Joster seems like such a miscreant, making an old man lose his stones.
Whoever that character was inspired by should be totally ashamed of themself!
Also. #nailedit
Search found 691 matches
- Mon May 03, 2021 7:19 am
- Forum: General Socialization
- Topic: Qent's Quest
- Replies: 3
- Views: 1341
- Fri Mar 05, 2021 11:40 am
- Forum: Feature Requests and Suggestions
- Topic: All the World's a Stage....
- Replies: 2
- Views: 844
Re: All the World's a Stage....
My script said there was a bomb on that bus. But they left the part out where Keanu says, "I have to warn you, I've heard relationships based on tense experiences never work." Now I have purple tongue (and there's a dead kid). https://static.wikia.nocookie.net/petscop/images/5/5c/Image27.p...
- Fri Jan 08, 2021 10:23 am
- Forum: Feature Requests and Suggestions
- Topic: Guild tasks to kill X and weather ned looking at.
- Replies: 3
- Views: 1088
Re: Guild tasks to kill X and weather ned looking at.
Did you check inside the buildings in Tarueka Town or at the farm? If I recall, the infested will gather indoors there during cold weather, but you'll probably need to bring friends.
Edit: Nvm, I see they gave you task for the ENVIRONS, so you probably wouldn't get credit.
Edit: Nvm, I see they gave you task for the ENVIRONS, so you probably wouldn't get credit.
- Thu Jan 07, 2021 7:30 am
- Forum: General world discussion
- Topic: ESP Q&A
- Replies: 29
- Views: 13464
- Wed Dec 30, 2020 7:33 am
- Forum: Mummers
- Topic: Words Breaking Words
- Replies: 13
- Views: 3028
Re: Words Breaking Words
This used to be a thing for dirty tricks, too. Most of them were installed with a timer to prevent spamming them over and over on the same target. Why is this still not a thing for every ability with the potential to "lock" other PCs?
- Thu Sep 10, 2020 7:36 am
- Forum: Feature Requests and Suggestions
- Topic: Brigandine head armor
- Replies: 4
- Views: 1451
Re: Brigandine head armor
I believe this is do to the signed cookie accords of 2015. The ancient god of the Snickerdoodles forbade the use of any head-wear that made use of the brigandine style. Perhaps because it mirrored the image of the God of Healthy Bran Cookies whos scaled leathery visage is loathed throughout the lan...
- Mon Aug 31, 2020 10:10 am
- Forum: Bug Reports
- Topic: Poachers in Ulrac Trail Deep Woods can fire bows from engaged position
- Replies: 1
- Views: 1223
Re: Poachers in Ulrac Trail Deep Woods can fire bows from engaged position
How'd he get so muscular using a shortbow?
- Wed May 20, 2020 6:21 am
- Forum: Feature Requests and Suggestions
- Topic: Necks are too tough
- Replies: 3
- Views: 1395
Re: Necks are too tough
I would argue that the chest should be more vulnerable, considering it houses your vital organs. This is the whole reason breast plates existed (and modern day ballistic armor, which in its most basic iterations only covers the area from the diaphragm/bottom of the ribcage to the bottom of the colla...
- Wed May 20, 2020 5:49 am
- Forum: Feature Requests and Suggestions
- Topic: Stomach growling audible for other characters
- Replies: 1
- Views: 847
Re: Stomach growling audible for other characters
Also, please transmit bathroom sounds to the room outside of water closets.
"A sound reaches your ears emitted from the water closet to the north. *SplOosH!*
You hear someone whisper, 'That was a gift.'
You mumble, 'That's a dead kid.'"
"A sound reaches your ears emitted from the water closet to the north. *SplOosH!*
You hear someone whisper, 'That was a gift.'
You mumble, 'That's a dead kid.'"
- Thu Apr 23, 2020 6:28 am
- Forum: Feature Requests and Suggestions
- Topic: Phasing out confusingly similar ESP colors
- Replies: 3
- Views: 2051
Re: Phasing out confusingly similar ESP colors
Red and green are confusing for color-blind characters.
- Tue Mar 24, 2020 5:55 am
- Forum: General Socialization
- Topic: Sound Off!
- Replies: 9
- Views: 4555
Re: Sound Off!
I'm a healthcare provider, and our local and state health departments have all but denied our clinic access to testing for my patients, even though commercial laboratory testing is available in our area. This has basically been the conversation: "Well, you can't test anyone without our permissi...
- Wed Feb 19, 2020 3:07 pm
- Forum: General Discussion
- Topic: Hey, I wanna be tainted!
- Replies: 11
- Views: 7658
Re: Hey, I wanna be tainted!
If only I had a riln or two for every time I had a slight tainting. So rich.
- Wed Feb 12, 2020 7:03 am
- Forum: General Discussion
- Topic: Ability: Quickdraw
- Replies: 8
- Views: 5842
Re: Ability: Quickdraw
It should also have a small chance to rip off your fingers, because you're moving your hand so fast.
- Tue Feb 11, 2020 7:09 am
- Forum: General Discussion
- Topic: Ability: Quickdraw
- Replies: 8
- Views: 5842
Re: Ability: Quickdraw
Other than not having to be prepared for combat by having your weapon in hand, and looking like a badass, what would be the benefit of this?
Re: Parrans
Nailed it.
- Tue Jan 21, 2020 6:43 am
- Forum: Feature Requests and Suggestions
- Topic: CLOK Wolverine not really tough enough
- Replies: 6
- Views: 4380
Re: CLOK Wolverine not really tough enough
I cast my vote for wolverine fire breath.
- Tue Dec 03, 2019 8:27 am
- Forum: General IC Discussion
- Topic: First Annual Storytelling Competition!
- Replies: 6
- Views: 8219
Re: First Annual Storytelling Competition!
Probaby not, I'd hate to overshadow all of the other talented storytellers and performers. Sorry, adoring fans! If you must get your fix, however, you can always search for the historical record of the second-ever telling of the Legend of the Frigid Cuirass on this very BBS. A bit primitive, yes, bu...
- Mon Dec 02, 2019 7:27 am
- Forum: General IC Discussion
- Topic: First Annual Storytelling Competition!
- Replies: 6
- Views: 8219
- Fri Nov 22, 2019 6:34 am
- Forum: Shadgard
- Topic: Shadgard and Utasa
- Replies: 8
- Views: 9830
Re: Shadgard and Utasa
For Social Justice!!!
- Thu Sep 12, 2019 10:39 am
- Forum: Feature Requests and Suggestions
- Topic: Making arrowheads out of softer metals
- Replies: 6
- Views: 4189
Re: Making arrowheads out of softer metals
In the context of consistency between crafting systems your suggestion makes sense, but you framed your initial argument within the context of realism. The metal in the arrow is small and the large part of the force is born by the shaft, not the head, so it would be a totally realistic change I also...
- Thu Sep 12, 2019 9:37 am
- Forum: Feature Requests and Suggestions
- Topic: Making arrowheads out of softer metals
- Replies: 6
- Views: 4189
Re: Making arrowheads out of softer metals
What's the purpose? Aesthetics? You're not really saying WHY you want this feature, other than "because I can make other stuff out of it" (paraphrase), which is not a very arguable point considering that there would be no functional difference. I would say the opposite; it's not realistic ...
- Thu Aug 15, 2019 7:58 am
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 75
- Views: 41018
Re: Monks under review
I thought it was obvious I was speaking in hyperbole and generalizing. My character also is not overly combat focused. The point was that people gravitate towards characters that they subjectively view as more desirable to play, and less people are attracted to the healer class than most others. I f...
- Tue Aug 13, 2019 2:06 pm
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 75
- Views: 41018
Re: Monks under review
The numbers show that people don't want to play monks I think this is the core of the issue, and that this can be extrapolated to many other games of various genres: The majority of players generally have less interest in playing healer characters than other arguably more interesting or subjectivel...
- Fri Aug 02, 2019 10:14 am
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 75
- Views: 41018
Re: Monks under review
Fun fact: My first character accidentally became a monk. If I logged onto him today, it would be like starting a new character (who happens to already be a monk). You can basically thank him for the existence of Jaster. I don't play him, because I don't like to play healers. I'm a "healer"...
- Thu Aug 01, 2019 7:32 am
- Forum: Feature Requests and Suggestions
- Topic: Talking in emotes, without abuse
- Replies: 7
- Views: 4009
Re: Talking in emotes, without abuse
I always did prefer the simplicity of using hard coded speech and socials, to me that has seemed to flow better as opposed to waiting on someone to type out an elaborate emote. I mean, anyone who has been regaled with The Legend of the Frigid Cuirass knows the power of the spoken word. :D This is wh...