Search found 60 matches

by Gruff
Mon Feb 24, 2014 12:47 pm
Forum: General Town & Outposts
Topic: Treehouse.
Replies: 22
Views: 13164

Re: Treehouse.

Will you make sure to post a few hours of ahead of time? I'd like to get in on this (i know I haven't been around much) but I am in and out and would like to plan the time to be there.
by Gruff
Sat Jan 11, 2014 5:00 pm
Forum: General Town & Outposts
Topic: Westbrook attacked!
Replies: 7
Views: 4681

Re: Westbrook attacked!

Ah damn, wish I had some sort of alert so I could grab Pallas!
by Gruff
Sat Jan 11, 2014 4:59 pm
Forum: General Announcements
Topic: Quitting when danger is imminent, or "slamming"
Replies: 7
Views: 4813

Re: Quitting when danger is imminent, or "slamming"

Sometimes my GF comes in while I'm playing and should be doing something else....it's rare but you know...
by Gruff
Sat Dec 14, 2013 12:00 pm
Forum: General Announcements
Topic: Death looms!
Replies: 46
Views: 11457

Re: Death looms!

nifty! Nice work Rias
by Gruff
Sat Nov 30, 2013 2:22 pm
Forum: General Announcements
Topic: Happy Thanksgiving!
Replies: 9
Views: 5116

Re: Happy Thanksgiving!

But...But....but...
you know we love you!

And it is only "ALPHA testing"....

:(P

!!!!!!1111!!11!!!1!!1

Thank you anyway Rithiel (IO()%)@#($)(_ @_#)%^!^#@%&#*)($%)_!
by Gruff
Sat Nov 30, 2013 9:13 am
Forum: General Announcements
Topic: Happy Thanksgiving!
Replies: 9
Views: 5116

Re: Happy Thanksgiving!

Awesome! But I wont be able to take advantage of any of it because of my family!

You should make it a HOLIDAY skill gain and keep it going until New Years! Do eeeet!
by Gruff
Sun Nov 17, 2013 10:05 am
Forum: Technical Stuff
Topic: [Official] CLOK Mudlet plugins
Replies: 99
Views: 60575

Re: CLOK Mudlet plugins

1) this is awesome. I can't wait to download and figure it all out. 2). As far as map reading time. Is there a skill that might have something to do with extending the amount of time the map could stay up? Perhaps survival or something? If you could get Rias to sign off on it that could be a nifty f...
by Gruff
Mon Nov 11, 2013 8:09 pm
Forum: Knights Templar
Topic: New Tasks
Replies: 18
Views: 8120

Re: New Tasks

My bandit tasks are killing me. A squint-eyed rogue thrusts with a nicked copper dagger at you! (M:338 vs D:128) 16 pierce damage - to the right arm, partially deflected by some lamellar vambraces. A squint-eyed rogue thrusts with a nicked copper dagger at you! (M:338 vs D:115) 6 pierce damage - to ...
by Gruff
Fri Nov 08, 2013 4:19 pm
Forum: Knights Templar
Topic: New Tasks
Replies: 18
Views: 8120

Re: New Tasks

So it is a culling task with out an actual number requirement. That's what confused me. I thought it would be like the dangerous *insert mob here* and spawn on top of you. Is there anyway we can modify the language of the task to that end? The one I have is cold snap hills area. I wandered around an...
by Gruff
Wed Nov 06, 2013 11:15 pm
Forum: Knights Templar
Topic: New Tasks
Replies: 18
Views: 8120

Re: New Tasks

Ok, so now the problem seems to be...no matter how many shades or what not I kill in the given area I don't get credit.

Thoughts?
by Gruff
Mon Nov 04, 2013 11:39 am
Forum: General Announcements
Topic: Register
Replies: 7
Views: 3370

Re: Register

How would that work with crafted stuff?

How could we know the value of registering items that we may commission someone to make for us?
by Gruff
Wed Oct 30, 2013 5:32 am
Forum: General Socialization
Topic: Happy Birthday Rias!
Replies: 11
Views: 4141

Re: Happy Birthday Rias!

Happy Birthday from me and my brother! Hope you have a good one! CLOK is awesome!
by Gruff
Sat Oct 19, 2013 6:45 am
Forum: Knights Templar
Topic: Disarm
Replies: 5
Views: 3264

Re: Disarm

Noctere wrote:And thus the game of soccer was invented.

Hmmm maybe we should add a few buckets to kick around too...
And Chickens! And Lawn Gnomes! Don't forget chicken/gnome-punting! Baddie chars would love it! Just punting a chicken around town like a tin can down an alley...classic!
by Gruff
Sat Oct 19, 2013 6:43 am
Forum: Feature Requests and Suggestions
Topic: Fish descriptions
Replies: 7
Views: 2926

Re: Fish descriptions

Good sized list. I'm out of town this weekend working on a project but I should be back Tuesday or something and can throw some time at it.
by Gruff
Fri Oct 18, 2013 1:25 pm
Forum: Knights Templar
Topic: New Tasks
Replies: 18
Views: 8120

Re: New Tasks

Great job on the fix by why wouldn't chance to hit when not aiming be the same as any other space? Wouldn't it be based on the size of the target area per body mass index. In the Army we have a saying...Aim small, miss small. Ie. The smaller the area you're aiming for, the great chance you can miss ...
by Gruff
Wed Oct 16, 2013 2:18 pm
Forum: Knights Templar
Topic: New Tasks
Replies: 18
Views: 8120

Re: New Tasks

Next update. The Halo is a good note. The torch is a good note. The channeling. Good note. Is there leather armor with eye protection? Most I see are just leather caps...leather is all I'm wearing by the way. My combat skills are less than 25...not my melee roll. My thaum is sitting at 230. I find i...
by Gruff
Wed Oct 16, 2013 2:02 pm
Forum: Feature Requests and Suggestions
Topic: Fish descriptions
Replies: 7
Views: 2926

Re: Fish descriptions

If you give me a lot of all the fish, I'll do the creative part and if they like it I can save them some of that time.

Or perhaps this is a good chance for a player participation contest. "Design that Fish"!
by Gruff
Tue Oct 15, 2013 10:42 am
Forum: Knights Templar
Topic: New Tasks
Replies: 18
Views: 8120

Re: New Tasks

Thanks, I'll give that stuff a try.
by Gruff
Tue Oct 15, 2013 5:51 am
Forum: Knights Templar
Topic: New Tasks
Replies: 18
Views: 8120

New Tasks

Devs, Is Thaum taken into account when getting the new shade tasks? My combat skills are no where near as high as my thaum skills because I purposely trained them to be better at healing people. I've noticed the "dark path" I go down for hunting the shades, I basically have to be in guardi...
by Gruff
Sun Sep 29, 2013 5:36 pm
Forum: Hunting Areas
Topic: Where do you hunt?
Replies: 16
Views: 9798

Re: Where do you hunt?

Xavier FTW!
by Gruff
Sun Sep 29, 2013 5:26 pm
Forum: Hunting Areas
Topic: Dusklamp
Replies: 11
Views: 6336

Re: Dusklamp

This is awesome!
by Gruff
Sun Sep 29, 2013 6:41 am
Forum: General Discussion
Topic: Still scratching my head
Replies: 18
Views: 5429

Re: Still scratching my head

My little guy got arrested for petty theft (500 riln) then resisting arrest...I didn't even know I was being arrested before I tried to move...(5,000 riln). So now, because I was trying to figure out if it mattered if there was a visible NPC in the room, has now cost me 5,500 riln and all my possess...
by Gruff
Sat Sep 28, 2013 11:10 am
Forum: Cooking
Topic: Skewers
Replies: 9
Views: 6495

Re: Skewers

I'm assuming you can just hold the fish on a skewer over a fire...can elemancers cast at the skewer channelin fire to match the same result?
by Gruff
Fri Sep 27, 2013 11:12 pm
Forum: Rook Parlour
Topic: Expanding Research
Replies: 3
Views: 3670

Re: Expanding Research

Which is the assassin guild? The Claw or a new one coming?
by Gruff
Fri Sep 27, 2013 11:08 pm
Forum: Bug Reports
Topic: knapping change and broadheads
Replies: 5
Views: 3035

Re: knapping change and broadheads

Bows already do ridiculous damage. I'm sure you're not takin that much of a hit.

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