Search found 517 matches
- Tue Nov 20, 2012 5:44 pm
- Forum: Mining
- Topic: Regional mineral/metal deposits
- Replies: 7
- Views: 5661
- Tue Nov 20, 2012 1:48 pm
- Forum: Utasa
- Topic: Additional Stealth Abilities
- Replies: 22
- Views: 10740
I think Shadow Step would be in theme for the Utasa, it would just need to be reworked to be based around Wavebending. The ability allows the Claw of Shar to use illusions to make it easier to change positions in combat from avoid to engaged and vice versa. I believe when you use it to engage a targ...
- Tue Nov 20, 2012 1:45 pm
- Forum: Mining
- Topic: Regional mineral/metal deposits
- Replies: 7
- Views: 5661
- Mon Nov 19, 2012 7:34 pm
- Forum: Rook Parlour
- Topic: Shadow Familiar appearance
- Replies: 2
- Views: 2427
- Mon Nov 19, 2012 11:14 am
- Forum: Mistral Lake
- Topic: New things!
- Replies: 12
- Views: 6971
- Fri Nov 16, 2012 6:35 pm
- Forum: General Magic Discussion
- Topic: Cryomancy
- Replies: 42
- Views: 21551
You hurl a transluscent blue orb at a red fox. A transluscent blue orb surges toward a red fox. (R:101 vs D:250) 10 cold damage to the right hind leg! It's a blue orb, not actual ice. But the idea is hadesfire, is that instead of being an orb based projectile it could be a direct snap of cold at a ...
- Fri Nov 16, 2012 6:27 pm
- Forum: General Magic Discussion
- Topic: Cryomancy
- Replies: 42
- Views: 21551
[quote=hadesfire]How do you throw heat dispersion? I always thought it was a complicated form of cold, able to push heat away from it's radius of effect. If i'm wrong, then the character should have to form it at the location of attack.[/quote] The raw cast of Wavebending is similar to this. It's no...
- Fri Nov 16, 2012 5:40 pm
- Forum: General Discussion
- Topic: Fashion consulting
- Replies: 3
- Views: 2599
- Fri Nov 16, 2012 3:04 pm
- Forum: General Magic Discussion
- Topic: Cryomancy
- Replies: 42
- Views: 21551
[quote=Isiaa]Would the intense cold produced by cryomancy not freeze blood and other bodily fluids within the body and cause frostbite? Plus touching cold stuff suddenly is somewhat painful. Not damagingly so but it would be perceived as physical damage on a low level no?[/quote] It would depend, I ...
- Fri Nov 16, 2012 12:42 pm
- Forum: General Magic Discussion
- Topic: Cryomancy
- Replies: 42
- Views: 21551
Cryomancy
I had a general idea for a change to cryomancy. Given that it's cold damage, how much of a stretch would it be for it to do pure energy/cold damage instead of physical damage like it does now? It could still cause more physical damage to a person when added to sorcery, but a raw cryomancy cast could...
- Thu Nov 15, 2012 12:24 pm
- Forum: Feature Requests and Suggestions
- Topic: Crafting ideas
- Replies: 1
- Views: 1154
- Wed Nov 14, 2012 7:54 pm
- Forum: General Announcements
- Topic: Group Hunting and Challenge
- Replies: 74
- Views: 17079
No. The first few posts you made were perfectly fine, I think. But Landion has explained more than once the reasoning behind the decisions towards the loot system, and you're outright ignoring those arguments and saying it doesn't make sense regardless of what he says. That's the point in which it b...
- Wed Nov 14, 2012 7:35 pm
- Forum: General Announcements
- Topic: Group Hunting and Challenge
- Replies: 74
- Views: 17079
- Wed Nov 14, 2012 7:22 pm
- Forum: General Announcements
- Topic: Group Hunting and Challenge
- Replies: 74
- Views: 17079
You're being given less loot to encourage you to move on. Landion's stated the change applies to both riln and unique loot now. I'm not really sure how this is confusing. Less loot and less skill gains are encouragement to seek out mobs of your own challenge. You're acting very similar to Lemuel at ...
- Wed Nov 14, 2012 4:20 pm
- Forum: General Announcements
- Topic: Group Hunting and Challenge
- Replies: 74
- Views: 17079
- Tue Nov 13, 2012 7:29 pm
- Forum: General Announcements
- Topic: Group Hunting and Challenge
- Replies: 74
- Views: 17079
For starters, it's not fair to newer characters if you outfarm them. Similarly, if you're farming mobs in an area, more mobs will spawn. That could potentially lead to the lower skilled people getting killed from being swarmed from mobs. If you want to make a lot of riln, the various trade skills ar...
- Tue Nov 13, 2012 6:43 pm
- Forum: Mistral Lake
- Topic: New things!
- Replies: 12
- Views: 6971
- Tue Nov 13, 2012 2:02 pm
- Forum: Rook Parlour
- Topic: Skills Missing From Guildmasters
- Replies: 0
- Views: 1296
Skills Missing From Guildmasters
So, I've visited a few different Rook locations and I've noticed that there's some skills missing from all three I visited, as well as one missing from Sethious specifically. It'd be nice if you could train herbalism at any Rook trainer, since they are supposed to know a bit about herbs. First aid w...
- Sat Nov 10, 2012 7:54 pm
- Forum: Stonecrafting
- Topic: Carving, engraving, sculpting
- Replies: 5
- Views: 5132
- Sat Nov 10, 2012 5:55 pm
- Forum: Druidry
- Topic: Totems - Druidry
- Replies: 31
- Views: 14449
- Sat Nov 10, 2012 4:06 pm
- Forum: Druidry
- Topic: Totems - Druidry
- Replies: 31
- Views: 14449
Could you please try to stick to constructive criticism or suggestions instead of making sarcastic remarks? I appreciate input, as I'm sure everyone does, but if you just don't like the idea and have nothing constructive or helpful to add, I'd just as soon the thread be locked so that it doesn't tur...
- Sat Nov 10, 2012 2:19 pm
- Forum: General Hunting and Combat
- Topic: Weaker wilderness animals
- Replies: 18
- Views: 7939
- Sat Nov 10, 2012 12:57 pm
- Forum: Druidry
- Topic: Totems - Druidry
- Replies: 31
- Views: 14449
Tse Gaiyan is more about balance and using nature in moderation, instead of being purely against the cutting down of trees at all. The Gaea isn't, from what I gather, a peace loving hippy thing. But rather Nature itself. If a tall tree is cut down, it makes room for the smaller trees to grow, or pla...
- Sat Nov 10, 2012 12:07 pm
- Forum: Druidry
- Topic: Totems - Druidry
- Replies: 31
- Views: 14449
Well, I was thinking they wouldn't be able to be picked up at all, and instead if you want to move them, you have to literally drag them. In which case, it might be better to carve it out of a full tree instead of just a log. Perhaps when the final touches are put in (that turns it into a Totem, the...
- Sat Nov 10, 2012 11:42 am
- Forum: Druidry
- Topic: Totems - Druidry
- Replies: 31
- Views: 14449
Thank you for the constructive feedback Alexander, it's very much appreciated. To be honest, I wasn't totally happy with the way the Watcher's Sigil worked. It was just one of the few ideas I had for uses of the Totems. I like the idea of a Companionship one as well. I had a general idea of using th...