Search found 94 matches
- Sat Aug 17, 2013 8:24 pm
- Forum: Corvus Outpost
- Topic: Under new management - what do Corvites need?
- Replies: 97
- Views: 52805
Re: Under new management - what do Corvites need?
They're missing polearms too.
- Sat Aug 17, 2013 6:19 pm
- Forum: General Discussion
- Topic: General Roleplay Thread
- Replies: 54
- Views: 20074
Re: General Roleplay Thread
Like Jaren said. My character can be mean and rude, rough around the edges at the very least. That's just my character though. I as a player don't actually think anyone is stupid, or a pansy, or a coward, or stuff like my character says. I think I'm a pretty nice guy in real life so please don't tak...
- Wed Aug 07, 2013 10:55 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 656
- Views: 259401
Re: For Humor
[ESP-GRAY - Eira]: Is everyone still ok?
[ESP-GRAY - Dara]: I am fine.
* You hear a deep bell toll in your mind, followed by the name "Dara."
- Wed Aug 07, 2013 7:17 pm
- Forum: General Discussion
- Topic: Death? Meh!
- Replies: 6
- Views: 3542
Re: Death? Meh!
Watch your feet when walking down the stairs next time!
- Wed Aug 07, 2013 7:16 pm
- Forum: Feature Requests and Suggestions
- Topic: Dwaedr wyr guild services
- Replies: 4
- Views: 1861
Re: Dwaedr wyr guild services
Brawls in the Grizzly Den!
- Thu Jul 25, 2013 12:58 pm
- Forum: Feature Requests and Suggestions
- Topic: Moar booze
- Replies: 7
- Views: 2908
Re: Moar booze
The Dwaedn Wyr have the good stuff!
- Tue Jul 09, 2013 5:09 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 656
- Views: 259401
Re: For Humor
Always trying to make another sale, he should get an employee of the month plaque.
- Tue Jul 09, 2013 5:04 pm
- Forum: Feature Requests and Suggestions
- Topic: Stinky Body Odor
- Replies: 23
- Views: 6106
Re: Stinky Body Odor
Bring on the blood, sweat, and gore! A good pungent BO means you've been alive!
Less chance to get smelly is fine with me as long as it stays.
Less chance to get smelly is fine with me as long as it stays.
- Tue Apr 30, 2013 4:37 pm
- Forum: General Discussion
- Topic: My mistake
- Replies: 17
- Views: 6832
Re: My mistake
I think I just got involved in this, I just wanted to say my actions were all in character and nothing personal. I hope it didn't put you off to the game, please keep playing!
- Wed Mar 06, 2013 4:57 pm
- Forum: Feature Requests and Suggestions
- Topic: Fishing with your hands!
- Replies: 2
- Views: 1477
Fishing with your hands!
It's cool that you can spearfish. With enough brawling skill could we fish with our hands in places where it's possible to spearfish? Even if it's a lot harder than spearfishing I'd love to catch some fish with my claws, bear style.
- Sun Dec 30, 2012 1:05 am
- Forum: Stonecrafting
- Topic: Quarrying
- Replies: 3
- Views: 4308
Quarrying
I'm requesting this since I've got an RP building project that is requiring material to build with. Right now I am collecting quartz to use as stone but it would be nice if there were at least a few rooms where we could mine stone like granite, marble, and limestone. Right now they wouldn't be usefu...
- Tue Dec 11, 2012 2:55 pm
- Forum: Artisans
- Topic: Making traders more trader-like
- Replies: 9
- Views: 3611
- Tue Dec 11, 2012 2:54 pm
- Forum: Artisans
- Topic: Making traders more trader-like
- Replies: 9
- Views: 3611
With warehouses they should have a limited capacity, so they can't just keep filling them up forever and have more and more stuff. So it would take some tactical thinking and risk evalutation. Do you want to buy all those copper bars and fill up your warehouse space? What if something better comes u...
- Tue Dec 11, 2012 2:16 pm
- Forum: Artisans
- Topic: Making traders more trader-like
- Replies: 9
- Views: 3611
Maybe all towns could have a few resources that they actually generate surplus on automatically. Like Shadgard would generate pine and copper. Mistral Lake oak and iron. Then traders could for instance buy copper in Shadgard and sell in Mistral Lake, then buy iron in Mistral Lake and sell in Shadgar...
- Mon Dec 10, 2012 10:45 pm
- Forum: Artisans
- Topic: Making traders more trader-like
- Replies: 9
- Views: 3611
Making traders more trader-like
Ideas for ways we can make traders be more like actual traders. Have weekly or monthly caravans show up that only traders have access to, with unique items. Have the inventories change or fluctuate a little each time. They can hoard them to themselves or resell them to others. A good idea would be t...
- Mon Dec 10, 2012 10:15 pm
- Forum: General Announcements
- Topic: Weapon Breakage and Repair
- Replies: 41
- Views: 15637
I think traders need some other benefits that aren't strictly based on crafting, if having them focused on crafting is going to result in everyone else having wacky penalties as a result. I don't mind just making new armor if mine gets messed up, and I don't care of it's only fine and not masterwork...
- Fri Dec 07, 2012 12:52 am
- Forum: General Discussion
- Topic: For Humor
- Replies: 656
- Views: 259401
- Fri Dec 07, 2012 12:49 am
- Forum: General Announcements
- Topic: Stuhilly is taking a break
- Replies: 3
- Views: 2630
- Fri Nov 30, 2012 11:57 am
- Forum: Mining
- Topic: Regional mineral/metal deposits
- Replies: 7
- Views: 5723
Talking about alloys and stuff over OOC got me thinking about this, I was saying I needed to find a coal mine so I could smelt my iron into steel. I think it's kind of cool that you have to go searching for different minerals, it would be cool if it were set up by region, so like if I wanted iron I ...
- Mon Nov 26, 2012 6:32 pm
- Forum: Feature Requests and Suggestions
- Topic: Handkerchiefs
- Replies: 1
- Views: 1073
- Mon Nov 26, 2012 6:29 pm
- Forum: Mining
- Topic: Regional mineral/metal deposits
- Replies: 7
- Views: 5723
- Fri Nov 16, 2012 9:57 am
- Forum: Feature Requests and Suggestions
- Topic: FLANK - a reasonable success chance to succeed on prone opponent
- Replies: 14
- Views: 4160
- Fri Nov 16, 2012 9:55 am
- Forum: General Announcements
- Topic: Group Hunting and Challenge
- Replies: 74
- Views: 18016
- Thu Nov 15, 2012 11:38 pm
- Forum: Dwaedn Wyr
- Topic: New ability: Battle Fury
- Replies: 1
- Views: 2183
- Thu Nov 15, 2012 11:19 pm
- Forum: General Discussion
- Topic: Compliments Thread
- Replies: 26
- Views: 9845