, though have helpfiles, don't show up on command list. And some commands don't have helpfiles at all. Either they haven't been added yet, or the gms forget about them. What command have any of you pcs come accross, and any commands you gms hide from us? let...
- Sun Apr 10, 2016 10:16 am
- Forum: Feature Requests and Suggestions
- Topic: Cutting vegetables or fruits.
- Replies: 2
- Views: 4691
Cutting vegetables or fruits.
Of course we can cut strip, leather or meat. Of course we can cut fillet, any kind of fish. Of course we can cut handmade arrow shafts, any bit of it. But now you need to make pumpkin pie, and have this big orange pumpkin on hand...will you use the whole pumpkin for only one pie? That was just an ex...
- Sun Apr 10, 2016 10:11 am
- Forum: Feature Requests and Suggestions
- Topic: You can't do that...causing deaths
- Replies: 25
- Views: 12827
Re: You can't do that...causing deaths
I see that too, either bandage name or bandage me goes from top to bottom, which sucks. And I thum skjotur for that informing idea!
Re: Mitigate
Never been fan of locked ability for certain specialization, so thums this one up!
- Fri Apr 08, 2016 11:12 am
- Forum: General Discussion
- Topic: Why I Stopped Playing CLOK
- Replies: 38
- Views: 24983
Re: Why I Stopped Playing CLOK
To make it as short and conclusive as I can : 1. The learning curve is a little troublesome when battling with patience, and very troublesome if people don't have patience. 2. Rp is easy to do, but hard to make it proper. You never know if you throw someone in hell or bore someone to death by mix rp...
- Fri Apr 08, 2016 9:22 am
- Forum: General Discussion
- Topic: Imagining CLOK
- Replies: 7
- Views: 5191
Re: Imagining CLOK
Let's see... Rations : MRE, probably. Or I imagine it another way, like a lump of dusty, dried sweet bread that's hard to follow, and the sweetness is so little that it makes one feel bland instead, like a kind of Thai snack called "Kanom Go", lol. Riln : A piece of small, metallic, a dark...
- Wed Apr 06, 2016 2:46 am
- Forum: General Discussion
- Topic: Putting together a crew
- Replies: 48
- Views: 22927
Re: Putting together a crew
Oho, how neaty! Can I be in too?