Search found 614 matches

by Lun
Mon Jul 29, 2024 4:33 am
Forum: Sorcery
Topic: Let us write on vials (please!)
Replies: 1
Views: 1088

Let us write on vials (please!)

It would be awesome if there was a 20 character label baked into every vial so I don't have to wonder whose blood I am grabbing. Thanks!
by Lun
Sun Jul 28, 2024 4:05 pm
Forum: Character Stories & Histories
Topic: Hanlon's razor moment
Replies: 0
Views: 1354

Hanlon's razor moment

A collection of short stories highlighting some moments of sheer silliness that nobody saw, that will never happen again! Hanlon's razor is an adage or rule of thumb that states:[1] Never attribute to malice that which is adequately explained by stupidity. 1. Panic at the Dusklamp The jet-haired man...
by Lun
Sun Jul 28, 2024 3:14 pm
Forum: General Announcements
Topic: Design Philosophy info
Replies: 5
Views: 1223

Re: Design Philosophy info

I think everything aligns with my expectations for the world of Arad already. That being said, with the design philosophy so stated, should we anticipate to kind of always be one step behind in terms of player power on an individual basis versus the common foe (like with the current ability implemen...
by Lun
Sat Jul 27, 2024 9:52 am
Forum: General Hunting and Combat
Topic: Weight encumbrance now affects rerolls rather than die sides
Replies: 15
Views: 2462

Re: Weight encumbrance now affects rerolls rather than die sides

Yup! Of course I don't want to judge the state of armor while it's still clearly work in progress, but I did run into my odd situation and just wanted to provide feedback or to get some clarity on the specific situation. Rias did say things were still fiddly with numbers after all. It just felt a li...
by Lun
Sat Jul 27, 2024 7:58 am
Forum: General Hunting and Combat
Topic: Weight encumbrance now affects rerolls rather than die sides
Replies: 15
Views: 2462

Re: Weight encumbrance now affects rerolls rather than die sides

Hi! I've been doing a lot of combat training recently and I noticed that full leather armor can penalize dodge with half to 1.5x reroll penalties. Since the new battle system demands that we wear armor or die, it would be nice if the reroll reduction was given a bit more flex so we can at least wear...
by Lun
Sun Jul 21, 2024 1:37 pm
Forum: Rook Parlour
Topic: Sorcerous Aid
Replies: 3
Views: 4194

Re: Sorcerous Aid

Necrobump! I would love to get sorcerous aid back so I can maintain the nethrim I command and run into in the world as a weird sorcerer. Thanks!
by Lun
Mon Jul 01, 2024 2:27 pm
Forum: Crackpot Theories
Topic: Sceptus Corvus lives!!1!
Replies: 3
Views: 1296

Sceptus Corvus lives!!1!

Sceptus Corvus is not dead - nay, he is recovering his power as we speak. Why do you think they never renamed the Corvus Outpost? No, his minions scheme even still, gathering power so when he returns he will ascend once again to claim dominion over the lands. We never saw his body - he isn't dead! T...
by Lun
Mon Mar 08, 2021 7:10 pm
Forum: General Discussion
Topic: Fireboards and spindles
Replies: 3
Views: 2878

Re: Fireboards and spindles

I believe you need a spindle, a fireboard, and tinder in your backpack. Then you use the light verb as you would as if it were a firestones.
by Lun
Mon Feb 15, 2021 7:07 am
Forum: General Discussion
Topic: i cannot connect to my account with /login --login or the connect command
Replies: 2
Views: 1613

Re: i cannot connect to my account with /login --login or the connect command

There's a new account system. You need to create a unique account to associate with you. You can retrieve legacy characters inside your newly created account. An account is NOT your character, you can think of it like a folder with your characters being files inside.
by Lun
Sun Feb 07, 2021 10:26 am
Forum: Feature Requests and Suggestions
Topic: Craftmarks on poultices
Replies: 1
Views: 967

Craftmarks on poultices

We're running into a bit of a small problem in game where people are selling useless poultices as if they were actual poultices. And I have no problems with that, but it would help us develop an economy/branding system if poultices had craftmarks to identify who made them. Would it be possible to en...
by Lun
Tue Feb 02, 2021 7:14 pm
Forum: Rook Parlour
Topic: Animate minion commands suggestion
Replies: 6
Views: 3017

Re: Animate minion commands suggestion

I appreciate the response, Noctere! That is a fascinating behind the scenes tidbit, and I was thinking that it might be too much power to the player for the potential for abuse as well. Still, I figured asking didn't hurt! I do appreciate the recent changes in regards to love a lot, and I know there...
by Lun
Tue Feb 02, 2021 7:10 pm
Forum: The Church of Light
Topic: Joining the Church of Light
Replies: 2
Views: 7029

Re: Joining the Church of Light

I've been hearing about a strong amount of interest from players that I talk to since returning, so I am bumping this stickied post so people are aware of what to do to join the Church of Light or to get on Jirato's radar.
by Lun
Sat Jan 30, 2021 11:55 am
Forum: General Discussion
Topic: For Humor
Replies: 686
Views: 304355

Re: For Humor

Brandt springs from hiding to attack! Brandt attacks a small ornery peccary with his gorgeous riversteel flamberge with a bronze hilt! flamberge (+*****) (M:1728 vs D:412) 136 hack damage - (body) Loud *CRACK* as the spine is hacked in two. A small ornery peccary has been defeated. A glossy black qu...
by Lun
Tue Jan 26, 2021 8:45 am
Forum: Feature Requests and Suggestions
Topic: Treefelling related accidents
Replies: 0
Views: 931

Treefelling related accidents

Hi y'all, I wanted to ask if treefelling accident rates be reviewed. I've got over 1000 logging and all 3 artisanal lumbering abilities, but one in every 5 trees falls down and hits me or an ally in the room. I'm not sure if it's because RNG hates me or not, but it's distressing to say the least. Wi...
by Lun
Mon Jan 25, 2021 5:20 pm
Forum: Feature Requests and Suggestions
Topic: examine age of trees
Replies: 1
Views: 1028

examine age of trees

It would be nice if survey plants or a new command was put together to allow a player to examine a grove of trees for the oldest tree so we could gather some information in advance of felling a tree. At the moment the only way to determine tree size is to fell it, I think.
by Lun
Sun Jan 24, 2021 7:42 pm
Forum: Feature Requests and Suggestions
Topic: hiresword washing
Replies: 0
Views: 822

hiresword washing

I'm not allowed into certain establishments because the artisan's hiresword can't be cleaned. It would be nice if we had a way to clean our expensive hireswords so we can go into eating establishments.
by Lun
Sat Jan 23, 2021 1:26 pm
Forum: Udemi
Topic: Minor Taming feedback and requests
Replies: 0
Views: 2399

Minor Taming feedback and requests

Hi y'all, just wanted to give some feedback on a favorite spell of mine, the druidry spell Minor Taming. There are some limitations built into the spell and I thought that with recent changes to another follower AI that I'd bring up some minor feedback about the spell. 1. Tamed creatures will not fo...
by Lun
Sat Jan 23, 2021 8:45 am
Forum: Feature Requests and Suggestions
Topic: Combat Brief
Replies: 1
Views: 965

Combat Brief

Some time ago in the options shuffle we lost options combat brief, a game-sided way to reduce wordiness of combat. Is there any chance we could get that back?
by Lun
Fri Jan 22, 2021 4:36 pm
Forum: Rook Parlour
Topic: Animate minion commands suggestion
Replies: 6
Views: 3017

Re: Animate minion commands suggestion

If starting any syntax with 'minion' returned information as if you were issuing the command from within the minion. E.G. 'minion glance' would return information about what's in the minions hands, 'minion swap' would swap the minions hands around. It might be too much flexibility but it was a thoug...
by Lun
Fri Jan 22, 2021 4:32 pm
Forum: Rook Parlour
Topic: Animate minion commands suggestion
Replies: 6
Views: 3017

Re: Animate minion commands suggestion

Piggybacking the animate minion commands suggestion thread, If it wouldn't be too much trouble, being able to parse commands through "minion" as if we were doing it from the minion perspective would be nice.
by Lun
Tue Jan 19, 2021 7:41 am
Forum: Rook Parlour
Topic: Appreciation post
Replies: 0
Views: 1456

Appreciation post

I just wanted to appreciate all the work put into Rook Parlour recently. To add more variety and options to Rook Animates the formula used to calculate their skills upon animation has been completely redone. Now Rooks can give a portion of their knowledge to their creation to enhance their skills, m...
by Lun
Sat Jan 16, 2021 10:53 am
Forum: Rook Parlour
Topic: Can we get a lift?
Replies: 0
Views: 1456

Can we get a lift?

It would be nice if we could take a lift to move handcarts up to the second floor of Mistral so we can more directly get to the laboratory. Can we get a lift? I don't mind paying for use.
by Lun
Wed Apr 22, 2020 7:51 am
Forum: Feature Requests and Suggestions
Topic: wear armor rack
Replies: 2
Views: 1779

wear armor rack

It would be a cool functionality of armor racks if we could "wear armor rack" to equip the armor on the rack quickly instead of typing it all at once, like a reverse strip.
by Lun
Sat Apr 18, 2020 7:49 pm
Forum: Snowpine Lodge
Topic: Improvised bandages
Replies: 10
Views: 11034

Re: Improvised bandages

Bumping an old topic where bushcraft: first aid was discussed as a potential ability. I think it'd be really cool, any updates on this?
by Lun
Sat Apr 18, 2020 5:33 pm
Forum: Rook Parlour
Topic: Ice barb suggestion
Replies: 2
Views: 2704

Re: Ice barb suggestion

I'll preface this with "I'm just really glad to have the ability back, at all." after having finally achieved the necessary requirements to get it. I do think that the ability to cast it on a persons worn armor all at once would be nice. I'd also appreciate if we could target others as wel...

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