Search found 692 matches
- Sun Dec 14, 2014 1:46 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 666
- Views: 281440
Re: For Humor
Jaster was drunk again. (Be warned, there is some explicit language involved) Speaking to you, Garith asks, "Do you think I should learn to use one of those fire arms?" say He doesn't know me from [crap] You say, "He doeshn't know me (hic) shhit." You attach an etched silver flas...
- Fri Dec 12, 2014 8:04 am
- Forum: The Elemancers
- Topic: Ability Request: Combat Casting
- Replies: 15
- Views: 9660
Re: Ability Request: Combat Casting
Yea, were you around when they added in the mastery limits?
- Tue Dec 09, 2014 1:16 pm
- Forum: General Guild Discussion
- Topic: Since I have no access to the appropriate board
- Replies: 8
- Views: 6915
Re: Since I have no access to the appropriate board
I think the last time I was in the arena was before the timer was applied to dirtkick,and before some of the more new tricks were added, and it could still be continuously used to cause roundtime. Currently, how it works is that it won't cause roundtime as long as the target is already under the per...
- Tue Dec 09, 2014 11:39 am
- Forum: Blacksmithing
- Topic: Forging and Encumbrance
- Replies: 4
- Views: 4953
Re: Forging and Encumbrance
8 pounds is uber big for a single hand forging hammer. Most smiths use between 2.5 to 4 pounds, based mostly on personal preference.
My crosspein is 2.5 lbs. :)
My crosspein is 2.5 lbs. :)
- Mon Dec 08, 2014 5:08 pm
- Forum: General Guild Discussion
- Topic: Since I have no access to the appropriate board
- Replies: 8
- Views: 6915
Re: Since I have no access to the appropriate board
How is 5 second stun followed by 1 second to stand a rt lock? That's no different than taking a heavy hit to a leg and being knocked down. So you must have damage to a leg, right? As far as I know, the only way to "rt lock" with dirty tricks is to use each one in succession, which also kee...
- Sun Dec 07, 2014 4:51 pm
- Forum: Corvus Outpost
- Topic: Trainer
- Replies: 20
- Views: 13064
Re: Trainer
I'll teach you how to swim, KK!
- Wed Dec 03, 2014 10:55 am
- Forum: Feature Requests and Suggestions
- Topic: banned bodies
- Replies: 10
- Views: 3793
Re: banned bodies
I am Jason Bourne.
- Tue Dec 02, 2014 10:46 pm
- Forum: Feature Requests and Suggestions
- Topic: Drink Containers - Emptying them
- Replies: 2
- Views: 1284
Re: Drink Containers - Emptying them
Druuuuunk!!
- Mon Dec 01, 2014 3:01 pm
- Forum: Feature Requests and Suggestions
- Topic: ESP - Color Recognition
- Replies: 6
- Views: 2555
Re: ESP - Color Recognition
Originally, ESP had names included by default.
- Fri Nov 28, 2014 7:19 pm
- Forum: Technical Stuff
- Topic: Looking for information on CLOK's codebase and design
- Replies: 6
- Views: 4512
Re: Looking for information on CLOK's codebase and design
Rias said, "Let there be CLOK." And there was CLOK. And he saw that it was good.
- Thu Nov 27, 2014 9:03 am
- Forum: General Discussion
- Topic: the death of PvP conflict interaction in the Lost Lands
- Replies: 10
- Views: 4207
Re: the death of PvP conflict interaction in the Lost Lands
I can agree with him on one thing. If the warden broke them up and told them to go their separate ways without arresting him right then, he shouldn't have been arrested later (if that's what happened). Perhaps this is just a product of the intricacies of the justice system. I wouldn't call it bad ro...
- Tue Nov 25, 2014 7:14 pm
- Forum: Feature Requests and Suggestions
- Topic: Problem with death mechanic, or, For Whom the Bell Tolls?
- Replies: 23
- Views: 9068
Re: Problem with death mechanic, or, For Whom the Bell Tolls
Lol. I wasn't aware of them either... that sheds some light on a few similar instances I've had.
- Tue Nov 25, 2014 7:40 am
- Forum: General Socialization
- Topic: Absence Explained!
- Replies: 5
- Views: 2500
Re: Absence Explained!
I see what you did there, Rias.
- Thu Nov 20, 2014 3:26 pm
- Forum: General Socialization
- Topic: Absence Explained!
- Replies: 5
- Views: 2500
Re: Absence Explained!
Welcome back, bruh.
- Fri Nov 14, 2014 4:01 pm
- Forum: Feature Requests and Suggestions
- Topic: Firearm Diversity!
- Replies: 5
- Views: 2847
Re: Firearm Diversity!
And in my pocket.
- Fri Nov 14, 2014 3:02 pm
- Forum: Feature Requests and Suggestions
- Topic: Firearm Diversity!
- Replies: 5
- Views: 2847
Re: Firearm Diversity!
But.... I have a pocketwatch. #sosteampunklolzerzAien wrote:I'd really like to see firearms expanded and have gunsmithing be an actual craft in the game.
CLOK is supposedly a steampunk/fantasy blend game, but right now it seems like there's no steampunk and a lot of fantasy.
- Mon Nov 10, 2014 5:40 pm
- Forum: Armor
- Topic: Open-faced helm
- Replies: 9
- Views: 7455
Re: Open-faced helm
Ebon pass patrolmen. I think.
- Fri Nov 07, 2014 7:42 am
- Forum: Feature Requests and Suggestions
- Topic: Ocean Fishing
- Replies: 3
- Views: 1794
Re: Ocean Fishing
Hey, if Orris gets ocean and net fishing I'm gonna need some ocean and (fish)net frolicking to-doed as well.
- Fri Oct 24, 2014 8:22 pm
- Forum: General Socialization
- Topic: Crossovers
- Replies: 13
- Views: 4965
Re: Crossovers
Rias: Jaster
- Fri Oct 24, 2014 6:00 am
- Forum: Technical Stuff
- Topic: Recommended Triggers and Timers for use in Mudlet?
- Replies: 2
- Views: 2929
Re: Recommended Triggers and Timers for use in Mudlet?
Ask Kent. He likes to bot those things too.
- Thu Oct 23, 2014 2:59 pm
- Forum: General Socialization
- Topic: Crossovers
- Replies: 13
- Views: 4965
Re: Crossovers
Zidane is a bit of a skirt-chaser. Despite accusations that all he ever thinks about is girls, Zidane can be serious when the situation calls for it. He advises the party at multiple times on several aspects of life and is overall laid-back and casual in his actions and speech patterns. Though he is...
- Sun Oct 12, 2014 5:33 am
- Forum: General Discussion
- Topic: Couple of my thoughts.
- Replies: 85
- Views: 30525
Re: Couple of my thoughts.
I feel that you're being mighty presumptuous saying that the GMs are not listening to players or taking our thoughts into account, and also that they are unwilling to change things. I would argue the opposite. I've not played a game where the GMs care more about the players and their feelings about ...
- Fri Oct 03, 2014 11:57 am
- Forum: Feature Requests and Suggestions
- Topic: General unavailability of lessons in CLOK
- Replies: 6
- Views: 2654
Re: General unavailability of lessons in CLOK
Well, that's why role-playing with mobiles is so much fun, isn't it?
- Fri Oct 03, 2014 8:32 am
- Forum: Dwaedn Wyr
- Topic: Storage near Dwaedn Vil
- Replies: 5
- Views: 6149
Re: Storage near Dwaedn Vil
If the janitor doesn't get them.. I will. So. I do. Finding hidden stashes is a joyous occasion.
- Fri Oct 03, 2014 5:28 am
- Forum: Feature Requests and Suggestions
- Topic: Nerfs I'd have to agree with
- Replies: 6
- Views: 2763
Re: Nerfs I'd have to agree with
I want to be as special as you, Kent.