Event Flag = On
I am in agreement.
Just don't brutally maul my face beyond recognition. Or do! I'll be that indistinguishable guy that is spoken of in whispers.
Search found 214 matches
- Wed Apr 18, 2018 8:54 pm
- Forum: General Events
- Topic: Of Dominions and Resistances
- Replies: 7
- Views: 6094
- Sun Apr 15, 2018 4:15 pm
- Forum: Feature Requests and Suggestions
- Topic: Group Options
- Replies: 3
- Views: 2812
Group Options
So, I'm sure that it's been stated somewhere in the past that group play could be more interesting. Now, I don't have a grand slew of ideas, but I do have one that's come to mind that would ease the use of loot and divvying up of the proceeds. Of course, it wouldn't rightfully work with boxes and su...
- Sun Apr 15, 2018 3:21 pm
- Forum: Feature Requests and Suggestions
- Topic: RPAs and their use
- Replies: 2
- Views: 2367
RPAs and their use
So, I was just sitting around earlier and the idea came to me randomly. There's a lot of times I purposely avoid doing certain tasks when I have an RPA, as I would hate to use it on something menial. Would there be at all a possibility to toggle an RPA's usage on and off? It would make it a lot easi...
- Sun Mar 04, 2018 6:26 pm
- Forum: General Announcements
- Topic: Yearly ability point reset a possibility
- Replies: 5
- Views: 5546
Re: Yearly ability point reset a possibility
Not juuust yet. My alarm hasn't gone off! Just under twenty days to go though!
<checks alarm intently>
<checks alarm intently>
- Thu Jan 11, 2018 10:13 pm
- Forum: General Socialization
- Topic: Totally getting a flu shot next year
- Replies: 4
- Views: 5537
Re: Totally getting a flu shot next year
I shall be here to remind you. Quite avidly. As I do.. as I do. Speaking of flu shots, we unexpectedly received a shipment in today. We had been told that we would receive no further and the season was over... and then came the FedEx man, handing us a box and making us look like an arse. We'd been t...
- Fri Dec 22, 2017 10:25 am
- Forum: Feature Requests and Suggestions
- Topic: Tasks based on skill level, NPC/world lore, and World Events
- Replies: 8
- Views: 4796
Re: Tasks based on skill level, NPC/world lore, and World Ev
What I am saying is that it is intended that you interact with the world and RP to learn more of the lore, simple as that. Going out and doing tasks, grinding, using such mechanics is the lowest form of participation of an RP MUD. And in any OOC environment, it is usually expected that you read OOC ...
- Thu Dec 21, 2017 1:17 pm
- Forum: Feature Requests and Suggestions
- Topic: Tasks based on skill level, NPC/world lore, and World Events
- Replies: 8
- Views: 4796
Re: Tasks based on skill level, NPC/world lore, and World Ev
Tasks are already based on skill level, so I don't get what you're coming from. If you feel that they're bland, it's because they are. They're generic tasKS your guild gives you to fill your role out withe them. It's basically your job. Moving on, I don't like the idea of the whole world event busin...
- Fri Dec 08, 2017 8:54 pm
- Forum: Feature Requests and Suggestions
- Topic: A little bit of something
- Replies: 15
- Views: 6682
Re: A little bit of something
That would be because it's winter. Infested hate the cold, they're not going to go topside so long as it's cold. Anyhow. I shall now go and self-harm my character to go back and claim I worked hard doing my task! I think it could be exploited and tasks in general really aren't my favorite things to ...
- Tue Nov 28, 2017 9:34 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Drunk Roleplay
- Replies: 9
- Views: 6011
Re: Drunk Roleplay
I've actually quite enjoyed the scenarios I've been in that involved one or more parties being drunk. It's given me opportunity to pick fun at them, get into fights, etc. Perhaps drunk RP just isn't for you, or better yet, your character. Perhaps you should just vacate yourself from any such session...
- Fri Nov 24, 2017 10:26 pm
- Forum: General Discussion
- Topic: Reminder: Hiding items is NOT for storage
- Replies: 21
- Views: 10909
Re: Reminder: Hiding items is NOT for storage
It's not really a punishment, but I do feel that a week is perhaps a short period of time for a sweep of hidden items. This could perhaps be curbed if it targeted only specific things, which could very well be an extreme nuisance unless it's set up to delete everything minus what is on an exclusion ...
- Sun Nov 19, 2017 7:47 pm
- Forum: Hunting Areas
- Topic: The Concord
- Replies: 20
- Views: 16917
Re: The Concord
Well, Jirato, it doesn't need to be the Concord. Mind that ships tend to be designed in similar styles and it shouldn't be unrealistic to see one in similar design to the Concord. You could just as easily have a ship ending up wrecked there, use the map from the Concord and tweak some descriptions a...
- Sat Nov 18, 2017 8:44 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Using alts to scout out guilds
- Replies: 7
- Views: 7684
Re: Using alts to scout out guilds
Don't be surprised if I slit your throat when you ignore me!
*laughs maniacally from the shadows*
*laughs maniacally from the shadows*
- Mon Nov 13, 2017 10:47 pm
- Forum: Feature Requests and Suggestions
- Topic: Greathelms and Perception
- Replies: 11
- Views: 5423
Re: Greathelms and Perception
Very interesting. Thanks for the quick feedback, Noccy!
In post script, I actually have or at least had a hood somewhere that was comparable to a greathelm. It covered both eyes and ears and was like a 90% decrease.
In post script, I actually have or at least had a hood somewhere that was comparable to a greathelm. It covered both eyes and ears and was like a 90% decrease.
- Mon Nov 13, 2017 10:25 pm
- Forum: Feature Requests and Suggestions
- Topic: Leatherworking: Studding with metal
- Replies: 2
- Views: 2202
Re: Leatherworking: Studding with metal
It would be nice, especially since you'd be able to make gauntlets that are effective against nethrim by using iron/steel/etc, making it in line with other crafting professions!
- Mon Nov 13, 2017 10:24 pm
- Forum: Feature Requests and Suggestions
- Topic: Digging spam
- Replies: 1
- Views: 1686
Re: Digging spam
I agree with that. I had a hard time dealing with just two people, but wowee I stepped in on you guys.. and.. yeeeeaaaahhhh....
I went home.
I went home.
- Mon Nov 13, 2017 10:23 pm
- Forum: Feature Requests and Suggestions
- Topic: Greathelms and Perception
- Replies: 11
- Views: 5423
Re: Greathelms and Perception
Question. The way that this is phrased suggests that it may be applicable to non-armor based items. Is this the case? Will increasing my armor use skill make my hood less painful?
- Mon Nov 13, 2017 10:21 pm
- Forum: General Discussion
- Topic: One of the hardest things as a developer...
- Replies: 15
- Views: 7715
Re: One of the hardest things as a developer...
To be honest, I much prefer CLOK without chat as a function. It much more pushes a community together ICly when their primary modem of communication (yes, I'm looking at you, chat) is taken away. As it is, we've already had one player take an interest in coming back to play simply because chat is of...
- Sun Nov 12, 2017 12:01 pm
- Forum: Feature Requests and Suggestions
- Topic: Greathelms and Perception
- Replies: 11
- Views: 5423
Re: Greathelms and Perception
I do tend to agree. Greathelms shouldn't reduce your perception by a gross 99%, it's just completely nonsensical. Even with my eyes covered and ears muffled, I am still at least somewhat aware of my surroundings and not completely crippled by the fact. It certainly isn't easy peasy, but I can at lea...
- Sat Nov 11, 2017 11:45 am
- Forum: General Discussion
- Topic: Being a Better Person
- Replies: 6
- Views: 4294
Re: Being a Better Person
That must be so sad for you Jaster, you sarcastic prawn.
We miss ya.
We miss ya.
- Fri Nov 10, 2017 11:18 am
- Forum: General Discussion
- Topic: Being a Better Person
- Replies: 6
- Views: 4294
Re: Being a Better Person
I'm a villain. ICly and OOCly. It helps to stay in the role.
If I come off as mean.. I probably meant it! But I don't tend to say anything unless I have a reason and a point to make, so there's that.
Yeah.
Yep.
If I come off as mean.. I probably meant it! But I don't tend to say anything unless I have a reason and a point to make, so there's that.
Yeah.
Yep.
- Tue Nov 07, 2017 5:49 am
- Forum: General Socialization
- Topic: What a lovely bunch of coconuts..
- Replies: 0
- Views: 2418
What a lovely bunch of coconuts..
Players currently connected:
Bunchofgrapes Caskofwine
Guest174 Guest417
Guest731 Honeyrainbow
Potofcheese
There are at least 8 users connected.
What a morning. You loons.
Bunchofgrapes Caskofwine
Guest174 Guest417
Guest731 Honeyrainbow
Potofcheese
There are at least 8 users connected.
What a morning. You loons.
- Tue Nov 07, 2017 3:41 am
- Forum: Metalworking
- Topic: Fewer Hafts?
- Replies: 2
- Views: 4009
Re: Fewer Hafts?
Or in the immortal words of Jilliana....
+1
+1
- Mon Nov 06, 2017 9:12 pm
- Forum: General Socialization
- Topic: Music that makes you think of CLOK
- Replies: 84
- Views: 50193
- Tue Oct 31, 2017 12:09 am
- Forum: Feature Requests and Suggestions
- Topic: 25 command limit (Anti-AFK)
- Replies: 11
- Views: 5700
Re: 25 command limit (Anti-AFK)
Or in my case....
climb staircase
I have too many portals. *sigh*
climb staircase
I have too many portals. *sigh*
- Mon Oct 30, 2017 6:29 pm
- Forum: Utasa
- Topic: Mistral lake Tasks
- Replies: 10
- Views: 8988
Re: Mistral lake Tasks
That would be much more preferred. Have like soldier patrols echo through the room as they go from place to place. Mistral does already have some similar echoes in the form of people being questioned. As it is, it's not terribly newbie-friendly and it prevents those new people from progressing decen...