Search found 288 matches
- Wed Feb 27, 2013 11:43 pm
- Forum: General Hunting and Combat
- Topic: Automatic Tactics option
- Replies: 5
- Views: 3057
Automatic Tactics option
While the recent restrictions on tactics are completely understandable, I would like to request an option to automatically change tactics to whatever is required to perform the action in question. For instance, attempting a charge from Tactics Block would automatically switch you to Tactics None wit...
- Wed Feb 20, 2013 11:12 pm
- Forum: Knights Templar
- Topic: Halo dismissal
- Replies: 2
- Views: 2115
Halo dismissal
It would be nice to be able dismiss the Halo spell early with some command. I feel rather pompous walking about glowing with light when it is not strictly necessary.
- Wed Feb 20, 2013 10:11 am
- Forum: Feature Requests and Suggestions
- Topic: Item keywords
- Replies: 5
- Views: 2376
- Wed Feb 20, 2013 9:45 am
- Forum: Feature Requests and Suggestions
- Topic: Item keywords
- Replies: 5
- Views: 2376
- Tue Feb 19, 2013 11:07 pm
- Forum: General Hunting and Combat
- Topic: Respawn rate for rare creatures
- Replies: 0
- Views: 1490
Respawn rate for rare creatures
I was asked tonight to help with a troublesome werewolf. I was glad at the opportunity to help, but it seems often times rare creatures, such as these werewolves, fallen templar, and so forth will respawn almost immediately. It would be nice if there was a duration during which the area would be saf...
- Sat Feb 16, 2013 8:12 am
- Forum: Feature Requests and Suggestions
- Topic: Skills for Tasks
- Replies: 25
- Views: 8061
Aside from task calculations, I cannot understand how having a higher melee than weapon skill is punishing. I have recently begun working on my Brawling skill, which is below 100 (compare to my Swords skill over 1,000). I have had no issue employing Brawling in combat, as I simply move to an area wi...
- Sat Feb 16, 2013 7:57 am
- Forum: Knights Templar
- Topic: Templar suggestions and requests
- Replies: 13
- Views: 6989
A task idea inspired by an existing Monk task: Seek out an overwhelmed Templar in the field, join them, and assist them in clearing out an influx of foes appropriate to the area: a swarm of nethrim, a gang of bandits, and so on. This could start by traveling to the specified area, and the Templar em...
- Sat Feb 16, 2013 7:49 am
- Forum: Knights Templar
- Topic: Mess hall: travel food
- Replies: 3
- Views: 2154
- Tue Feb 05, 2013 10:30 pm
- Forum: Knights Templar
- Topic: Templar suggestions and requests
- Replies: 13
- Views: 6989
An idea to combine tasks and lore: Tasks to go into old and now-dangerous sites such as Thaelsh and recover Church writings or artifacts. The recovered items could reveal small pieces of lore, if carefully examined or read. Artifacts could be old Templar weapons or armor, meaningful symbols, sacred ...
- Tue Feb 05, 2013 10:23 pm
- Forum: Feature Requests and Suggestions
- Topic: Logout ghost period
- Replies: 0
- Views: 850
Logout ghost period
As I made that fateful and accidental keypress to move my browser back a page and disconnect me from the web client, I considered the fact that such a disconnect could have been seen as beneficial to me as I had just been knocked down by an imp. As I further pondered the concept, I thought it might ...
- Tue Feb 05, 2013 10:20 pm
- Forum: Knights Templar
- Topic: Bath house/wash room
- Replies: 10
- Views: 4290
- Tue Feb 05, 2013 9:58 pm
- Forum: Knights Templar
- Topic: Bath house/wash room
- Replies: 10
- Views: 4290
- Tue Feb 05, 2013 12:09 pm
- Forum: Armor
- Topic: (Idea) A change to helmets
- Replies: 18
- Views: 10711
- Mon Feb 04, 2013 9:52 pm
- Forum: Armor
- Topic: ARMOR command showing eye protection
- Replies: 1
- Views: 2705
ARMOR command showing eye protection
I would humbly request the ARMOR command show whether the eyes are protected or not.
- Mon Feb 04, 2013 9:49 pm
- Forum: Knights Templar
- Topic: Templar suggestions and requests
- Replies: 13
- Views: 6989
Templar suggestions and requests
As we have a new guru, I thought I would write up some suggestions. As always, please see these as suggestions and not demands: A review of the "offer quarter" mechanic as discussed here: " http://bbs.contrarium.net/viewtopic.php?id=2317 " This would go far, I believe, in helping...
- Mon Feb 04, 2013 9:29 pm
- Forum: Knights Templar
- Topic: Bath house/wash room
- Replies: 10
- Views: 4290
- Mon Feb 04, 2013 9:24 pm
- Forum: General Socialization
- Topic: All is well!
- Replies: 1
- Views: 1695
- Mon Feb 04, 2013 9:20 pm
- Forum: Armor
- Topic: (Idea) A change to helmets
- Replies: 18
- Views: 10711
- Sat Feb 02, 2013 9:09 pm
- Forum: General Socialization
- Topic: Break
- Replies: 10
- Views: 4117
- Sat Feb 02, 2013 9:05 pm
- Forum: Knights Templar
- Topic: New Church of Light Guru
- Replies: 3
- Views: 2146
- Wed Jan 02, 2013 2:25 pm
- Forum: General Discussion
- Topic: Offering quarter
- Replies: 6
- Views: 3507
- Wed Jan 02, 2013 1:49 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 656
- Views: 259344
- Wed Dec 19, 2012 4:30 pm
- Forum: General Areas
- Topic: Town Tasks
- Replies: 4
- Views: 3343
- Sat Dec 15, 2012 9:28 am
- Forum: Technical Stuff
- Topic: Official CLOK Mushclient Plugin
- Replies: 44
- Views: 15965
- Fri Dec 14, 2012 11:19 pm
- Forum: General Socialization
- Topic: Happy Birthday Spearface!
- Replies: 6
- Views: 3600