Search found 9 matches
- Fri May 16, 2014 6:22 pm
- Forum: General Announcements
- Topic: Rook Parlour assures Undying that Soul Retrievals are safe
- Replies: 6
- Views: 3721
Re: Rook Parlour assures Undying that Soul Retrievals are sa
Is this 24 hours logged in time or real time
- Tue May 13, 2014 6:03 pm
- Forum: General Guild Discussion
- Topic: Guild Boards
- Replies: 13
- Views: 9410
Re: Guild Boards
Then perhaps something that works Differently then the current boards? If the reason this wont work well is because the boards don't work the way they need to then it seems like allowing these boards to have posts remain longer or until deleted solves that issue. Even if the posts get removed it wou...
- Tue May 13, 2014 5:19 pm
- Forum: General Guild Discussion
- Topic: Guild Boards
- Replies: 13
- Views: 9410
Re: Guild Boards
I'm all for basic information coming from the NPCs but this removes the key element, the data on a message board comes from other players. It's information that the guild has because the player members of that guild found it and put that information on the board. The hard work that one of the Eleman...
- Mon May 12, 2014 3:52 pm
- Forum: General Guild Discussion
- Topic: Guild Boards
- Replies: 13
- Views: 9410
Re: Guild Boards
I'll do just that next time I'm on but it seems like something that would be good for any of the guilds you can join solo. The trouble with the guild ESP channels is more the limited time of usage, cost for young players, and not knowing about right away. Like I said though, I'm fine with the restri...
- Mon May 12, 2014 2:49 pm
- Forum: General Guild Discussion
- Topic: Guild Boards
- Replies: 13
- Views: 9410
Guild Boards
One thing that I have felt during my time with clok so far is a lack of guild unity. One of the key issues is a lack of easy communications with other guild members. There are IC reasons why there isn't a free cross-mud chat system for each guild and I'm willing to accept that aspect of the game. On...
- Mon May 12, 2014 2:38 pm
- Forum: Feature Requests and Suggestions
- Topic: Tidying up Emotes - when argument doesn't match
- Replies: 3
- Views: 2092
Re: Tidying up Emotes - when argument doesn't match
I can get behind this. It makes sense that if you attempt to target the emote then it should do something else entirely when the target isn't present. Imagine if the combat system worked that way :)
- Fri May 09, 2014 12:10 pm
- Forum: Rook Parlour
- Topic: Rook parlour combat tasks
- Replies: 4
- Views: 4980
Re: Rook parlour combat tasks
True, my assumption was this would still be in theme. Guilds that don't get along wouldn't have the same Mega tasks (exceptions for really big things? probably reserved for GM events I'd guess). Guilds that don't have combat tasks wouldn't have these combat mega tasks. That's not to say you couldn't...
- Fri May 09, 2014 11:30 am
- Forum: Rook Parlour
- Topic: Rook parlour combat tasks
- Replies: 4
- Views: 4980
Re: Rook parlour combat tasks
I would be neat if the system was smart enough so everyone in your group could get the same "major" task. This way assembling the group could be easier as people could go and receive a task for killing the same thing.
- Sun May 04, 2014 7:51 pm
- Forum: Feature Requests and Suggestions
- Topic: Climbing and the climb command
- Replies: 3
- Views: 1983
Climbing and the climb command
The Climb command is very misleading. Sometimes I need to climb things and there is no danger in falling or the danger is so small that it's basically not there. Other times climbing is a death defying feat that will mush sooner result in my falling onto my eye (really how do I fall on just my eye :...