Search found 60 matches
- Mon Feb 24, 2014 12:47 pm
- Forum: General Areas
- Topic: Treehouse.
- Replies: 22
- Views: 15127
Re: Treehouse.
Will you make sure to post a few hours of ahead of time? I'd like to get in on this (i know I haven't been around much) but I am in and out and would like to plan the time to be there.
- Sat Jan 11, 2014 5:00 pm
- Forum: General Areas
- Topic: Westbrook attacked!
- Replies: 7
- Views: 4949
Re: Westbrook attacked!
Ah damn, wish I had some sort of alert so I could grab Pallas!
- Sat Jan 11, 2014 4:59 pm
- Forum: General Announcements
- Topic: Quitting when danger is imminent, or "slamming"
- Replies: 7
- Views: 5397
Re: Quitting when danger is imminent, or "slamming"
Sometimes my GF comes in while I'm playing and should be doing something else....it's rare but you know...
- Sat Dec 14, 2013 12:00 pm
- Forum: General Announcements
- Topic: Death looms!
- Replies: 46
- Views: 14537
Re: Death looms!
nifty! Nice work Rias
- Sat Nov 30, 2013 2:22 pm
- Forum: General Announcements
- Topic: Happy Thanksgiving!
- Replies: 9
- Views: 5452
Re: Happy Thanksgiving!
But...But....but...
you know we love you!
And it is only "ALPHA testing"....
:(P
!!!!!!1111!!11!!!1!!1
Thank you anyway Rithiel (IO()%)@#($)(_ @_#)%^!^#@%&#*)($%)_!
you know we love you!
And it is only "ALPHA testing"....
:(P
!!!!!!1111!!11!!!1!!1
Thank you anyway Rithiel (IO()%)@#($)(_ @_#)%^!^#@%&#*)($%)_!
- Sat Nov 30, 2013 9:13 am
- Forum: General Announcements
- Topic: Happy Thanksgiving!
- Replies: 9
- Views: 5452
Re: Happy Thanksgiving!
Awesome! But I wont be able to take advantage of any of it because of my family!
You should make it a HOLIDAY skill gain and keep it going until New Years! Do eeeet!
You should make it a HOLIDAY skill gain and keep it going until New Years! Do eeeet!
- Sun Nov 17, 2013 10:05 am
- Forum: Technical Stuff
- Topic: [Official] CLOK Mudlet plugins
- Replies: 99
- Views: 69569
Re: CLOK Mudlet plugins
1) this is awesome. I can't wait to download and figure it all out. 2). As far as map reading time. Is there a skill that might have something to do with extending the amount of time the map could stay up? Perhaps survival or something? If you could get Rias to sign off on it that could be a nifty f...
- Mon Nov 11, 2013 8:09 pm
- Forum: Knights Templar
- Topic: New Tasks
- Replies: 18
- Views: 9357
Re: New Tasks
My bandit tasks are killing me. A squint-eyed rogue thrusts with a nicked copper dagger at you! (M:338 vs D:128) 16 pierce damage - to the right arm, partially deflected by some lamellar vambraces. A squint-eyed rogue thrusts with a nicked copper dagger at you! (M:338 vs D:115) 6 pierce damage - to ...
- Fri Nov 08, 2013 4:19 pm
- Forum: Knights Templar
- Topic: New Tasks
- Replies: 18
- Views: 9357
Re: New Tasks
So it is a culling task with out an actual number requirement. That's what confused me. I thought it would be like the dangerous *insert mob here* and spawn on top of you. Is there anyway we can modify the language of the task to that end? The one I have is cold snap hills area. I wandered around an...
- Wed Nov 06, 2013 11:15 pm
- Forum: Knights Templar
- Topic: New Tasks
- Replies: 18
- Views: 9357
Re: New Tasks
Ok, so now the problem seems to be...no matter how many shades or what not I kill in the given area I don't get credit.
Thoughts?
Thoughts?
- Mon Nov 04, 2013 11:39 am
- Forum: General Announcements
- Topic: Register
- Replies: 7
- Views: 3625
Re: Register
How would that work with crafted stuff?
How could we know the value of registering items that we may commission someone to make for us?
How could we know the value of registering items that we may commission someone to make for us?
- Wed Oct 30, 2013 5:32 am
- Forum: General Socialization
- Topic: Happy Birthday Rias!
- Replies: 11
- Views: 4592
Re: Happy Birthday Rias!
Happy Birthday from me and my brother! Hope you have a good one! CLOK is awesome!
- Sat Oct 19, 2013 6:45 am
- Forum: Knights Templar
- Topic: Disarm
- Replies: 5
- Views: 3503
Re: Disarm
And Chickens! And Lawn Gnomes! Don't forget chicken/gnome-punting! Baddie chars would love it! Just punting a chicken around town like a tin can down an alley...classic!Noctere wrote:And thus the game of soccer was invented.
Hmmm maybe we should add a few buckets to kick around too...
- Sat Oct 19, 2013 6:43 am
- Forum: Feature Requests and Suggestions
- Topic: Fish descriptions
- Replies: 7
- Views: 3388
Re: Fish descriptions
Good sized list. I'm out of town this weekend working on a project but I should be back Tuesday or something and can throw some time at it.
- Fri Oct 18, 2013 1:25 pm
- Forum: Knights Templar
- Topic: New Tasks
- Replies: 18
- Views: 9357
Re: New Tasks
Great job on the fix by why wouldn't chance to hit when not aiming be the same as any other space? Wouldn't it be based on the size of the target area per body mass index. In the Army we have a saying...Aim small, miss small. Ie. The smaller the area you're aiming for, the great chance you can miss ...
- Wed Oct 16, 2013 2:18 pm
- Forum: Knights Templar
- Topic: New Tasks
- Replies: 18
- Views: 9357
Re: New Tasks
Next update. The Halo is a good note. The torch is a good note. The channeling. Good note. Is there leather armor with eye protection? Most I see are just leather caps...leather is all I'm wearing by the way. My combat skills are less than 25...not my melee roll. My thaum is sitting at 230. I find i...
- Wed Oct 16, 2013 2:02 pm
- Forum: Feature Requests and Suggestions
- Topic: Fish descriptions
- Replies: 7
- Views: 3388
Re: Fish descriptions
If you give me a lot of all the fish, I'll do the creative part and if they like it I can save them some of that time.
Or perhaps this is a good chance for a player participation contest. "Design that Fish"!
Or perhaps this is a good chance for a player participation contest. "Design that Fish"!
- Tue Oct 15, 2013 10:42 am
- Forum: Knights Templar
- Topic: New Tasks
- Replies: 18
- Views: 9357
Re: New Tasks
Thanks, I'll give that stuff a try.
- Tue Oct 15, 2013 5:51 am
- Forum: Knights Templar
- Topic: New Tasks
- Replies: 18
- Views: 9357
New Tasks
Devs, Is Thaum taken into account when getting the new shade tasks? My combat skills are no where near as high as my thaum skills because I purposely trained them to be better at healing people. I've noticed the "dark path" I go down for hunting the shades, I basically have to be in guardi...
- Sun Sep 29, 2013 5:36 pm
- Forum: Hunting Areas
- Topic: Where do you hunt?
- Replies: 16
- Views: 11168
Re: Where do you hunt?
Xavier FTW!
- Sun Sep 29, 2013 5:26 pm
- Forum: Hunting Areas
- Topic: Dusklamp
- Replies: 11
- Views: 7100
Re: Dusklamp
This is awesome!
- Sun Sep 29, 2013 6:41 am
- Forum: General Discussion
- Topic: Still scratching my head
- Replies: 18
- Views: 6486
Re: Still scratching my head
My little guy got arrested for petty theft (500 riln) then resisting arrest...I didn't even know I was being arrested before I tried to move...(5,000 riln). So now, because I was trying to figure out if it mattered if there was a visible NPC in the room, has now cost me 5,500 riln and all my possess...
Re: Skewers
I'm assuming you can just hold the fish on a skewer over a fire...can elemancers cast at the skewer channelin fire to match the same result?
- Fri Sep 27, 2013 11:12 pm
- Forum: Rook Parlour
- Topic: Expanding Research
- Replies: 3
- Views: 3891
Re: Expanding Research
Which is the assassin guild? The Claw or a new one coming?
- Fri Sep 27, 2013 11:08 pm
- Forum: Bug Reports
- Topic: knapping change and broadheads
- Replies: 5
- Views: 3277
Re: knapping change and broadheads
Bows already do ridiculous damage. I'm sure you're not takin that much of a hit.