Search found 3409 matches

by Rias
Tue May 21, 2024 2:08 pm
Forum: General world discussion
Topic: RP and Backstory Guidelines
Replies: 18
Views: 229

Re: RP and Backstory Guidelines

A lot of English is words evolved or appropriated from other languages! The words you referenced are words in common everyday use in the English language, so they're good. Use your best judgement to understand the intent of the request, and we'll poke anyone who might be stretching it a bit too far ...
by Rias
Tue May 21, 2024 1:38 pm
Forum: General world discussion
Topic: RP and Backstory Guidelines
Replies: 18
Views: 229

Re: RP and Backstory Guidelines

Q: What about language? I know for example that the Viali language isn't Italian. However, on Cogg, I wanted a word that Alia would use in specific situations with characters she was particularly close to from her own language. Instead of just making up a random word, I found an Italian one that fi...
by Rias
Tue May 21, 2024 12:27 pm
Forum: General world discussion
Topic: RP and Backstory Guidelines
Replies: 18
Views: 229

Re: RP and Backstory Guidelines

Q: Please correct me if what I am saying is wrong, but one thing I believe can be viable in regards to character backstory and setting it up in actual gameplay is writing up your backstory with the backstory command before properly delving into details ingame. this way, details from your past as a c...
by Rias
Tue May 21, 2024 8:39 am
Forum: General world discussion
Topic: RP and Backstory Guidelines
Replies: 18
Views: 229

RP and Backstory Guidelines

This post is going to come off as somewhat negative (a lot of "please don't do this") and I apologize for that. I want to address some issues that were becoming prevalent at various points in the past that I'd like to prevent from taking root now that we're in kind of an ideal refresh stat...
by Rias
Sun May 19, 2024 4:02 pm
Forum: Feature Requests and Suggestions
Topic: Shadgard's Hat Store
Replies: 1
Views: 51

Re: Shadgard's Hat Store

I think Shadgard needs a hat store for sure, but it might be a bit different from the one that existed before. That one seemed a bit too fancy and posh for a Shadgardian shop.
by Rias
Sun May 19, 2024 3:53 pm
Forum: Feature Requests and Suggestions
Topic: Loincloths and chest-wraps
Replies: 2
Views: 70

Re: Loincloths and chest-wraps

Loincloth and chest-wrap added to the clothing shops in Shadgard and Corvus. Underpants remain a Shadgard special for now, just because I think it's funny that they have a history of being such!
by Rias
Sun May 19, 2024 3:25 pm
Forum: General Discussion
Topic: Lighting update that's caused a few goofs
Replies: 0
Views: 35

Lighting update that's caused a few goofs

I recently removed a feature that was used to allow rooms to have their lighting affected by the lighting of adjacent rooms, or rooms through "out" exits and various windows or portals. It took up a fair amount of processing power for very little gain when the desired result lighting could...
by Rias
Sun May 19, 2024 3:19 pm
Forum: Elemancy
Topic: Elemancy Questions
Replies: 3
Views: 67

Re: Elemancy Questions

P.S. I also need to go over the rooms in the University and switch a few things up, like the heat-emitting diagrams to be replaced by pyrospheres, and luminous crystal light sources being replaced with mage candles.
by Rias
Sun May 19, 2024 3:15 pm
Forum: Elemancy
Topic: Elemancy Questions
Replies: 3
Views: 67

Re: Elemancy Questions

Are there going to be any kinds of lore changes to elemancy and how it works, as far as students at the University would understand it? Maybe some minor quibbling details, but nothing major. The idea of the "patterns" that has been used to describe what Elemancers user are essentially mem...
by Rias
Sun May 19, 2024 3:05 pm
Forum: General Discussion
Topic: New Character?
Replies: 6
Views: 163

Re: New Character?

Okay, character creation should be working, but it gives some warnings about the game not being fully playable and that there me be some vestigial systems that have yet to be removed or other oddities. Knowing those things, feel free to hop in and play around! also wonder if we're getting race names...
by Rias
Sun May 19, 2024 12:33 pm
Forum: General Discussion
Topic: Answers to some Clok revival FAQs
Replies: 8
Views: 214

Re: Answers to some Clok revival FAQs

Answers to some more questions I'm seeing! Q: Will chat always be available in-game while logged into a character? A: It's on while we get things set up, but once everything's a bit more settled chat will only be available when logged out or on third-party bridged platforms like Discord. You can hav...
by Rias
Fri May 17, 2024 8:44 pm
Forum: The Elemancers
Topic: Mage Candle returns!
Replies: 0
Views: 36

Mage Candle returns!

Apprentice Pyromancers can cast the Mage Candle spell once again! While channeling pyromancy, type CAST MAGE_CANDLE (note the underscore). The candle's base duration is 15 minutes, and each skill rank of Pyromancy grants an additional 5 seconds. The Mage Candle can be dismissed with the DISMISS comm...
by Rias
Fri May 17, 2024 6:23 pm
Forum: General Discussion
Topic: Answers to some Clok revival FAQs
Replies: 8
Views: 214

Re: Answers to some Clok revival FAQs

Thanks, Zeldryn! The chat was a lot of fun. Sorry for getting a little sassy at times. I like to tease people I'm comfortable with, and in group settings like this sometimes I can end up teasing someone I'm not as familiar with and then I worry I've just made them uncomfortable. One thing I intended...
by Rias
Thu May 16, 2024 10:44 am
Forum: General Discussion
Topic: On bans and negative faction standings
Replies: 0
Views: 78

On bans and negative faction standings

There have been a few requests to have character/account bans or negative faction standings reconsidered now that the game is being restored, so I figured I'd make a public statement on the subject. Regarding bans: I may look over them at some point just so I've got as much information as possible o...
by Rias
Thu May 16, 2024 8:52 am
Forum: Corvus Outpost
Topic: Corvite Twilight Eye
Replies: 1
Views: 55

Re: Corvette Twilight Eye

Per the changelog: The Corvus Outpost now has a Twilight Eye office offering aura services and item registration, south of the bank within the Citadel.
by Rias
Thu May 16, 2024 6:51 am
Forum: General Discussion
Topic: Question on Bugged Equipment
Replies: 1
Views: 50

Re: Question on Bugged Equipment

Yes, please! Once per type of item, not per individual item. So if you had 2 crossbows, you wouldn't need to send a separate report upon trying each one. Just one report that crossbows in general don't seem to be functional.
by Rias
Tue May 14, 2024 5:57 pm
Forum: General Discussion
Topic: A few little things going with the mud
Replies: 1
Views: 77

Re: A few little things going with the mud

I may have to rework the entire soundpack You should be able to use most of what you've already worked on with the COGG pack, I think, since we're running on the updated code and not the old legacy CLOK code. how is tailoring done when the old system doesn't have animal husbandry and wool or rimeve...
by Rias
Tue May 14, 2024 7:53 am
Forum: General Announcements
Topic: CLOK Server Shut Down
Replies: 1
Views: 6051

Re: CLOK Server Shut Down (It's back!)

Hey look, is that a Monk casting Soul Beacon on CLOK? Or a Rook casting Soul Retrieval? Either way: CLOK is being restored, running on an updated codebase! It's still a work in progress, but it's moving right along and people can log in with their CLOK accounts and characters. Some stuff will be a l...
by Rias
Mon May 13, 2024 7:14 am
Forum: Rook Parlour
Topic: Return of Rook spells?
Replies: 1
Views: 53

Re: Return of Rook spells?

I can't think of any off the top of my head that shouldn't return! I'm working on Elemancer spells first, since Rooks have some spells that are a bit more involved code-wise.
by Rias
Mon Apr 26, 2021 11:30 am
Forum: General Socialization
Topic: Qent's Quest
Replies: 3
Views: 1461

Qent's Quest

I took a little time over the past couple days to play around with some graphical game design for once. I would like to present my first work: Qent's Quest: Savior of Kerth. It's a parody game whose setting should feel familiar to CLOK players. While the game is inspired by various true events, I sh...
by Rias
Thu Aug 27, 2020 9:43 am
Forum: Dwaedn Wyr
Topic: New pounce ability
Replies: 6
Views: 3681

Re: New pounce ability

Some players like their am smash goods. That's totally fine. But no guild has ever been one-size-fits-all. Right! It certainly works, I just wanted to clarify that not all Dwaedn Wyr are that way. Now I'm super tempted to log in as my Dwaedn I never got around to playing, just to try out this new a...
by Rias
Thu Aug 27, 2020 8:12 am
Forum: Dwaedn Wyr
Topic: New pounce ability
Replies: 6
Views: 3681

Re: New pounce ability

Not trying to be rude, but I believe CLOK and the Dwaedn class were not at all improved by this change. It can be rough when your idea of something is shaken up, for sure. Hopefully I can help assuage some of your concerns. As the creator of the Dwaedn Wyr, I'm actually excited for this addition! I...
by Rias
Mon Aug 17, 2020 9:30 pm
Forum: The Elemancers
Topic: Mage Candle and Fire Sphere
Replies: 1
Views: 1906

Re: Mage Candle and Fire Sphere

Is there a lore reason for the difference between these two? Or is it an oversight or low priority change? I was asked ICly why, and I'm not sure how to answer. One is a tiny little candle flame that provides a slight amount of light, the other is a big bright ball of fire that provides a large amo...
by Rias
Mon Aug 17, 2020 8:55 pm
Forum: Shadgard
Topic: Shadgard Orphanage: Nasty or Nice?
Replies: 0
Views: 1508

Shadgard Orphanage: Nasty or Nice?

I was made aware of some speculation a little while back about nasty nuns treating children badly in the Shadgard Orphanage, so I wrote up a little blurb to clarify things and got Jirato's approval to post it. ========== The Shadgard Orphanage is a modest facility on the south end of Shadgard where ...
by Rias
Mon Aug 17, 2020 8:33 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Cache of questions
Replies: 37
Views: 25721

Re: Cache of questions

1. The mummer abilities, is it implied that anyone can learn it... no genetic quirks like elemancy or something? Lorewise, it's something that people just have varying levels of natural affinity for, like many other skills or talents. PCs who join up are assumed to have a good knack for it, though ...

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