Per the changelog: The Wyrvardn guild area in Shadgard is now open! It can be found up a path near the west shelf bunkhouse.
Hooray! I really like this little spot. I've been wanting to add something like it to Shagard for a really long time, and the Wyrvardn looking for a local spot to set up ...
Search found 3672 matches
- Tue Apr 08, 2025 7:46 pm
- Forum: Wyrvardn
- Topic: Shadgard guild area now open!
- Replies: 3
- Views: 115
- Tue Apr 08, 2025 7:54 am
- Forum: Feature Requests and Suggestions
- Topic: The second stage of hunting should message others in the room
- Replies: 3
- Views: 189
Re: The second stage of hunting should message others in the room
Didn't feel changelog-worthy, but moving from generalized hunting to specific animal hunting phase no longer sends the "You stop hunting/<Person> stops hunting" message. Anyone else in the location who is aware of the hunter's hiding spot will instead see (for example): Muldoon appears to find some ...
- Tue Apr 08, 2025 7:26 am
- Forum: Feature Requests and Suggestions
- Topic: "signal all"
- Replies: 2
- Views: 179
Re: "signal all"
Per the changelog: The SIGNAL ALL command can now be used to reveal one's hiding spot to everyone else in the same location.
- Thu Apr 03, 2025 9:31 am
- Forum: The Church of Light
- Topic: Church Supply Requests
- Replies: 9
- Views: 5954
Re: Church Supply Requests
Aha, I figured I'd forget something, but glad you picked up on the intent there! Woven rope belt added.Ela wrote: Thu Apr 03, 2025 8:55 am a rope belt or something similar should allow Church players to move away from leather "default"
- Wed Apr 02, 2025 5:50 pm
- Forum: The Church of Light
- Topic: Church Supply Requests
- Replies: 9
- Views: 5954
Re: Church Supply Requests
I've added a haft-ring to the armory and a few more basic items to the supply store. No-go on the pendants, it's intentional that there aren't any shops selling them off-the-shelf so you'll have to be resourceful in acquiring replacements when you need them. I don't want to add additional types of ...
- Tue Apr 01, 2025 1:55 pm
- Forum: General Socialization
- Topic: Taking a pass on April Fool's 2025
- Replies: 0
- Views: 342
Taking a pass on April Fool's 2025
I had a few ideas I thought would be fun for April Fool's, mostly snow/winter themed, but I thought it might be better to just take a break from April Fool's this year since reality is already providing more than enough absurdity, and CLOK is supposed to be an escape from reality.
(That said, for ...
(That said, for ...
- Mon Mar 31, 2025 11:02 am
- Forum: Feature Requests and Suggestions
- Topic: Account Channels Option
- Replies: 2
- Views: 405
Re: Account Channels Option
Per the changelog: Chat channel preferences are now account-wide rather than character-specific, and will apply at the account screen as well as when logged in as a character. The CHANNELS command can now be used from the account screen.
There wasn't any way to determine which character under an ...
There wasn't any way to determine which character under an ...
- Mon Mar 31, 2025 10:59 am
- Forum: Utasa
- Topic: Remaining light globes expired
- Replies: 2
- Views: 548
Re: Remaining light globes expired
I like this line of thinking. I'll see what we can come up with!Southpaw wrote: Mon Mar 31, 2025 10:48 am Maybe they only sell you one now and you have to come back to get it refilled with Merritt points?
- Mon Mar 31, 2025 9:51 am
- Forum: Utasa
- Topic: Remaining light globes expired
- Replies: 2
- Views: 548
Remaining light globes expired
It looks like some slight differences in some of the old Utasa light globes caused them to not be removed by old item removal scripts, but that has been rectified now. All the old Utasa alchemical items from CLOK1 should be considered expired at this point (and deleted). If any still somehow persist ...
- Sun Mar 30, 2025 9:23 am
- Forum: Druidry
- Topic: Commune Questions
- Replies: 4
- Views: 4135
Re: Commune Questions
Commune shouldn't require any special ability, just a minimum of 1 Druidry skill. As for the guild area, there are a number of them still waiting to be restored, so please have patience in that regard!
- Fri Mar 28, 2025 8:45 pm
- Forum: Druidry
- Topic: Commune Questions
- Replies: 4
- Views: 4135
Re: Commune Questions
Is it possible to request an avatar yet? It is now! Per today's changelog: Druids who do not already have a druidic avatar set may now use the CUSTOM REQUEST command to request one.
In the past, you had expressed a desire for Dwaedn Wyr to have some way to access Commune - is that still ...
- Fri Mar 28, 2025 4:22 pm
- Forum: General Discussion
- Topic: General Clarifications
- Replies: 3
- Views: 1778
Re: General Clarifications
No, armor stealth penalties haven't been restored yet, but yes, that will be a thing again.
- Fri Mar 28, 2025 3:28 pm
- Forum: General Discussion
- Topic: General Clarifications
- Replies: 3
- Views: 1778
Re: General Clarifications
Regarding the rudis and dussack as practice bladed weapons: It was a little odd to see these terms used specifically as wooden practice weapons when they could potentially refer to battle-ready weapons as well. They're also just generally kind of weird words that a lot of people don't know and would ...
- Fri Mar 28, 2025 2:42 pm
- Forum: General Announcements
- Topic: Have a LOOK at the flora growing around you
- Replies: 2
- Views: 778
Have a LOOK at the flora growing around you
Per the changelog: After using the SURVEY command in a room, the LOOK command can now be used to target a room's flora growth and potentially show a brief description of the targeted flora. (This targeting priority is last after all other attempted matches.)
This was a sort of tangent I ended up on ...
This was a sort of tangent I ended up on ...
- Thu Mar 27, 2025 1:01 pm
- Forum: General Announcements
- Topic: Rented rooms update!
- Replies: 19
- Views: 4044
Re: Rented rooms update!
Nope, it's not possible to stalk someone into a rented room or home.
- Thu Mar 27, 2025 11:32 am
- Forum: General Hunting and Combat
- Topic: Request: Wielding sticks as swords
- Replies: 6
- Views: 1813
Re: Request: Wielding sticks as swords
The implementation is pretty hacky at the moment, but what I plan to do is have it wield the "stick" weapon as a wooden version of a different type of weapon. If you're wielding a quarterstaff as a greatsword, then you're ... holding and swinging it like a greatsword, not like a staff, so it won't ...
- Tue Mar 25, 2025 4:57 pm
- Forum: General Professions
- Topic: SELFREPAIR command
- Replies: 0
- Views: 568
SELFREPAIR command
Per the changelog: The SELFREPAIR command can now be used in NPC repair rooms to specify that the character wishes to repair an item on their own rather than give it to the NPC to be repaired for them.
I was getting annoyed testing some repair-related things out in the GM smithy that's both a ...
I was getting annoyed testing some repair-related things out in the GM smithy that's both a ...
- Tue Mar 25, 2025 12:54 pm
- Forum: Bug Reports
- Topic: Lockbox Loot Observations
- Replies: 4
- Views: 2280
Re: Lockbox Loot Observations
Per today's changelog: Fixed a bug that was causing some loot luck situations (affecting lockbox treasure etc) to be far higher than intended.
Honestly the loot system is pretty finicky and a little arcane, so expect further tweaks. At the very least, there *shouldn't* be consistently extremely ...
Honestly the loot system is pretty finicky and a little arcane, so expect further tweaks. At the very least, there *shouldn't* be consistently extremely ...
- Tue Mar 25, 2025 8:43 am
- Forum: General Hunting and Combat
- Topic: Request: Wielding sticks as swords
- Replies: 6
- Views: 1813
Re: Request: Wielding sticks as swords
Per today's changelog: The GRIP command can now be used to set the "stickswords" grip option between "auto" or "sword". When set to "sword", applicable stick-like weapons will be wielded using the wielder's Swords skill rather than its default weapon skill association.
- Tue Mar 25, 2025 8:42 am
- Forum: Bug Reports
- Topic: Magic shields and 2-handed weapons
- Replies: 10
- Views: 1143
Re: Magic shields and 2-handed weapons
Per today's changelogs:
- Conjured shields can no longer be utilized when wielding a two-handed weapon or a hand-and-a-half weapon with both hands.
- The GRIP command can now be used to set the "hands" grip option between "auto" or "single". The "auto" option is the current default behavior for ...
- Conjured shields can no longer be utilized when wielding a two-handed weapon or a hand-and-a-half weapon with both hands.
- The GRIP command can now be used to set the "hands" grip option between "auto" or "single". The "auto" option is the current default behavior for ...
- Mon Mar 24, 2025 8:53 am
- Forum: Bug Reports
- Topic: Magic shields and 2-handed weapons
- Replies: 10
- Views: 1143
Re: Magic shields and 2-handed weapons
Two-handed attacks are usable with an open off-hand. This is normal. What doesn't seem normal is being able to block with a magical shield simultaneously. It seems to me that your off-hand shouldn't be considered "open" if you're in roundtime from a two-handed attack, preventing magical shield use ...
- Thu Mar 13, 2025 12:48 pm
- Forum: Sorcery
- Topic: Shadow cloak reapplication messaging
- Replies: 2
- Views: 1802
Re: Shadow cloak reapplication messaging
P.S. I do think there should be eventual increasingly adverse effects that prevent a shadow cloak from being kept up for too terribly long though, so expect something like that at some point!
- Thu Mar 13, 2025 12:46 pm
- Forum: Sorcery
- Topic: Shadow cloak reapplication messaging
- Replies: 2
- Views: 1802
Re: Shadow cloak reapplication messaging
Per the changelog:
Fixed a bug where re-casting Shadow Cloak when already under the effect would unintentionally reveal the caster's identity as part of the cast messaging.
- Sun Mar 09, 2025 10:56 am
- Forum: Feature Requests and Suggestions
- Topic: You get the feeling you're being watched.
- Replies: 5
- Views: 903
Re: You get the feeling you're being watched.
Or search. If it's frustrating to be made aware that something's up but not be given a special bonus/opportunity associated with it, I could just remove the message. I don't like the idea of penalizing the stalker for what was a successful roll against their target.
- Sun Mar 09, 2025 10:46 am
- Forum: Feature Requests and Suggestions
- Topic: You get the feeling you're being watched.
- Replies: 5
- Views: 903
Re: You get the feeling you're being watched.
If you see this message, it means they succeeded in the roll against you but only by a relatively small percentage. It's technically a skill success on the stalker's part and a failure on the target's part, and the message is just there to tip the target off that something's up, not to give them any ...