Search found 25 matches
- Sun May 06, 2018 12:30 pm
- Forum: Feature Requests and Suggestions
- Topic: Groinkick to work on both genders
- Replies: 12
- Views: 6137
Re: Groinkick to work on both genders
this is family friendly game pls no balls abilities I think this ability is all-around inappropriate to this game. Says the blood-and-gore-covered mercenary who routinely brutalizes all manner of creatures! What's wrong with being covered in blood and gore? That's one of Rakon's key accessories!
- Sat Mar 31, 2018 9:48 am
- Forum: General Socialization
- Topic: A few small ooc updates
- Replies: 19
- Views: 12523
Re: A few small ooc updates
Oh man, Artus, I'm sorry to hear all of this is going on for you. I wish I could help beyond offering to chat with you... but I have found that sometimes talking about stuff helps you feel a bit better about things. I have unfortunately had some experience with depression and related things, and I k...
- Mon Mar 12, 2018 5:50 pm
- Forum: General Socialization
- Topic: A few small ooc updates
- Replies: 19
- Views: 12523
Re: A few small ooc updates
Ah, okay. Hope things straighten out for you, Tangela. I just wanted to be sure I didn't miss it. I've been logging in hit or miss the last week or two.
- Fri Feb 23, 2018 4:36 pm
- Forum: Mercenaries
- Topic: Recognition Points
- Replies: 29
- Views: 19775
Re: Recognition Points
I've been lax in thanking the staff for implementing the additions to the Mercenary Barracks! Mess hall, repairs, and I can finally get Rakon a signet ring, hurray! Thank you for these cool additions!
- Fri Feb 23, 2018 4:13 pm
- Forum: General Discussion
- Topic: How do you feel about CLOK's wilderness system?
- Replies: 17
- Views: 9937
Re: How do you feel about CLOK's wilderness system?
I like CLOK's wilderness system. I haven't played other MUDs for some time, but I have played a few IRE MUDS over the years, and they have more of the linked areas system. Which is okay, I guess... maybe I don't see a huge amount of functional difference between the systems. That's probably not terr...
- Mon Nov 13, 2017 12:35 pm
- Forum: Mercenaries
- Topic: Recognition Points
- Replies: 29
- Views: 19775
Re: Recognition Points
Another thing I'd like to see is a recognition point cafeteria. In books and shows I've read and watched, mercenaries travel in bands and fight together, eat together, and protect one another. If we consider the first and last a done deal as a thing of the game, then why is it that they don't get a...
- Mon Nov 13, 2017 11:38 am
- Forum: General Discussion
- Topic: One of the hardest things as a developer...
- Replies: 15
- Views: 7810
Re: One of the hardest things as a developer...
I tend to leave chat off most of the time, with exceptions for if I've asked a question on questions channel and sometimes discussion or answers spill over onto chat. I use CLOKGear for Mudlet so the channels are in smaller type at the top of my screen, but even that is a touch distracting sometimes...
- Mon Nov 13, 2017 11:27 am
- Forum: Feature Requests and Suggestions
- Topic: Leatherworking: Studding with metal
- Replies: 2
- Views: 2219
Leatherworking: Studding with metal
I'd like to be able to stud leather items with metal. I tried doing this today and while I had bars of tiny, small, and standard size on the worktable with the item I wanted to stud, I was told by the system that I didn't have the right material there. ("How do you expect to add copper studs to...
- Mon Sep 25, 2017 1:28 pm
- Forum: General Professions
- Topic: Profession Ideas?
- Replies: 10
- Views: 11049
Re: Profession Ideas?
Tailoring is one of the crafting skills I'd been hoping for. Rakon's not destined to be a tailor, but I'd like to play one.
- Thu Feb 04, 2016 9:19 am
- Forum: General Discussion
- Topic: Training Perception
- Replies: 2
- Views: 3141
Re: Training Perception
Ah, thanks! I've been jumped by hidden NPCs in a few places. I'll try those.
- Tue Feb 02, 2016 1:30 pm
- Forum: General Discussion
- Topic: Training Perception
- Replies: 2
- Views: 3141
Training Perception
I'm wondering what activities help you gain perception skill. I've gotten a lesson from a trainer and I'm battling and hunting and not seeing any changes.
- Thu Jan 28, 2016 1:00 pm
- Forum: General Discussion
- Topic: Surviving CLOK: A Guide (Updated October 2018!)
- Replies: 9
- Views: 10445
Re: Surviving CLOK: A Guide
Thank you for this! As a recently re-returned player (somebody staple me or something) I found I not only had some new things to learn about but had largely forgotten a lot of the older commands I used to know.
- Wed Jan 21, 2015 11:18 am
- Forum: General Discussion
- Topic: Guilds and Roleplaying and Mechanics, Oh My
- Replies: 12
- Views: 5817
Re: Guilds and Roleplaying and Mechanics, Oh My
Most, most excellent. I love everything in this post. This post wins the Internet. :D Seriously, the idea of customising a character in this way is exactly what I want. I'm still a newbie, still learning the basics, so I have time to develop Rakon both RP-wise and skills-wise while you guys work on ...
- Wed Jan 21, 2015 10:45 am
- Forum: General Discussion
- Topic: Guilds and Roleplaying and Mechanics, Oh My
- Replies: 12
- Views: 5817
Re: Guilds and Roleplaying and Mechanics, Oh My
Heh, maybe not, but somebody might chat about it IC. :) And it is an alternative worth pondering.Lysse wrote:Well, it could be yes. But, chances are my character wouldn't be giving yours pointers on how to fight, haha. I just thought I'd offer up an alternative.
- Wed Jan 21, 2015 10:31 am
- Forum: General Discussion
- Topic: Guilds and Roleplaying and Mechanics, Oh My
- Replies: 12
- Views: 5817
Re: Guilds and Roleplaying and Mechanics, Oh My
This was actually a very interesting read. I think for Rakon, if you wanted to get some more bang for your buck, maybe have him pick up a short sword to use with a dagger? Or maybe a rapier? A lighter, faster sword would allow for him to have a similar fighting style from an IC point of view, while...
- Wed Jan 21, 2015 10:09 am
- Forum: General Discussion
- Topic: Guilds and Roleplaying and Mechanics, Oh My
- Replies: 12
- Views: 5817
Guilds and Roleplaying and Mechanics, Oh My
Last night I asked about the mercenary guild on the Questions channel, and I wanted to expand the topic somewhat in a non-in-game-spammy way. I want the GMs, especially Jirato, to know where I'm at. My primary focus is roleplaying. When I created Rakon I had a general idea of what he's like; what he...
- Tue Jan 20, 2015 1:03 pm
- Forum: Technical Stuff
- Topic: Unable to change phpbb theme
- Replies: 5
- Views: 4285
Re: Unable to change phpbb theme
Thank you!Rias wrote:I swapped you two back to the default them and disabled the Wild West one.
- Tue Jan 20, 2015 12:53 pm
- Forum: General Discussion
- Topic: Finding RP
- Replies: 12
- Views: 6218
Re: Finding RP
Thanks for all the responses and input, folks! I've since bumped into a few people IC and at least chatted a bit with them. I'm also tossing in the occasional peanut-gallery comment on ESP. Settling in slowly! I look forward to being Rakon at more of you in the near future. :)
- Mon Jan 19, 2015 11:36 am
- Forum: Technical Stuff
- Topic: Unable to change phpbb theme
- Replies: 5
- Views: 4285
Re: Unable to change phpbb theme
D'oh! Sorry about that! Incidentally, I'm logged in now from (I think) a different browser (this is what happens when I muck about with things when I should be going to bed - I can't remember crap) and I'm back on the default theme. Not. Touching. The. Settings. Again. I dunno if somebody adminly po...
- Sun Jan 18, 2015 10:05 pm
- Forum: Technical Stuff
- Topic: Unable to change phpbb theme
- Replies: 5
- Views: 4285
Unable to change phpbb theme
I thought I'd see what the other themes available here looked like and I selected the "Wild West" theme, thinking it kinda fit CLOK, but decided I didn't like it all that much. I've looked at the UCP a dozen times and there seems to be no theme change option under that theme. Is it possibl...
- Sun Jan 18, 2015 9:28 pm
- Forum: General Discussion
- Topic: Finding RP
- Replies: 12
- Views: 6218
Re: Finding RP
I've seen messages come in on ESP but I thought the crystal I had from when I first started had expired at some point so I couldn't send messages on it. And I've not heard of Haiban at all. Where is it? I'm still learning where things are. I can't seem to get past the first crossroads north of Shadg...
- Sun Jan 18, 2015 9:11 pm
- Forum: General Discussion
- Topic: Finding RP
- Replies: 12
- Views: 6218
Finding RP
Where do people generally gather on CLOK? I saw a few people but they mostly cruised on by before I could do more than get a look at them. I've played on other RP-enforced games and I feel like there's a community there, where I can throw out a 'hey, wanna do [thing]?' to people generally and someon...
- Sat Jan 17, 2015 6:15 pm
- Forum: General Discussion
- Topic: Returning player
- Replies: 1
- Views: 1868
Returning player
Hey folks: I was on CLOK last year and for no readily apparent reason I wandered away from the game. But I'm coming back! How do you handle long absences ICly? My character's not a member of any guilds yet, but I did interact with a handful of people. Also there's the fact I'm practically a newbie a...
- Mon Apr 21, 2014 7:43 pm
- Forum: Technical Stuff
- Topic: [Official] CLOK Mudlet plugins
- Replies: 99
- Views: 69569
Re: CLOK Mudlet plugins
I fixed the trouble by uninstalling the older version of Mudlet and installing the newer one. It came with all the stuff the script package wanted. Sometimes I make things more difficult for myself. :) Thanks for the reply, and the plugin looks mighty fine. Looking forward to playing with it next ti...
- Mon Apr 21, 2014 12:51 pm
- Forum: Technical Stuff
- Topic: [Official] CLOK Mudlet plugins
- Replies: 99
- Views: 69569
Re: CLOK Mudlet plugins
This looks great, and I'm dying to try it, but I got an error trying to install it on Mudlet 2.0 : Lua error:/usr/share/games/mudlet/lua/LuaGlobal.lua:164: attempt to index global 'zip' (a nil value). I tracked it down and discovered I needed lua-zip, which also threw an error which seems to want me...