Search found 310 matches
- Sun May 31, 2020 4:44 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 246528
Re: Things that go... walk? In the night.
You shift to a sitting position, taking care not to reveal yourself in the process. You hear the sound of approaching footsteps. [Thaelsh Ruins, Central Intersect] (InCvRk) The road intersects here, the passage south completely blocked by a massive collapse of stone and dirt. A small opening to the ...
- Wed Apr 29, 2020 8:05 am
- Forum: Artisans
- Topic: Suggestion and feature to the wagon master ability, or new ability
- Replies: 1
- Views: 1504
Re: Suggestion and feature to the wagon master ability, or new ability
I like the idea, but NPCs already pick targets at random, so just having people with you already sorta makes multi-opponent combat sorta work, so long as they're not ganged up on.
- Thu Apr 23, 2020 10:05 pm
- Forum: Technical Stuff
- Topic: "Extended Clok mod"! Mush-z and mushclient.
- Replies: 30
- Views: 22470
Re: "Extended Clok mod"! Mush-z and mushclient.
I like the first option personally. Can you put in sounds for when someone joins you or leaves your group.
- Thu Apr 23, 2020 4:28 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: A much needed thanks.
- Replies: 6
- Views: 3191
Re: A much needed thanks.
I can't say I've interacted with many people directly recently, but when we have, it's always been enjoyable for me. The community here is something that has always drawn me to CLOK.
- Thu Apr 23, 2020 4:12 pm
- Forum: General world discussion
- Topic: A Dreaded List of Questions Thread
- Replies: 5
- Views: 6351
Re: A Dreaded List of Questions Thread
Mmm, void salt? Tastes like hell, no literally.
- Fri Apr 17, 2020 6:20 am
- Forum: Feature Requests and Suggestions
- Topic: The Dangers of Dying
- Replies: 17
- Views: 5975
Re: The Dangers of Dying
Thanks Maina, I had typed out a response, and then saw your post. Though I think the way weighted rolls work on CLOK is by raising your floor. So if you have 500 dodge and your light with the lightfoot ability, you may only ever be able to roll above 50 rather than 0, or something to that effect. It...
- Thu Apr 16, 2020 11:26 am
- Forum: Feature Requests and Suggestions
- Topic: The Dangers of Dying
- Replies: 17
- Views: 5975
Re: The Dangers of Dying
You could introduce a mechanic that works in reverse of the weighted rolls, so instead of being weighted upwards they're weighted downwards. This means failing more often, which in turn means reduced skillgains, though only if you continue fighting things at the peek of your potential, if you step i...
- Tue Apr 14, 2020 10:33 am
- Forum: General Discussion
- Topic: For Humor
- Replies: 647
- Views: 246528
Re: For Humor
I promise this was not intentional. Only 100 times more funny when reading the post above, since this happened almost exactly afterward. [ESP-GRAY - Blue-White]: Has anybody felt a strong wind today? [ESP-GRAY - Eggplant]: Twas me. Sory. [ESP-GRAY - Eggplant]: T'much stew. [ESP-GRAY - Blue-White]: O...
- Mon Apr 13, 2020 12:27 pm
- Forum: Feature Requests and Suggestions
- Topic: Return of the hyra slave drivers
- Replies: 4
- Views: 1945
Re: Return of the hyra slave drivers
Oh those things. So innocent.
- Mon Apr 13, 2020 12:24 pm
- Forum: Feature Requests and Suggestions
- Topic: Return of the hyra slave drivers
- Replies: 4
- Views: 1945
Re: Return of the hyra slave drivers
I'm not sure how much is general knowledge, but things happen a lot of times without a huge portion of the playerbase being aware. If you're finding that the areas aren't spawning NPCs, and there are no crowds, it is likely intentional, and something happened that you or others were unaware of, be i...
- Mon Apr 13, 2020 9:34 am
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: New Beginnings!
- Replies: 3
- Views: 1977
Re: New Beginnings!
You've been such a great player, and Alila will obviously be missed. Surely a party or something will be organized when she returns! I'm excited for whoever you bring us next.
- Mon Apr 13, 2020 4:01 am
- Forum: Feature Requests and Suggestions
- Topic: new guild choice: The Locksmith's Guild
- Replies: 8
- Views: 3094
Re: new guild choice: The Locksmith's Guild
It'd be a fun one I think, especially if you get to wave your certificate in a poser locksmith's face.
- Fri Apr 10, 2020 9:10 am
- Forum: Feature Requests and Suggestions
- Topic: Character Names and OOC tells
- Replies: 4
- Views: 2012
Re: Character Names and OOC tells
Or make it an option to turn on name routing. Like tell coanid sends sneaky a message so long as sneaky has this option enabled. Though even with that, I can think of clever ways to figure out who's who. I over think things so, that's probably a minority problem. If it said the character's name rath...
- Sun Apr 05, 2020 6:52 pm
- Forum: General world discussion
- Topic: Briar's List of Probably Dumb Game Questions
- Replies: 11
- Views: 4616
Re: Briar's List of Probably Dumb Game Questions
I remember when I first started, I didn't understand that the plague and the resen were different. When you see an infested plague carrier, you're seeing people who have the plague who have also been infected by the resen. However, you may also see an infested logger. I like to think of these ones a...
- Sun Apr 05, 2020 3:53 pm
- Forum: Immortals
- Topic: Religious Text and Artifacts
- Replies: 4
- Views: 2956
Re: Religious Text and Artifacts
Over the years, I have come across masterful versions of models, sculptures, statuettes, and carvings of various immortals. There are shrines in some places as well. I can't say there are these available for every immortal though.
- Fri Apr 03, 2020 7:33 am
- Forum: Feature Requests and Suggestions
- Topic: Haiban Spa Permitted Time
- Replies: 0
- Views: 919
Haiban Spa Permitted Time
I'm not sure if anybody else uses this place, but I think it's fantastic as is. I know there was talk about adding some bonuses to its use, but at the moment it is fine to use. The only issue is that the ticket you buy is a day pass, which I can only guess means that it's a whole day, so 12 hours? C...
- Fri Apr 03, 2020 6:49 am
- Forum: Feature Requests and Suggestions
- Topic: Age bracket update possibility?
- Replies: 23
- Views: 7304
Re: Age bracket update possibility?
Wow nobody else up for eternal youth? Am so sad now. :) It's just a joke, I think aging would be awesome... Makes me curious what happens after someone hits ancient though... Cough cough Kent.
- Wed Apr 01, 2020 1:31 pm
- Forum: Feature Requests and Suggestions
- Topic: Age bracket update possibility?
- Replies: 23
- Views: 7304
Re: Age bracket update possibility?
Eternal youth please, thanks.
- Sat Mar 28, 2020 10:01 pm
- Forum: Feature Requests and Suggestions
- Topic: Introduction system
- Replies: 9
- Views: 3485
Re: Introduction system
This would be a neat idea. As it stands though, what I do is friend add people who give me their names. If they give me a name other than the displayed name, I make a note of it as well as their general appearance with the note command. It's not often that someone does that, and if I can't come to a...
- Sat Mar 28, 2020 9:58 pm
- Forum: Dwaedn Wyr
- Topic: Some General Thoughts and Observations (maybe bugs?)
- Replies: 2
- Views: 1806
Re: Some General Thoughts and Observations (maybe bugs?)
Have you tried bear clawing from hiding? I'm not sure you can rush from stealth, but might be a difference you hadn't noticed before.
- Wed Mar 25, 2020 5:04 am
- Forum: General Socialization
- Topic: Sound Off!
- Replies: 9
- Views: 4546
Re: Sound Off!
That sounds like the worse position to be in Jaster.
- Tue Mar 24, 2020 2:37 pm
- Forum: Feature Requests and Suggestions
- Topic: Elemancy Severance expansion
- Replies: 0
- Views: 846
Elemancy Severance expansion
The ability description reads as follows: Information on Elemental Severance: This technique allows an Elemancer to sever a target's control over an active elemental channel by detecting and identifying the target's channel, then injecting gaps and other disturbances into the target's channel patter...
- Fri Mar 20, 2020 7:31 pm
- Forum: General Socialization
- Topic: Sound Off!
- Replies: 9
- Views: 4546
Re: Sound Off!
Am doing well. We've a number of cases in our county, the first one was 5 minutes down the road. Hope everybody is good.
- Fri Mar 20, 2020 4:10 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Mr. Nap Time
- Replies: 0
- Views: 1214
Mr. Nap Time
This little encounter was a great bit of fun. Hopefully everybody else had a bit of excitement and enjoyment as well. Nearly starved traveling across the lands ahaha. <3
- Fri Mar 20, 2020 4:05 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Spring Equinox Celebration
- Replies: 3
- Views: 2213
Re: Spring Equinox Celebration
It was a great time! I enjoyed every moment of it. <3 everybody.