Search found 282 matches
- Fri Jul 09, 2021 5:35 pm
- Forum: General Discussion
- Topic: Some questions on items currently for auction
- Replies: 1
- Views: 1201
Some questions on items currently for auction
We have never to the best of my knowledge had a camel in-game in CLOK. I am wondering if we are bidding on the equivalent of a riding horse, of a warhorse, or on something else altogether. Could we hitch the camel to a wagon and have him pull it? Could we put saddlebags on him, saddle, or anything e...
- Sat Jul 03, 2021 6:34 pm
- Forum: Bug Reports
- Topic: Lance bug or description incongruity
- Replies: 1
- Views: 1768
Lance bug or description incongruity
I have several crafted lances. When I examine any of them, part of the readout on each is: It is a huge item, mainly made of steel. It is a type of lance, capable of doing pierce damage. It could be wielded in mounted combat, but not on foot, its effectiveness dependent on your Polearms skill. It co...
- Tue Jun 15, 2021 4:06 pm
- Forum: Feature Requests and Suggestions
- Topic: Festival items with excessive weights, typos, etc
- Replies: 5
- Views: 1695
Re: Festival items with excessive weights, typos, etc
Thank you , Loona! Now my character can wear and enjoy his new cloak and jacket without them weighing 8 pounds together. Muchly appreciated.
- Mon Jun 14, 2021 12:54 pm
- Forum: Feature Requests and Suggestions
- Topic: Festival items with excessive weights, typos, etc
- Replies: 5
- Views: 1695
Festival items with excessive weights, typos, etc
Browsing through all the many wonderful items available over at the Grum Fest, I noticed some distractors on some of the items. First of all, in a couple of shops, there are cloaks, coats, jackets, etc that weigh in at a whopping 4 pounds. I am pretty sure that no where else in CLOK towns do cloaks ...
- Fri Jun 11, 2021 2:23 pm
- Forum: Feature Requests and Suggestions
- Topic: The entire festival grounds as a gathering spot
- Replies: 3
- Views: 1287
- Wed Jun 09, 2021 4:11 pm
- Forum: Feature Requests and Suggestions
- Topic: Additional Weapon Specialization Abilities, with examples
- Replies: 14
- Views: 3764
Re: Additional Weapon Specialization Abilities, with examples
Chain specialization: inertia control. A chance for the chain weapon to try to roll for another hit if dodged. The second attack will have significantly lowered hit and damaged rolls however. Truth be told, when a chain wraps around someone's weapon or shield, and still strikes the defender, it sho...
- Wed Jun 09, 2021 11:35 am
- Forum: Feature Requests and Suggestions
- Topic: Armor forging: brigandine head protection
- Replies: 2
- Views: 1164
Re: Armor forging: brigandine head protection
I asked about this not long after the changes that introduced schematics. It was explained to me that it was on purpose. While there are real life examples of a brigandine style head piece, they were quite rare and often problematic. That last bit was my own research. I don't have links as that was...
- Wed Jun 09, 2021 8:54 am
- Forum: General Discussion
- Topic: Clarification of Rules of Auction
- Replies: 1
- Views: 1186
Clarification of Rules of Auction
It's been a while since we had an auction in CLOK. I do recall from years back, that the system employed was the one known as "Second-Price Sealed-Bid Auction", an official description of which could be viewed here: https://www.econport.org/econport/request?page=man_auctions_secondpricesea...
- Wed Jun 09, 2021 8:30 am
- Forum: Feature Requests and Suggestions
- Topic: About email addresses linked to accounts
- Replies: 1
- Views: 774
Re: About email addresses linked to accounts
The other thing, is I imported a legacy character into my account, and whenever I log in that character, I get the message, "You do not have an e-mail address associated with this character..." or somesuch. Shouldn't be getting that message any more as the account system should supercede it.
- Wed Jun 09, 2021 8:21 am
- Forum: Feature Requests and Suggestions
- Topic: The entire festival grounds as a gathering spot
- Replies: 3
- Views: 1287
The entire festival grounds as a gathering spot
It's been long awaited. There are sights and sounds more or less "out of this world" . Smells of food treats you don't get every day. People are happy as they stroll in wonder the various shops with their families or their dates. For these very obvious reasons, I feel justified in requesti...
- Thu Jun 03, 2021 6:12 am
- Forum: Feature Requests and Suggestions
- Topic: new Gray channel changes alternate plan
- Replies: 1
- Views: 922
Re: new Gray channel changes alternate plan
The other thing is, either gray channel change will result in a hardship to new, poor characters, all the while being but a minor inconvenience to excessively wealthy older characters. In many cases, this change will be a punishment to newbies who need to ask ic for directions, etc. If the goal is t...
- Thu Jun 03, 2021 5:47 am
- Forum: Feature Requests and Suggestions
- Topic: new Gray channel changes alternate plan
- Replies: 1
- Views: 922
new Gray channel changes alternate plan
As the new changes are bringing in a logistical headache, to spare players the annoyance of having to regularly detach tuning crystals (of all the other colors they bought) and reattach them to the replacement esp artiface, and especially if you want to keep a particular esp artifact, how about we a...
- Tue Jun 01, 2021 6:33 pm
- Forum: Feature Requests and Suggestions
- Topic: Additional Weapon Specialization Abilities, with examples
- Replies: 14
- Views: 3764
Re: Additional Weapon Specialization Abilities, with examples
I didn't mean cleaving with the staff. I meant, if you landed a cleave on me and i parried it with my staff, my staff would be damaged or split by your cleave. Also the double damage I referred to was not to the person's wounds, as charging does, but to his armor (vambraces) and/or shield. And maybe...
- Tue Jun 01, 2021 5:26 pm
- Forum: Wyrvardn
- Topic: Shields that act as containers for hurled javelins/spears?
- Replies: 1
- Views: 1572
Re: Shields that act as containers for hurled javelins/spears?
In general, the one item in each hand max that CLOK has (that most other muds don't) has gone too far when it comes to shields. A person should be able to hold an item in their shield hand while not in combat...hold on to, not necessarily use effectively. Although for an item like a torch, simply be...
- Tue Jun 01, 2021 4:57 pm
- Forum: Feature Requests and Suggestions
- Topic: Additional Weapon Specialization Abilities, with examples
- Replies: 14
- Views: 3764
Re: Additional Weapon Specialization Abilities, with examples
While I generally agree that no more benefits should be added for swords, if you look at those current abilities, they benefit only light swords. The balance I feel is tipped to far away from those sluggish two handed swords. To correct this, I propose that the above-mentioned Cleave ability apply w...
- Wed May 19, 2021 5:50 am
- Forum: Feature Requests and Suggestions
- Topic: another report command needed: crimereport
- Replies: 0
- Views: 978
another report command needed: crimereport
There are times when a player character sees another PC breaking the law or otherwise behaving inappropriately in a town. A few such actions are coded to be caught by NPC's, but others are not. I am requestion the addition of a new command, crimereport or reportcrime, that will address this. Example...
- Sun May 16, 2021 11:10 am
- Forum: Mummers
- Topic: Gathering Spot in Mummer's Camp
- Replies: 0
- Views: 2138
Gathering Spot in Mummer's Camp
You know, in the centre of the Mummer's Camp you have storytelling, musicians, players performing plays, similar entertainment like juggling, I think, etc. This as much as anything else in game is going to boost your spirits. Let's make that place a Gathering Spot as well, please and thank you.
- Sun May 16, 2021 10:35 am
- Forum: Feature Requests and Suggestions
- Topic: Armor forging: brigandine head protection
- Replies: 2
- Views: 1164
Armor forging: brigandine head protection
There is no armor pattern for brigandine to protect the head. Would you be able to add in the schematic for the brigandine cap, please, In line with other schematics, I suppose it would use one soft leather helm plus a 6-pound metal bar.
- Sun Mar 14, 2021 5:59 pm
- Forum: General Discussion
- Topic: Question for a GM: Armor Protection ranks
- Replies: 2
- Views: 1869
Re: Question for a GM: Armor Protection ranks
Thank you for that reply, Noctere, that takes the guessing out of it.
If anyone wants to copy and past in game for quick reference:
note add Armor protection levels, ranked: Nigh Impervious, Extreme, Excellent, Great, Good, Decent, Fair, Poor, Bad, Terrible.
If anyone wants to copy and past in game for quick reference:
note add Armor protection levels, ranked: Nigh Impervious, Extreme, Excellent, Great, Good, Decent, Fair, Poor, Bad, Terrible.
- Wed Mar 10, 2021 5:15 pm
- Forum: General Discussion
- Topic: Question for a GM: Armor Protection ranks
- Replies: 2
- Views: 1869
Question for a GM: Armor Protection ranks
I am hoping Jirato or Noctere will read and respond to this. There are some mysteries in the wording of armor protection that needs a little clarification. I was hoping we could get a list in ascending order of the various levels of armor protection, please, that way, we won't have to guess if this ...
- Sun Feb 28, 2021 2:18 pm
- Forum: General Discussion
- Topic: Hiatus
- Replies: 12
- Views: 6855
Re: Hiatus
Sorry to hear about the sudden loss of your canine pal. Prayers for you to get a new one before long. Take care, friend.
- Sun Feb 14, 2021 9:59 am
- Forum: General Discussion
- Topic: Helpful tips, commands, etc. that aren't always easy to find
- Replies: 8
- Views: 8887
Re: Helpful tips, commands, etc. that aren't always easy to find
Gotta agree, kudos to Lemuel for making and maintaining this. It's helped a lot of people, and I like looking over the updates to see what new nuggets of info are in there. Thank you, Rias and Bryce, and if you or anyone else notices an error or obsolete information in the helpfile, please let me k...
- Sat Feb 13, 2021 7:32 am
- Forum: Feature Requests and Suggestions
- Topic: More ESP colors needed + website of suggestions
- Replies: 0
- Views: 750
More ESP colors needed + website of suggestions
Hello, Wanted to request the obvious, that more options for ESP colors be brought in. Step one might be going to all the shops that sell leather dye base and adding in all those tints. I found a web site with a number of interesting color names. A couple of colors on this site might not be CLOK-frie...
- Fri Feb 12, 2021 11:06 pm
- Forum: Feature Requests and Suggestions
- Topic: Needed: One more ESP Rescue Tinge
- Replies: 6
- Views: 2206
Re: Needed: One more ESP Rescue Tinge
That's kinda what this one is for: elif line_parts[2].title() == 'Failed': addmsg = " The sense of awareness pulses with the feeling of failing to find what you were searching for." youmsg = " You pulse the intent that you have failed to find what you were looking for." Nobody u...
- Sun Jan 31, 2021 9:17 pm
- Forum: General Socialization
- Topic: The Master-Thief - Grimm's Fairy Tales
- Replies: 0
- Views: 1991
The Master-Thief - Grimm's Fairy Tales
The Master-Thief Fairy tale by The Brothers Grimm One day an old man and his wife were sitting in front of a miserable house resting a while from their work. Suddenly a splendid carriage with four black horses came driving up, and a richly- dressed man descended from it. The peasant stood up, went t...