Search found 10 matches

by Baylee
Tue May 06, 2014 6:51 pm
Forum: General Announcements
Topic: Chat/Tell-free period
Replies: 20
Views: 6960

Re: Chat/Tell-free period

Just when I was about to start logging in again. *sigh*
by Baylee
Tue May 06, 2014 6:36 pm
Forum: Mercenaries
Topic: Tactics Review
Replies: 1
Views: 3676

Re: Tactics Review

Yes. This looks like something easy to implement, so why not?
by Baylee
Mon May 05, 2014 3:30 pm
Forum: Mercenaries
Topic: Battlecry
Replies: 8
Views: 7529

Re: Battlecry

I don't think you should retract the suggestion. I think something like this would work particularly well for buffing a party. Look at it like this: mercenaries are experienced soldiers that know how the morale of comrades can affect the outcome of a battle, thus they can release shouts of encourage...
by Baylee
Mon May 05, 2014 3:21 pm
Forum: Mercenaries
Topic: Counter-tactics
Replies: 2
Views: 4119

Re: Counter-tactics

I can dig, too. It would require you to know a little about the person you're fighting, as to choose which defense debuff would give you the greatest advantage.
by Baylee
Tue Sep 24, 2013 12:15 am
Forum: Weapons
Topic: Storage of One-handed Chain Weapons
Replies: 4
Views: 4026

Storage of One-handed Chain Weapons

I've been told that the two-handed chain weapons can be stored in a pole-harness, but it does not appear that the one-handed chain weapons have any type of wearable container that they can be put in aside from a general backpack or similar container. I don't know if this was just an oversight or int...
by Baylee
Mon Sep 23, 2013 11:27 pm
Forum: Feature Requests and Suggestions
Topic: Taunt! neaner neaner
Replies: 6
Views: 2680

Re: Taunt! neaner neaner

I like the idea, but I don't think it should be guild specific (other than what the text says when you taunt, as previously mentioned a templar may not slap somebody on the nose lol).
by Baylee
Tue Aug 27, 2013 3:00 pm
Forum: Feature Requests and Suggestions
Topic: Return an item to its hiding spot.
Replies: 3
Views: 1932

Re: Return an item to its hiding spot.

Why would you worry about them finding it again? They left it behind. Finders, keepers because its gangsta.
by Baylee
Thu Aug 22, 2013 1:12 pm
Forum: Mercenaries
Topic: Ability idea: Counter Attack
Replies: 1
Views: 3071

Ability idea: Counter Attack

I've been playing a merc basically since I started playing CLOK. I definitely like all the command abilities they can get to make them more offensively capable (feint, hamstring, charge, coup), but it seems they are lacking in passive abilities. First off, I was thinking it would be cool if mercs ha...
by Baylee
Thu Aug 22, 2013 12:18 pm
Forum: Feature Requests and Suggestions
Topic: Profession Ideas: Brewing and Glassworking
Replies: 9
Views: 4012

Re: Profession Ideas: Brewing and Glassworking

Thanks for the input, people. I still don't know everything about CLOK, so if I mention things that you've already seen in-game I apologize. Actually though, glass blowing was what I originally had in mind when I started to think about this. As for having to build stills, I completely agree. I like ...
by Baylee
Wed Aug 21, 2013 8:51 pm
Forum: Feature Requests and Suggestions
Topic: Profession Ideas: Brewing and Glassworking
Replies: 9
Views: 4012

Profession Ideas: Brewing and Glassworking

I've got some ideas about some new professions/skills that would be cool if implemented. First of all, I would like to see brewing as a skill/profession. Players could have access to stills and such tools for brewing beers/ales, wines and liquors. Different ingredients (including, but not limited to...

Go to advanced search