Search found 270 matches
- Sat Jul 25, 2015 7:26 am
- Forum: Artisans
- Topic: Ability idea: Quicksell
- Replies: 9
- Views: 7855
Re: Ability idea: Quicksell
Too OP in my opinion. Unless I'm messing this up, you're requesting we're able to sell from anywhere. I think that would be too easy -- mined up a whole wagon full of obsidian, no need to take it into town i'll just sell it here. Way way too easy, especially if we don't have to put in the work to ma...
- Wed Jul 22, 2015 10:58 am
- Forum: General Socialization
- Topic: Have roleplay-related questions about characters? Ask here.
- Replies: 40
- Views: 17502
Re: Have roleplay-related questions about characters? Ask he
Perhaps it was something that I've only seen from time to time, or it was a phase in character groath, but, to me, the sexual innuendo Rp is kind of off-putting. I left a game because that was basicly all it was (dick jokes and [frak] yous), and to have that enter Clok even from one person seemed to...
- Tue Jul 21, 2015 9:25 am
- Forum: General Socialization
- Topic: Have roleplay-related questions about characters? Ask here.
- Replies: 40
- Views: 17502
Re: Have roleplay-related questions about characters? Ask he
Actually, on reading it, I see why it was stopped, however, it is still a read worth looking at, imho. Either way, the people that would use that knowledge will use this knowledge, too, so, we'll see what happens!
yes, I am skeptical. :)
yes, I am skeptical. :)
- Tue Jul 21, 2015 9:15 am
- Forum: General Socialization
- Topic: Have roleplay-related questions about characters? Ask here.
- Replies: 40
- Views: 17502
Re: Have roleplay-related questions about characters? Ask he
I remember a while back when talking about a character/etc was a thing. We even had a really neat thing that Elystole was doing. As a player, it helped me get into the game and caused me to understand some things better. All he was doing was talking about general, every day things, that were related...
- Mon Jul 20, 2015 6:23 pm
- Forum: General Socialization
- Topic: Taking a break for reals
- Replies: 9
- Views: 5303
Re: Taking a break for reals
I hope your break does you some good, Jirato. We all need it from time to time! I think that hanging out with family is more important than a Skype call that can be re-arranged. I'm not one of those few that have one scheduled, but, if I were, I would totally be understanding with you if you hung ou...
- Tue Jul 07, 2015 4:51 pm
- Forum: Corvus Outpost
- Topic: New Corvus Construction
- Replies: 2
- Views: 3769
Re: New Corvus Construction
Simply in response to Noctere's signature:
I don't need glasses and my screen reader works. excellent!
I don't need glasses and my screen reader works. excellent!
- Tue Jun 30, 2015 7:10 pm
- Forum: General Socialization
- Topic: Grinding sucks! we know
- Replies: 9
- Views: 5189
Re: Grinding sucks! we know
I agree. I can't watch Netflix, either, because you know, distraction. I find myself sometimes when I'm grinding unable to even focus on music. If I'm listening to it on my computer, I can't hear my screen reader enough to focus on it. then I end up turning the music off and wishing I had something ...
- Tue Jun 30, 2015 11:00 am
- Forum: General Socialization
- Topic: Grinding sucks! we know
- Replies: 9
- Views: 5189
Grinding sucks! we know
Everyone says that grinding is aweful and that it's one of those things we all have to do.
I'm curious what you do to get through it and make it at least doable!
I'm curious what you do to get through it and make it at least doable!
- Tue Jun 30, 2015 10:31 am
- Forum: General Discussion
- Topic: Generalized Abilities Concerns
- Replies: 76
- Views: 28304
Re: Generalized Abilities Concerns
+1 on the day trial for abilities. I don't think a day, but an hour or two, maybe. I think it would help for a few reasons: 1. Thorns. It sounds really, really, grate. I took the ability. I used it once, it sucks. The thorns give five or six extra damage. I'll just go the extra round of combat. 2. S...
- Mon Jun 15, 2015 3:47 pm
- Forum: General IC Discussion
- Topic: Tse Gaiyan Meeting
- Replies: 0
- Views: 2968
Tse Gaiyan Meeting
There is a notice about a meeting for all tse gaiyan free to attend on Lightsday, 7 bells, two chimes, post zenith at the Chapter House. If you wish to take part in the brainstorming for future Tse Gaiyan actions to come. Your attendance is highly encouraged. If you cannot make it, let Vidor, Davon,...
- Fri Jun 12, 2015 5:13 pm
- Forum: Technical Stuff
- Topic: [Community-Made] VIPMud soundpack!
- Replies: 25
- Views: 31250
Re: VIPMud soundpack!
Well, after a long time, here's another update. Changelog: 0.5. *added autopaint so you didn't have to paint when fletching *fixed some scripts to not be required to turn them on twice at first use. will be going through more. the ones I can think of are autocarve, autopaint, and autofletch *made ES...
- Fri Jun 12, 2015 8:48 am
- Forum: Feature Requests and Suggestions
- Topic: Tutor Command and Use Adjustments
- Replies: 11
- Views: 4558
Re: Tutor Command and Use Adjustments
why not make tutoring a constant lesson for that skill and that skill only? Instead of increasing skillgains across the board for a player, just make it so they're under a constant lesson.
- Fri Jun 12, 2015 8:43 am
- Forum: General Discussion
- Topic: Cloud watching
- Replies: 3
- Views: 2731
Re: Cloud watching
I can get behind that, actually.
- Mon Jun 08, 2015 7:57 pm
- Forum: Feature Requests and Suggestions
- Topic: Mechanics for IC Self-Harm
- Replies: 14
- Views: 4480
Re: Mechanics for IC Self-Harm
Just rp you've got an injury.
- Sun Jun 07, 2015 7:43 am
- Forum: General Discussion
- Topic: Peace be with you Rias
- Replies: 14
- Views: 6074
Re: Peace be with you Rias
All I can say, Rias, is thanks.
I hope you get the enjoyment you're after, and the piece you're seeking. I have hopes that we'll all see you from time to time. Also, let us know if you write something and you publish it. I've been playing in your world and am hooked. I'd love to read it, too.
I hope you get the enjoyment you're after, and the piece you're seeking. I have hopes that we'll all see you from time to time. Also, let us know if you write something and you publish it. I've been playing in your world and am hooked. I'd love to read it, too.
- Sat Jun 06, 2015 8:49 am
- Forum: Feature Requests and Suggestions
- Topic: ability unlearning
- Replies: 15
- Views: 4797
Re: ability unlearning
how about a grace period to try abilities as well? that way, we can keep the unlearning and it won't be so much of an issue. I know I've found myself taking an ability from the description going wow that would totally help me, only to go and test it out and within a half hour going, hmm, that wasn't...
- Fri Jun 05, 2015 2:18 pm
- Forum: Feature Requests and Suggestions
- Topic: get some staff on staffs.
- Replies: 2
- Views: 1319
Re: get some staff on staffs.
oh derp. I didn't even see it.
- Fri Jun 05, 2015 12:58 pm
- Forum: Feature Requests and Suggestions
- Topic: get some staff on staffs.
- Replies: 2
- Views: 1319
get some staff on staffs.
Yay I made a dumb pun! Ability: Leg Sweep A skill staff fighter can use the weapons significant length to sweep an opponent's legs out from under them. Ooc: grants the legsweep command which will perform a sweep to knock a humanoid opponent off the ground, unbalancing them for a short time. Requirem...
- Thu Jun 04, 2015 11:20 am
- Forum: Artisans
- Topic: Lumberjack lovin'
- Replies: 6
- Views: 5172
Re: Lumberjack lovin'
lol. fell pine maric.
- Mon Jun 01, 2015 8:11 am
- Forum: General Discussion
- Topic: Generalized Abilities Concerns
- Replies: 76
- Views: 28304
Re: Generalized Abilities Concerns
I'm completely fine with spending the points on crafting things as an artisan. I have zero issues with that. I'm even ok with having to specialize in something, but again, having to spend an ability point to try something is a detriment to the game, especially if it's not something that is restricte...
- Sun May 31, 2015 7:23 pm
- Forum: General Discussion
- Topic: Generalized Abilities Concerns
- Replies: 76
- Views: 28304
Re: Generalized Abilities Concerns
I do agree that, while it does take some required learning, you cant' just go skin yourself. that's why you buy a lesson. In that lesson, someone tells you to watch out for the stomach because it will ruin your meat. Easy enough. Also it's a game -- if I wanted to play real life I would not play a g...
- Sun May 31, 2015 4:46 pm
- Forum: General Discussion
- Topic: Generalized Abilities Concerns
- Replies: 76
- Views: 28304
Re: Generalized Abilities Concerns
First off, I want to say that generalization is pretty neat, if a bit rough around the edges still. I think we should get at least two more ability points, but that’s me being like “18 si so close to 20, why not just round up?”. Second, I think that the whole “You need to spend an ability point,” to...
- Fri May 29, 2015 5:21 pm
- Forum: Artisans
- Topic: Good artisan changes
- Replies: 30
- Views: 13882
Re: Good artisan changes
I'm going to paste Sona's post below and highlight the things I agree/disagree with: Keep prospect. Yes oh god yes. -move away from the 5000/card smelting recipes, teach them. If they're generalization abilities I'm not taking them. Just saying. Other than cards, how else are we supposed to get them...
- Wed May 27, 2015 9:05 am
- Forum: Haiban
- Topic: Construction Projects and Donations
- Replies: 13
- Views: 7982
Re: Construction Projects and Donations
A blue thing and a red thing. I don't know why, but that made me chuckle.
- Wed May 27, 2015 8:35 am
- Forum: General Discussion
- Topic: Clok Cast
- Replies: 12
- Views: 5375
Clok Cast
Hi, So we can't reply to the general announcement, so, here's where I'm posting myh clok cast ideas. I'll start off with some segments: I've always been interested in what it is like to GM, so, my first segment relates to that. A day in the life of a GM. Perhaps to spread this out over several eppis...