Search found 905 matches
- Sun Nov 19, 2017 2:42 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Accents and You!
- Replies: 2
- Views: 2875
Re: Accents and You!
That character is always great to RP with, even if just for the accent. I never know what I'm going to get with that one! :D
- Sun Nov 19, 2017 2:40 pm
- Forum: Feature Requests and Suggestions
- Topic: Ballista
- Replies: 17
- Views: 9286
Re: Ballista
I guess from your very brief response it's either implemented and I have to find out for myself or you've come to some decisions but have yet to implement.Jirato wrote:Yes.
- Sun Nov 19, 2017 2:35 pm
- Forum: General Hunting and Combat
- Topic: Tumble toggle
- Replies: 3
- Views: 5812
Re: Tumble toggle
Really happy to have seen this implemented. I also want to +1 a flip toggle.
- Sun Nov 19, 2017 2:31 pm
- Forum: Haiban (No Longer)
- Topic: Haiban Feedback and Suggestions
- Replies: 34
- Views: 23807
Re: Haiban Feedback and Suggestions
This town still needs an eyesore! A seriously ugly one that all the rich folk are ashamed of!
- Sun Nov 19, 2017 2:13 pm
- Forum: Feature Requests and Suggestions
- Topic: Wrong Sized Bars, Smithing, and Cutters
- Replies: 5
- Views: 3530
Re: Wrong Sized Bars, Smithing, and Cutters
+100! If something like this could be implemented, especially that of Dorn's initial post, I'd be a happy Jilly.
- Sun Nov 19, 2017 2:04 pm
- Forum: Feature Requests and Suggestions
- Topic: Staves: type of wood in weapon name?
- Replies: 1
- Views: 1956
- Sun Nov 19, 2017 1:51 pm
- Forum: General Discussion
- Topic: Questions and Suggestions
- Replies: 11
- Views: 7426
Re: Questions and Suggestions
Thank you Noctere for this thread. 1: I don't mind about population. I usually find a wya to find fun even when I'm the only one logged on. The thing that would help me come back is to have something to do as a relatively higher level player aside from just fighting and training and grinding. Rolepl...
- Sun Nov 19, 2017 1:22 pm
- Forum: Hunting Areas
- Topic: Woodland Trail
- Replies: 2
- Views: 4123
Re: Woodland Trail
Yeah. It seems that area hasn't really been made use of. I think the archers or whatever was there before was a little too wack for some people, especially with low perception. It has always felt a bit incomplete to me, even with the MOB that was there before.
- Sun Nov 19, 2017 1:20 pm
- Forum: Hunting Areas
- Topic: "Vacant" Hamlets
- Replies: 2
- Views: 4268
Re: "Vacant" Hamlets
I do agree that something needs to be done. Empty space is wasted space, in my book! Unfortunately I have nothing to offer in the way of suggestions.
- Sun Nov 19, 2017 1:17 pm
- Forum: Bug Reports
- Topic: Spinner's Creek picking up horses
- Replies: 2
- Views: 3677
Re: Spinner's Creek picking up horses
Bump!
Any progress on this thing? My horse was trapped the other day and I was saaad I had to go back and retrieve it. Made for great RP though, just annoying on an OOC front.
Any progress on this thing? My horse was trapped the other day and I was saaad I had to go back and retrieve it. Made for great RP though, just annoying on an OOC front.
- Sun Nov 19, 2017 1:07 pm
- Forum: Hunting Areas
- Topic: The Concord
- Replies: 20
- Views: 15833
Re: The Concord
+1 to its return!
- Sun Nov 19, 2017 1:01 pm
- Forum: Wyrvardn
- Topic: A couple of small additions to guild area
- Replies: 5
- Views: 7561
Re: A couple of small additions to guild area
Lassyn! Thank you so so so much! I'm glad my thanks in advance was met. :D
- Sun Nov 19, 2017 12:58 pm
- Forum: Roleplaying Feedback and Shout-Outs
- Topic: Amazing RP since returning, thank you
- Replies: 0
- Views: 1922
Amazing RP since returning, thank you
I wanted to thank all of you players for the amazing roleplay I've had since returning to the game. Remember that just because I don't mention your name, doesn't mean that we haven't roleplayed or that I don't appreciate it: Harper: Love the roleplay with you. your conversations are great and curiou...
- Sun Nov 19, 2017 12:46 pm
- Forum: Feature Requests and Suggestions
- Topic: In-game note system
- Replies: 2
- Views: 2256
Re: In-game note system
Thank you so much for this addition. :) Now that I know of its existence I'll make lots and lots of use of it!
- Sun Nov 19, 2017 12:35 pm
- Forum: Technical Stuff
- Topic: [Community-Made] VIPMud soundpack!
- Replies: 25
- Views: 32510
Re: [Community-Made] VIPMud soundpack!
F9 will decrease the volume of the pack, while F10 will increase it, it starts at about sixty I Think. I didn't know if you knew this or not but figured I'd toss it out just in case. That's the first thing I figured out but I have to adjust the sounds manually when I've the time because the tell so...
- Sun Nov 19, 2017 12:33 pm
- Forum: Feature Requests and Suggestions
- Topic: STUDY items to figure out their adjectives
- Replies: 3
- Views: 1940
Re: STUDY items to figure out their adjectives
Oh well. I tried, Spearhead's machine, I tried! That thing *still* hasn't been figured out? This amuses me greatly. I'm disappointed I've not been able to get an invitation to see it though. :) But on a more serious note, it is indeed pretty frustrating to figure out what things do. Sure people lik...
- Sun Nov 19, 2017 12:27 pm
- Forum: Feature Requests and Suggestions
- Topic: Colored mail packages
- Replies: 3
- Views: 2534
Re: Colored mail packages
+100!
Also. I know Rias liked the idea and planned to implement it at some point, but didn't. Envelopes. It's weird to send a private letter in a huge package! :D
Also. I know Rias liked the idea and planned to implement it at some point, but didn't. Envelopes. It's weird to send a private letter in a huge package! :D
- Sun Nov 19, 2017 12:26 pm
- Forum: Technical Stuff
- Topic: [Community-Made] VIPMud soundpack!
- Replies: 25
- Views: 32510
Re: [Community-Made] VIPMud soundpack!
I love this SP so far. Very nice. The only complaint is that the sounds aren't as loud as I'd like, but that's really on me. I do suggest that maybe the channel buffers rotate? Sort of like on TWBlue wher eyou move from buffer to buffer and it just goes around and around and you don't hit an ending....
- Sun Nov 19, 2017 12:21 pm
- Forum: General Professions
- Topic: New professions?
- Replies: 12
- Views: 9149
Re: New professions?
I love the ideas of brewing and pottery. Pottery was supposed to have been completed some years ago and then it sort of just poofed away. I hope the new professions or progress on professions aren't based on artison skills. It's sort of frustrating to want to be good at something and only know that ...
- Sun Nov 19, 2017 12:11 pm
- Forum: General Discussion
- Topic: Is damage too damaging?
- Replies: 9
- Views: 5580
Re: Is damage too damaging?
I absolutely love this thread. Although it's reasonable to expect some people to wear armor, but that is part of why some people who plan to be badass armorless players turn to wearing armor. It's sort of sad. Is it possible that the archers and other MOB in the Tanglewood area be looked at as well ...
- Sun Nov 19, 2017 12:03 pm
- Forum: Mining
- Topic: Mine Guards
- Replies: 9
- Views: 7161
Re: Mine Guards
I like the idea of renting them by the day. Yay for riln sinks!
- Sun Nov 19, 2017 11:56 am
- Forum: General Socialization
- Topic: Bryce settled down
- Replies: 5
- Views: 5797
Re: Bryce settled down
Jilliana offers her services as gourmet chef. :)
- Sun Nov 19, 2017 11:00 am
- Forum: Mining
- Topic: Player Mine Changes
- Replies: 9
- Views: 7129
Re: Player Mine Changes
Thanks for the deets. :)
- Sun Nov 19, 2017 10:52 am
- Forum: Mining
- Topic: Player Mine Changes
- Replies: 9
- Views: 7129
Re: Player Mine Changes
I love the mining changes. I think you've done a great job, Jirato. However, I've already noticed something with someone else's mine. The room deteriorates really fast. It may be due to there not being the complete number of supports in the room, but even so, that's really fast. Is this meant to be ...
- Sat Nov 18, 2017 11:45 pm
- Forum: Feature Requests and Suggestions
- Topic: Crafting drinking containers
- Replies: 1
- Views: 1270