Search found 10 matches

by Sevoi
Sat Feb 14, 2015 10:13 pm
Forum: Feature Requests and Suggestions
Topic: more visibility with items on other people
Replies: 4
Views: 2110

more visibility with items on other people

I'm not sure exactly how far this should go, but I think quivers, sheathes, scabbards, etc. should show what's in them, or if they're empty. Example: He is wearing a dark leather scabbard (empty), Or. He is wearing a dark leather scabbard (a twisted steel handguard hilt is visible). And He is wearin...
by Sevoi
Sat Feb 14, 2015 9:47 pm
Forum: Feature Requests and Suggestions
Topic: bones from butchering
Replies: 1
Views: 1179

bones from butchering

Hello, I don't have this intricately mapped out, but I thought it would be nice if bones could be harvested from butchered animals. Uses could be, for larger bones, - weapons. Other things might be bones for use in cooking (flavoring for soups/stews for example), or carving bones into trinkets, like...
by Sevoi
Sat Feb 14, 2015 9:43 pm
Forum: Feature Requests and Suggestions
Topic: Limited Anonymity to Encourage Sociopathy
Replies: 14
Views: 4713

Re: Limited Anonymity to Encourage Sociopathy

I don't mind elaborate disguises, but really - a greathelm, or a scarf, or a bandana/mask/etc. that hides your features should be plenty. My thought would be if you're equipped with the items, you have the option (or maybe it's automatic) to switch your short description from your name to something ...
by Sevoi
Wed Feb 11, 2015 8:53 pm
Forum: Feature Requests and Suggestions
Topic: Tweaks to Dwaedn Skills?
Replies: 2
Views: 1551

Tweaks to Dwaedn Skills?

For Mighty Throw: When you have bear's strength active, it would be nice if you could use the ability one handed (while using the other for a weapon/other). Since you can pull a wagon filled with logs with Bear's Strength, tossing a 130-200 pound enemy seems doable one handed, maybe. Also for mighty...
by Sevoi
Sun Feb 08, 2015 11:14 pm
Forum: Feature Requests and Suggestions
Topic: Generic Metal Items and PC Tailoring
Replies: 1
Views: 1136

Generic Metal Items and PC Tailoring

This is a twofer: --Generic Metal items-- 1) I think blacksmith's should have the ability to make 'shot' already, since it's just metal balls, it isn't complicated like gunpowder. 2) It would be nice if they could make more mundane things - horseshoes, pokers(for fires), logging axes/other tools, co...
by Sevoi
Sun Feb 08, 2015 11:08 pm
Forum: Feature Requests and Suggestions
Topic: Climbing gear
Replies: 4
Views: 2158

Climbing gear

Can climbing gear be added? Here were some ideas: Gloves/boots with hooked spikes for extra traction Pitons(?) that can be hammered in as you go. Or a clawed hammer(s) to assist with traction or making handholds. Ropes - these may not work for the initial climber (I don't know much about climbing cl...
by Sevoi
Sun Feb 08, 2015 11:02 pm
Forum: Feature Requests and Suggestions
Topic: Improvised additions to weapons
Replies: 0
Views: 1114

Improvised additions to weapons

Could it be possible to add/hammer nails into wooden weapons with non-metal heads? Adding nails, other things, into weapons like a quarterstaff, club, maul, etc. would be nice, possibly with an additional damage (pierce/slash?) on top of the normal damage, similar to how some flanged weapons do addi...
by Sevoi
Thu Jan 29, 2015 11:24 pm
Forum: Feature Requests and Suggestions
Topic: hunt (animal type) and/or Survey 'game'
Replies: 3
Views: 1794

hunt (animal type) and/or Survey 'game'

For someone who wants a profession in hunting, it would be nice if 'hunt' could be somewhat less random. If you're going out hunting for fox, rather than duck, maybe you could toggle an option to see that. Perhaps you'd have to wait longer for your wanted prey, but still. If I'm out hunting geese, I...
by Sevoi
Tue Jan 27, 2015 8:38 pm
Forum: Feature Requests and Suggestions
Topic: Hands-Free Lanterns
Replies: 2
Views: 1476

Hands-Free Lanterns

Would it be possible to have some kind of hands-free lantern? I don't really know how this would work on someone just walking around. But for people with wagons/handcarts - maybe a pole or a hook attachment for the wagon/handcart so miners/etc. can pull their stuff without having to use their hands ...
by Sevoi
Wed Jan 21, 2015 8:35 pm
Forum: General Discussion
Topic: Guilds and Roleplaying and Mechanics, Oh My
Replies: 12
Views: 5653

Re: Guilds and Roleplaying and Mechanics, Oh My

I really like the idea of ability customization, I'm definitely in favor of guilds being more about a 'cause' than the abilities they offer, whenever possible.

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