Search found 68 matches
- Fri Dec 28, 2012 3:54 am
- Forum: General Discussion
- Topic: For Humor
- Replies: 651
- Views: 249465
[Shadgard, Blacksmith Workyard] (OutUr) [semiarid] A large furnace and bellows dominate one of the walls of this open-air workyard. A large, hammered copper plaque has been nailed to the wall. A doorway leads into the blacksmith shop. A few people are milling about the area. The area is somewhat noi...
- Mon Dec 24, 2012 3:27 am
- Forum: Feature Requests and Suggestions
- Topic: A group suggestion.
- Replies: 1
- Views: 1169
A group suggestion.
I did a little group hunting lately and I discovered a particularly annoying problem. I want to stay with a group leader and protect him but every time he flees I can't follow and I get stuck behind in battle fighting the mob while he wanders off. Would it be possible that if I am guarding someone, ...
- Tue Dec 11, 2012 8:14 pm
- Forum: Bug Reports
- Topic: Metal bar too big or bar cutter too small.
- Replies: 1
- Views: 1363
Metal bar too big or bar cutter too small.
I was sold a 100 pound metal bar in a trade recently. Then I found that this bar could not fit into any of the bar cutters around Arad, rendering it useless. Is this intentional?
- Thu Nov 15, 2012 10:31 am
- Forum: Feature Requests and Suggestions
- Topic: Crafting ideas
- Replies: 1
- Views: 1154
Crafting ideas
- I noticed blacksmiths can repair items but would it be possible to reforge an item to improve its quality? It would be subject to the same skill rolls as making an item from scratch and should not work on crafted items. (would also have a chance to break the item) This is basically a way to improv...
- Fri Feb 03, 2012 9:59 pm
- Forum: Feature Requests and Suggestions
- Topic: Longswords NERFED!
- Replies: 4
- Views: 3047
- Fri Feb 03, 2012 9:05 pm
- Forum: Feature Requests and Suggestions
- Topic: Longswords NERFED!
- Replies: 4
- Views: 3047
Longswords NERFED!
Ok, I kept my cool after greatswords were nerfed down to one strike and decided I could live using longswords from now on. Today, I log on to discover that NOW longswords have ALSO been nerfed down to one strike.
Who do I need to direct my wrath towards..........
Who do I need to direct my wrath towards..........
- Thu Jan 12, 2012 3:26 am
- Forum: General Discussion
- Topic: For Humor
- Replies: 651
- Views: 249465
I found that picture of sonic hilarious and I had to know where it came from. I did a little research and found that it was a re-draw from an old bugs bunny cartoon.
http://www.youtube.com/watch?v=wsTXumUC3jg
(Pause at 1:10)
http://www.youtube.com/watch?v=wsTXumUC3jg
(Pause at 1:10)
- Sat Dec 24, 2011 3:43 am
- Forum: Blacksmithing
- Topic: Blacksmithing Released!
- Replies: 18
- Views: 8427
- Fri Dec 23, 2011 2:56 am
- Forum: General IC Discussion
- Topic: Haiku
- Replies: 4
- Views: 3221
- Wed Dec 21, 2011 1:54 am
- Forum: Feature Requests and Suggestions
- Topic: Rubble Rubble!
- Replies: 4
- Views: 1947
Rubble Rubble!
I like the idea of being able to see when an area has collapsed via /peer and seeing rubble... but ummm I kinda feel like I'm leaving trash everywhere as I mine. *the rubble NEVER goes away* Do you think we can pay the janitor a little more to help clean it up? Or is it being used as a method to kee...
- Mon Dec 12, 2011 8:17 pm
- Forum: Feature Requests and Suggestions
- Topic: Is anybody there?
- Replies: 1
- Views: 1197
Is anybody there?
I have a suggestion. Would it be possible to place a note at the end of a "report", "question", "request" or "nominate" to tell us whether or not a GM is even there to receive the message. It's very annoying to take the time to send one of these only to find t...
- Tue Nov 29, 2011 7:59 pm
- Forum: General Hunting and Combat
- Topic: Melee skillgain adjustments
- Replies: 3
- Views: 2389
Huh? Could I get a few examples of how this works? For example: if I was using a rapier and hit with 3 strikes would I get the same amount of skill gain as if I only landed 1 of the 3 strikes? Or if I used a longsword and a hatchet, since I'm using two weapons I only get one strike per weapon. So, i...
- Sun Oct 16, 2011 4:49 pm
- Forum: General Discussion
- Topic: Thaelsh events
- Replies: 10
- Views: 4760
- Sun Oct 16, 2011 3:05 am
- Forum: General Discussion
- Topic: Thaelsh events
- Replies: 10
- Views: 4760
- Fri Oct 14, 2011 9:40 pm
- Forum: Feature Requests and Suggestions
- Topic: Dual wield
- Replies: 9
- Views: 3420
- Fri Oct 14, 2011 9:27 pm
- Forum: Feature Requests and Suggestions
- Topic: Dual wield
- Replies: 9
- Views: 3420
I had an idea for dual wield. Dual wield should have three modes. EXTEND, BALANCE and RESERVE (verbs chosen to not conflict with others) In EXTEND mode you can use each weapon as if each one were used single handed (all strikes included) but it would have the draw back of completely removing your se...
- Fri Oct 14, 2011 3:02 am
- Forum: Feature Requests and Suggestions
- Topic: Dual wield
- Replies: 9
- Views: 3420
Dual wield
When I wield one rapier I can get up to 3 strikes per round but when I fight with two rapiers at the same time, each rapier can only attack once. Is this working as intended? Is there no advantage to dual wielding faster weapons? Or is my dual wield skill just too low to use the extra attacks yet? S...
- Wed Oct 05, 2011 12:12 am
- Forum: General IC Discussion
- Topic: Shadgard Daily Newspaper: A stranger arrives in town.
- Replies: 1
- Views: 1766
Shadgard Daily Newspaper: A stranger arrives in town.
A strange knight clad in white metal armor has recently arrived in town. Not much is known of him. But eye witness reports say that he rarely speaks and when he has spoken he would insist on being called "The Stranger". It is not known what threat he poses nor where he has come from. To da...