Search found 930 matches

by Kiyaani
Sun Feb 28, 2021 1:42 pm
Forum: General Discussion
Topic: Hiatus
Replies: 12
Views: 5287

Re: Hiatus

Oh man, I'm so sorry. Losing any pet is always devastating. I can't imagine what you're going through losing not only your beloved companion, but also your trusted guide. If you ever need to talk, feel free to reach out on Discord or here via PM. Please take care of yourself.
by Kiyaani
Sat Apr 25, 2020 7:08 pm
Forum: General Announcements
Topic: Everburning braziers
Replies: 3
Views: 2237

Re: Everburning braziers

Thanks for looking into this and offering compensation. I'm curious though... does this count the braziers that are more GM set up and immovable like certain ones in Shadgard for keeping warm in the commons or right outside the canyon entrance? What if someone uses one in their personal home for war...
by Kiyaani
Tue Apr 14, 2020 8:50 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Chit Chat and Debates
Replies: 3
Views: 2014

Chit Chat and Debates

Thanks for all the RP tonight everyone, and I do mean everyone. What's an evening without a little drama and conflicting opinions? I hope everyone had fun, remembers that it's all IC, and can agree to appreciate what we all bring to the game. Nice to see so many older faces returning lately as well ...
by Kiyaani
Mon Apr 13, 2020 9:30 am
Forum: Roleplaying Feedback and Shout-Outs
Topic: New Beginnings!
Replies: 3
Views: 1962

Re: New Beginnings!

Aww. I'll definitely miss Alila, but I look forward to meeting your new character(s) and I'm glad to hear you're sticking around :)
by Kiyaani
Mon Apr 13, 2020 7:38 am
Forum: Feature Requests and Suggestions
Topic: new guild choice: The Locksmith's Guild
Replies: 8
Views: 3073

Re: new guild choice: The Locksmith's Guild

I'll clarify my statement as it was not meant to be counter intuitive. I was more trying to be practical about it IF this goes into consideration. Since locksmithing seems to be engineering related (earliest locks being wooden or mechanics based and typically the skill requiring an apprenticeship) a...
by Kiyaani
Mon Apr 13, 2020 6:26 am
Forum: Feature Requests and Suggestions
Topic: new guild choice: The Locksmith's Guild
Replies: 8
Views: 3073

Re: new guild choice: The Locksmith's Guild

How do we know Old Lews isn't pulling a fast one and his certificates are all fakes? Maybe the only locksmiths ARE the shady ones and they just pose as legitimate ;) I do think having a non-thief or Utasa means of learning lockpicking might be nice, but I don't know that there's enough to it for a w...
by Kiyaani
Sat Apr 04, 2020 11:05 am
Forum: Knights Templar
Topic: Haunting Task
Replies: 13
Views: 8826

Re: Haunting Task

I think the problem is that the mobs sometimes spawn in groups of 6-8 which then puts in surround mechanics and drops your defensive roll instantly. If you miss your first hit in those cases you can very easily be overwhelmed no matter what your skill is. Since they're all non-corporeals, it's very ...
by Kiyaani
Mon Mar 30, 2020 6:36 pm
Forum: General Events
Topic: Celestium and Relic
Replies: 0
Views: 1652

Celestium and Relic

The following is not about a current or upcoming event, but about a series of past ones. Sorry in advance if that is misleading. So, a while back now (about two years ago) there was a merchant event with a GM run blacksmith. My character, having an interest in repairing an artifact/relic found years...
by Kiyaani
Tue Mar 17, 2020 9:37 pm
Forum: Roleplaying Feedback and Shout-Outs
Topic: Hearth and Home and More
Replies: 1
Views: 1611

Hearth and Home and More

Thanks to everyone who participated tonight in the gathering at the Hearth and Home and other locations. I hope you guys had as much fun as I did learning more about each other and our views on various topics. I look forward to interacting with your characters more in the future.
by Kiyaani
Wed Mar 11, 2020 6:28 pm
Forum: Player-Organized Events
Topic: Knights of the Wyrvardn
Replies: 15
Views: 7145

Re: Knights of the Wyrvardn

Back on topic - I hope your meeting goes really well. Sorry things got a little sidetracked.
by Kiyaani
Wed Mar 11, 2020 6:12 pm
Forum: Player-Organized Events
Topic: Knights of the Wyrvardn
Replies: 15
Views: 7145

Re: Knights of the Wyrvardn

I don't think I missed the point of what was stated, but it might have been better to specify that you meant Common language and not common usage if that was your goal. Either way my statements still apply. I'm saying that it's probably a word - like Dwaedn or other similar Faewyr words - that is so...
by Kiyaani
Wed Mar 11, 2020 5:48 pm
Forum: Player-Organized Events
Topic: Knights of the Wyrvardn
Replies: 15
Views: 7145

Re: Knights of the Wyrvardn

Why do they need another name? Wyrvardn is a title in itself. Saying Guardian Wyrvardn would be a little redundant. I guess I see it as one of those foreign language words that through common usage makes it into another language's normal vernacular. So Wyrvardn should be understood by those who spea...
by Kiyaani
Wed Mar 11, 2020 5:10 pm
Forum: Player-Organized Events
Topic: Knights of the Wyrvardn
Replies: 15
Views: 7145

Re: Knights of the Wyrvardn

Yay Wyrvardn meeting! Honest question - why do people keep calling them knights? The title is in the name. Guardians of the people! I'm pretty sure they're not actually knighted in any technical sense.
by Kiyaani
Fri Jan 03, 2020 5:32 am
Forum: Mistral Lake
Topic: Winter in Mistral
Replies: 5
Views: 7259

Re: Winter in Mistral

Mistral Lake and the surrounding area usually has pretty mild weather. Hey Alila, The quote above is from another thread, but the basic answer (unless something changed) is: probably not. I don't think it's a silly or ignorant question. It's entirely possible for lakes as big as Mistral to freeze g...
by Kiyaani
Fri Nov 22, 2019 5:47 pm
Forum: Shadgard
Topic: Shadgard and Utasa
Replies: 8
Views: 9802

Re: Shadgard and Utasa

"Stay a while and listen."
by Kiyaani
Sun Oct 27, 2019 11:43 am
Forum: General Socialization
Topic: Time Out for My Crew
Replies: 0
Views: 4656

Time Out for My Crew

Hey guys, Sorry for my absence lately. I've been really busy the last few weeks and with the end of the year approaching that's not likely to change. I'm still lurking on the forums and most of my characters have mail notifications on so if you need to reach me for anything IC, please feel free to p...
by Kiyaani
Wed Oct 16, 2019 10:57 am
Forum: General world discussion
Topic: A Dreaded List of Questions Thread
Replies: 5
Views: 6342

Re: A Dreaded List of Questions Thread

Also Rhuidim didn't used to have a 2nd language at all. It got added in later (kind of retconned into character creation) and Nuum was used instead of Rhuidic or whatever their actual language is at that time. So I'm not sure if it's just a placeholder or actually what it is supposed to be. It could...
by Kiyaani
Wed Oct 16, 2019 10:42 am
Forum: General world discussion
Topic: A Dreaded List of Questions Thread
Replies: 5
Views: 6342

Re: A Dreaded List of Questions Thread

I'm not going to step in too much on this, but we can discuss in discord if you like. I will however point you to a single line on the wiki that might help with why no one knows anything about the Angawatu: Nilbindu is a continent southwest of Arad, populated by the Angawatu peoples. https://clok.co...
by Kiyaani
Tue Sep 24, 2019 4:17 pm
Forum: Rook Parlour
Topic: Animation Storage Options
Replies: 13
Views: 9225

Re: Animation Storage Options

Kinda related - kinda not, but would it be possible to have a "minion hide" command added? This would be to order corporeals to hide in the shadows. They could still be detected with perception, unlike with "minion fade". I think this would be a really useful addition if you need...
by Kiyaani
Sun Sep 22, 2019 4:36 am
Forum: Bug Reports
Topic: Died due to moving...
Replies: 4
Views: 4034

Re: Died due to moving...

I've reported this issue before as well. It's because you're leading a horse pulling a wagon that's probably full of stuff and it transfers the energy loss to you instead of the horse. Easiest fix for now is to ride the horse instead of leading it. Sorry you died though :/
by Kiyaani
Mon Sep 16, 2019 9:48 am
Forum: Blacksmithing
Topic: Repairing
Replies: 22
Views: 22069

Re: Repairing

Ok, so if there's a chance to degrade that should be clarified in-game somewhere I would think. So people know what to expect. The wording in my previous quote seems to imply there is no degradation which is why I've been asking for a more detailed answer. Also, sorry about the pricing on that Kent ...
by Kiyaani
Mon Sep 16, 2019 9:44 am
Forum: Blacksmithing
Topic: Repairing
Replies: 22
Views: 22069

Re: Repairing

The NPC part was never very clear (to me at least), so I wanted to make sure I'm understanding it right: If an NPC repairs the item: No change, but need to wait 24 hours (This is subject to change and probably will degrade weapons at some point in the future we do not want any weapon or armor to be ...
by Kiyaani
Mon Sep 16, 2019 9:19 am
Forum: Blacksmithing
Topic: Repairing
Replies: 22
Views: 22069

Re: Repairing

With recent changes to forging mechanics I figure I may as well bump this again and see if we can get some information on how repairs work - especially when it comes to NPC repairs - though an update on if anything changed with PC repairs would be nice as well. The description earlier in this thread...
by Kiyaani
Tue Aug 27, 2019 6:31 am
Forum: Feature Requests and Suggestions
Topic: Shadgard blacksmith pricing tweak
Replies: 2
Views: 2436

Re: Shadgard blacksmith pricing tweak

I believe the original reason the pricing was so high is because Shadgard specializes in copper and steel/iron items are considered imports, but that does seem like a large gap. Then again, Haiban came way after and it's possible its prices are just low :P Curious to see how this turns out.
by Kiyaani
Sat Aug 24, 2019 10:51 am
Forum: General Discussion
Topic: What's happening to Clok now?
Replies: 4
Views: 3762

Re: What's happening to Clok now?

I just opened a new session and I am able to connect. :/

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