Search found 142 matches

by Lavi
Mon Jun 07, 2021 7:06 am
Forum: General Discussion
Topic: The Importance of Good Communication
Replies: 58
Views: 15614

Re: The Importance of Good Communication

I think this is a lot of good information here, and I have a few things I have opinions on, but I also feel that it isn't much going to be useful. but for the sake of transparency, I'd like to post here. After playing clok on and off for a number of years, I have gone through the rollercoaster of sw...
by Lavi
Sat Jun 05, 2021 1:44 pm
Forum: Culture
Topic: Clok Numerology?
Replies: 1
Views: 2338

Clok Numerology?

Hello everyone, I have recently been thinking of ways to spice up some of the RP in clok, and because of some recent interests I have had, I’d like to develop a fortune telling method for clok that will be both fun for the people doing the rp, and will give a robust feel of engaging in such an activ...
by Lavi
Sun Dec 06, 2015 3:55 pm
Forum: General Discussion
Topic: Wars and rumors of wars (OPEN FORUM!)
Replies: 50
Views: 22444

Re: Wars and rumors of wars (OPEN FORUM!)

As I said I'm trying to get back into Clok, slowly, but I've just recognized that the ooc community isn't worth paying attention to, which is sad because there's a lot of people I've met ooc on Clok who are great, I just hate having to deal with everything else to have that sort of interaction
by Lavi
Sun Dec 06, 2015 10:05 am
Forum: General Discussion
Topic: Wars and rumors of wars (OPEN FORUM!)
Replies: 50
Views: 22444

Re: Wars and rumors of wars (OPEN FORUM!)

Hello everyone, As some of you know I have left clok for a while due to some personal reasons of my own, but during that time of my absence. I had actually come onto a rumor that was said in a public forum. I have every reason to believe that it is indeed true because the people in question who have...
by Lavi
Fri Sep 18, 2015 1:40 pm
Forum: General Discussion
Topic: An Explanation
Replies: 6
Views: 4923

Re: An Explanation

Hello, It makes me very glad to here that you are doing okay I have a lot of struggles with depression and so I know how it feels to be in that sort of state. Like you, I have pulled away from clok for a few reasons and at some point in the future I'd like to come back on some small level. But I hop...
by Lavi
Mon Jul 27, 2015 6:18 am
Forum: Feature Requests and Suggestions
Topic: Incense burners?
Replies: 7
Views: 4221

Re: Incense burners?

It would be soooooooo awesome to be able to make incense in game. Kalimn would totally do that since he is religious, and leans towards the mystical sorts of things.
by Lavi
Fri Jul 24, 2015 7:28 am
Forum: General Socialization
Topic: Have roleplay-related questions about characters? Ask here.
Replies: 40
Views: 19999

Re: Have roleplay-related questions about characters? Ask he

I'm so glad this thread was created. I Would love to answer any questions About Kalimn if anyone is interested in him and how he is and thinks. To Vaylon what motivates Vaylon to Be so out there He's very unique in that on the surface he doesn't seem to care, but wants others to care about him. Inte...
by Lavi
Wed Jul 08, 2015 11:41 am
Forum: Dwaedn Wyr
Topic: Dwaedn as glass cannons
Replies: 37
Views: 21388

Re: Dwaedn as glass cannons

The only perfect solution available to situations like this is to put a hard cap on all abilities, and make all guilds virtually equally, with the only difference being they each get their own fancy combat moves that essentially don't give them any distinct advantages, but look cool as [crap]. And ...
by Lavi
Wed Jul 08, 2015 12:37 am
Forum: General Hunting and Combat
Topic: Skill gain in offensive tactics
Replies: 23
Views: 16466

Re: Skill gain in offensive tactics

It would be nice seeing the gain for dodges not just based on the roll but also on attack type. For example gains as they are vs stuff like raking claws and daggers but more against medium weapons and even further for a weapon that could knock you out in one. I'd like that too. Might help with the ...
by Lavi
Tue Jul 07, 2015 11:25 pm
Forum: General Hunting and Combat
Topic: Skill gain in offensive tactics
Replies: 23
Views: 16466

Re: Skill gain in offensive tactics

It'd be nice to get larger gains for dodge and things. it's so difficult to gain dodge as it is at the moment that'd going to a lower area and using tactics offense sometimes seems the only to do it. suggestions maybe? This seems pretty unpopular.
by Lavi
Tue Jul 07, 2015 5:23 am
Forum: General Hunting and Combat
Topic: Suggestions for balancing.
Replies: 6
Views: 6988

Re: Suggestions for balancing.

I like it actually. To say that someone is going to have the same easy time of it every time something is thrown at them isn't really true. And it's roll pools. so If you have a four thousand roll. you'll still be pretty amazing even after eight attack chances on you. So it does keep the work involv...
by Lavi
Wed Jul 01, 2015 9:48 am
Forum: Feature Requests and Suggestions
Topic: Gambling House Suggestions
Replies: 11
Views: 5375

Re: Gambling House Suggestions

I would love it if there was an auctioning house, with commands for auctioneers to be able to take bids and things. Since we're obviously making this den of sin. :P Artisans will flock to auction off goods. Ha. Anyways Liars dice would be good.
by Lavi
Sun Jun 21, 2015 9:11 am
Forum: Feature Requests and Suggestions
Topic: suggestions for staffs
Replies: 1
Views: 1605

suggestions for staffs

I have been using a staff for a while, and while they are decent and good weapons. There's no difference between quarterstaffs, and regular staffs. There's no long staffs either. The staff and quarter staff at the moment are the same. Maybe the regular staff could have a longer round time and more e...
by Lavi
Fri Jun 19, 2015 1:29 pm
Forum: Feature Requests and Suggestions
Topic: Racks for herbs? Maybe?
Replies: 1
Views: 1534

Racks for herbs? Maybe?

I was just thinking that it'd be cool if you could bundle herbs and hang them on racks or something. For those cooking and herbalist types of characters. Not sure if it could be done. but'd be cool.
by Lavi
Fri Jun 05, 2015 5:35 am
Forum: General Discussion
Topic: Gaea disturbance...
Replies: 16
Views: 7409

Re: Gaea disturbance...

If I remember correctly, the Gaea code used to be a lot worse than what it is now, but I could be wrong. I do agree with Vidor that taking something to chat as soon as you get a negative response isn't really helpful. My other thing about this is I get a bit weird with posts like this when someone g...
by Lavi
Wed May 27, 2015 4:54 pm
Forum: General Discussion
Topic: Official Hiatus posting
Replies: 3
Views: 3226

Re: Official Hiatus posting

It's just a lot of personal things right now. But I'll be back. Don't worry.
by Lavi
Sat May 23, 2015 2:59 pm
Forum: General Discussion
Topic: Official Hiatus posting
Replies: 3
Views: 3226

Official Hiatus posting

Hello everyone, I've been popping back on Clok to see if I can't get back into the swing of things, however I've found that right now I can't. So I am making this post officially because I have some RP and things that are ongoing that I have neglected to wrap up. I don't know when I'll be back but I...
by Lavi
Mon May 11, 2015 10:41 pm
Forum: General Discussion
Topic: General Abilities questions
Replies: 43
Views: 18452

Re: General Abilities questions

Rias wrote:Bloodlust only works for melee, anyway.
Something About druids going Gaea crazy and shooting people in a blind rage just made me laugh
by Lavi
Mon May 11, 2015 4:58 am
Forum: Druidry
Topic: Druidry Exculsivity
Replies: 9
Views: 8701

Re: Druidry Exculsivity

I would personally like to see a druidic guild that was a very rigid guild like the Dunwyr without it being so difficult to join, but I don't know what that would really bring to the game as Lysse said. I would have a hard time thinking of abilities that would compliment the ideals set up by the gui...
by Lavi
Sun May 03, 2015 1:47 pm
Forum: General Hunting and Combat
Topic: Two-Weapon Combat Changes
Replies: 26
Views: 18139

Re: Two-Weapon Combat Changes

I suppose that's true, but I think that the only thing that really made the guild good was the fact that I could play them armorless. Though I guess it's just another thing to work out. Hopefully we'll see some of these abilities really help the guild, though I have never killed anything in one roun...
by Lavi
Sun May 03, 2015 12:37 pm
Forum: General Hunting and Combat
Topic: Two-Weapon Combat Changes
Replies: 26
Views: 18139

Two-Weapon Combat Changes

I love all of this. Though I'm concerned with the rework of the two-weapon combat skills. A Utasa's main damage useage and only thing that makes them decent in combat is the fact that they use rapiers, is there going to be a change that helps compensate for that?
by Lavi
Sat Apr 18, 2015 8:43 am
Forum: Roleplaying Feedback and Shout-Outs
Topic: Very impressed with many people. Also: Grr, alts!
Replies: 21
Views: 10588

Re: Very impressed with many people. Also: Grr, alts!

I have been away for a bit, because I finally picked a main, and while I don't really have much to complain about in the way of GM interaction, I find myself getting on clok, going, "Hey, if anyone from X guild needs help, let me know?" or driving conflict because my character is a very ag...
by Lavi
Thu Apr 09, 2015 7:54 am
Forum: Feature Requests and Suggestions
Topic: Reducing Spam from Crafting
Replies: 2
Views: 1891

Reducing Spam from Crafting

I was trying to do some RP today since I was crafting today, but it's hard to talk around all the third party messaging. It's like person begins to do something. and every two seconds it tells us they are continuing to do that thing. it's kind of alright for me if it's my messaging but my messaging ...
by Lavi
Fri Apr 03, 2015 2:50 pm
Forum: General Socialization
Topic: What is your character's theme song?
Replies: 76
Views: 50310

Re: What is your character's theme song?

muahahahhahaha! true true. I guess I should say the one that makes me think of ben and Carressa.
by Lavi
Thu Apr 02, 2015 6:35 pm
Forum: General Discussion
Topic: For Humor
Replies: 686
Views: 304414

Re: For Humor

That cute puppy gonna kiiiiiiiiillll yoouuuuuuuu!

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