Search found 219 matches

by artus
Sun Oct 15, 2017 12:04 am
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 24396

Re: Artus' "Extended Clok mod" for Mush-Z users!

It was actually Coanid's idea to gag it. It was always gagged though. I took your words into account and the smallfix update+bundle I'm about to post has it on by default. Hunger doesn't start showing til it's ravenous. If that's the case, I'll look to fix it too. I can see why Coanid had scrapes ga...
by artus
Fri Oct 13, 2017 7:46 pm
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 24396

Re: Artus' "Extended Clok mod" for Mush-Z users!

And it's da update again! changelog for V. 1.05 - Changed some ambiances. - Adjust the volume of some sounds and music tracks to reduce the problem of them being too quiet or too loud. - A few more tracks and ambiances added. Void now has a song for you to enjoy. - Steps recoded due to some ambiance...
by artus
Mon Oct 09, 2017 1:09 am
Forum: General Discussion
Topic: Test Topic
Replies: 6
Views: 3302

Re: Test Topic

Are players able to connect normally now? Also, do clok.contrarium and clokmud link to the same clok?
by artus
Sat Oct 07, 2017 11:50 pm
Forum: General Professions
Topic: New professions?
Replies: 12
Views: 9070

Re: New professions?

My thoughts would go pretty much into cooking/brewing/bakering. I love seeing fancy food and drinks around, lol. Making use of some useless vegies like cabbages, wheat and hops would be nice too, and turnip. Sometimes, I don't even know if an itemm is herb or spice, lol. It would also be cool to see...
by artus
Wed Oct 04, 2017 1:32 am
Forum: Feature Requests and Suggestions
Topic: Cultivation in inappropriate areas
Replies: 5
Views: 2718

Re: Cultivation in inappropriate areas

Hmm, I actually never thought of that before. Thank you for pointing that out man.
by artus
Tue Oct 03, 2017 7:57 am
Forum: Feature Requests and Suggestions
Topic: Cultivation in inappropriate areas
Replies: 5
Views: 2718

Re: Cultivation in inappropriate areas

Well that's possible. I just think it's weird to have in game text message telling you people have been harvesting * a lot. Who would want to harvest anything in a nethrim forest or a resen taritory anyway?
by artus
Tue Oct 03, 2017 1:32 am
Forum: Feature Requests and Suggestions
Topic: Cultivation in inappropriate areas
Replies: 5
Views: 2718

Cultivation in inappropriate areas

Hello As the topic said, I recently got a task to go cultivate in southbank, and it's actually not the first time seeing such weird places for cultivation like this. Funny enough, this task was given by Tse Gaiyan master, to...what? Help infested grow stuff? For this reason, I really think cultivati...
by artus
Mon Oct 02, 2017 8:18 pm
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 24396

Re: Artus' "Extended Clok mod" for Mush-Z users!

It's that time again! Time for....an update! Changelog for V. 1.03 - The hugest edition of this update is, of course, as you may already see, Clok now has music! This includes both ambiance based tracks and the changed intro. Note: all of these tracks are heavily copyrighted. Please don't take them ...
by artus
Thu Aug 03, 2017 10:48 am
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 24396

Re: Artus' "Extended Clok mod" for Mush-Z users!

Yet another update, A gift before my next semester starts. Enjoy guys! Link is also on the first post: changelog for V. 1.02 - New ambiance: water and mud. - Sounds for some certain in game events. - Triggers and aliases are now catigorized. - Also more sounds for certain movements: notably splashin...
by artus
Thu Jun 15, 2017 9:44 pm
Forum: General Discussion
Topic: Soundpack help needed: looking for text strings.
Replies: 0
Views: 1680

Soundpack help needed: looking for text strings.

Hello As some of you know, I've been working on updating soundpack for Clok to use with mush-z (the enhanced version of Mushclient for visually impaired mudders). As the topic stated, I'm currently looking for text strings to add and attach sounds to, and possibly, for some new features I might come...
by artus
Wed Jun 07, 2017 7:55 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Recent Activity
Replies: 1
Views: 2132

hRe: Recent Activity

I must have missed something...or was i already there and didn't even know? Lol!:)
Anyway, vote vote vote! Big thumps to Kiyani!
by artus
Mon Apr 24, 2017 8:57 pm
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 24396

Re: Artus' "Extended Clok mod" for Mush-Z users!

Another update guys. Changes are in the changelog within the archive. I messed up something so I have to change the link. Will have a gm update the soundpack help file soon.
by artus
Fri Apr 07, 2017 2:40 pm
Forum: General Discussion
Topic: Metagaming: Hunting Assassins
Replies: 10
Views: 6912

Re: Metagaming: Hunting Assassins

Despite being on clok for two years, admit I did it last time without knowing it was actually a thing. Now I know!
And by "thing", I mean the noble/merchant/blah blah blah, as assassin task targets. Sorry guys.
by artus
Mon Mar 13, 2017 6:16 pm
Forum: Cooking
Topic: Fruit from the Fruitful Harvest
Replies: 4
Views: 4850

Re: Fruit from the Fruitful Harvest

Throw in your skillet and cook.:) It's not a bug.
by artus
Sat Mar 11, 2017 11:44 pm
Forum: Player-Organized Events
Topic: The yearly Tse gaiyan meeting has finally come!
Replies: 8
Views: 6765

Re: The yearly Tse gaiyan meeting has finally come!

Do to today's abrupt ic situation/rp, and due to the fact that some gms decided to steal my event (in a great way which I appreciated, lol), the meeting on Mar 19th is not required anymore. I'll continue to fill people in ic, however.
And snap! I did it for months, Jirato!:(
by artus
Tue Mar 07, 2017 2:31 pm
Forum: Player-Organized Events
Topic: The yearly Tse gaiyan meeting has finally come!
Replies: 8
Views: 6765

Re: The yearly Tse gaiyan meeting has finally come!

Bong, Jirato! Well at least we have Lucas, and it's not gonna end so you still can join in the next. There's still another meeting waiting after this one, and it's going to be on the 19th of Markum, 4 bells post Zenith (ooc: March 18th, 4 pm server time). This meeting is going to be quite a big one....
by artus
Tue Mar 07, 2017 3:14 am
Forum: Udemi
Topic: "never act in sympathy toward the Resen"
Replies: 5
Views: 5940

Re: "never act in sympathy toward the Resen"

I thum this one up really hard. If there's a person, for one, who'd do that. Sure it's Artus. Being no mercy is just a...i don't know, sounds overly cruel, too much to be in reason. If a person is willing to fight the symptom, there's at least a hope that he or she will overcome it. I know, and have...
by artus
Mon Mar 06, 2017 1:51 pm
Forum: Player-Organized Events
Topic: The yearly Tse gaiyan meeting has finally come!
Replies: 8
Views: 6765

Re: The yearly Tse gaiyan meeting has finally come!

It's today within the next 1 hour and 20-ish minutes guys. Pump pump!
by artus
Sat Mar 04, 2017 11:20 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: "Abnormal Amounts of Infested"
Replies: 2
Views: 2404

Re: "Abnormal Amounts of Infested"

I lol really really hard when i saw your above two posts. Wow man, that was epic! Thank you for the great fun indeed, Tirya for opening the event,Svoross for creeping beside me and be of assistance til the end, Kaili,Islet, Gralkik and Tarron for making the rest of the event go boom! That's such a g...
by artus
Mon Feb 20, 2017 5:25 pm
Forum: Player-Organized Events
Topic: The yearly Tse gaiyan meeting has finally come!
Replies: 8
Views: 6765

The yearly Tse gaiyan meeting has finally come!

It is finally going to be spring, and we all know what's going to happen given resen activities within this past month. Attention to all available Tse Gaiyan members, the meeting will be held on the 6th of Markum, 3 bells post zenith. Please be present if you can. Thank you. (Ooc: march 6th, 3 pm se...
by artus
Thu Feb 02, 2017 4:28 am
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 24396

Re: Artus' "Extended Clok mod" for Mush-Z users!

At long last, it's time for an update, yo! Today's update is a rather big one, and there are some tweaks and changes, all for the better. (or worse). I await feedback from you guys, as usual. Changes include: - web sounds are added and fixed - channel sounds are changed so it doesn't loop annoyingly...
by artus
Thu Jan 19, 2017 5:11 pm
Forum: Feature Requests and Suggestions
Topic: Custom poultice recipe slots?
Replies: 1
Views: 1352

Custom poultice recipe slots?

Hello So this has been brought to my attention after a couple of blood splattered training today. We actually have poultice combinations out of the general recipes, but normally we have to note it down to keep the newfound and hard earned recipes safe. If somehow we crash our files, forget to back u...
by artus
Sun Jan 08, 2017 11:07 pm
Forum: Technical Stuff
Topic: Clok command lag, feedback from those who quit.
Replies: 8
Views: 6927

Clok command lag, feedback from those who quit.

Hello According to this topic: http://forum.audiogames.net/viewtopic.php?pid=293075#p293075 I think I'd rather bring it here for consideration. Some people like it slow, but some like it fast. Clok is slow in its own way without command lag. Realistic rp is sure without fun if it's fast. But the con...
by artus
Wed Nov 30, 2016 6:06 pm
Forum: Technical Stuff
Topic: "Extended Clok mod"! Mush-z and mushclient.
Replies: 30
Views: 24396

Re: Artus' "Extended Clok mod" for Mush-Z users!

After what seems like forever, I finally got my lazy ass up and upload this version. If you have sounds from the previous pack customized, don't forget to back up before you install and set up this new update. A bunch of sounds are changed. Changelog: *more ambiance and steps added for the following...
by artus
Fri Nov 18, 2016 7:09 am
Forum: Feature Requests and Suggestions
Topic: Morhollow goods...too expensive, may be?
Replies: 1
Views: 3775

Morhollow goods...too expensive, may be?

Hello I recently had a look at some goodies around morhollow and start to think. The others may be fine, but...as hard to find food as it is, with a not-very-filling slab of meat that's 100 riln? I don't know if it's just me who feels that way. But 100 riln? I feel kinda sorry for morhollow folks wh...

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