Search found 23 matches

by Aldric
Wed Sep 05, 2012 4:43 am
Forum: Farming
Topic: New seeds
Replies: 13
Views: 8152

I'd like to see tomato, cabbage, and maybe a couple different pepper types - maybe CLOK can even have its own unique pepper names. :-)
by Aldric
Wed Sep 05, 2012 4:39 am
Forum: Farming
Topic: Farming Reform part I
Replies: 12
Views: 6721

Just harvested my first batch of turnips with the new system. so far, I love the new changes. My initial thoughts... While not necessarily a bad thing, It's a bit unforgiving for someone who wants to farm before dinner, spend the evening not playing CLOK, sleep, and then harvest the next day, return...
by Aldric
Tue Aug 28, 2012 4:55 am
Forum: Artisans
Topic: Private Workstall request
Replies: 1
Views: 1623

Private Workstall request

Could we get a scrap heap in our workstalls for disposing of our accidental failures or unwanted stuff?
by Aldric
Sun Aug 26, 2012 3:14 pm
Forum: Feature Requests and Suggestions
Topic: Stable heal time
Replies: 2
Views: 1342

Stable heal time

It would be awesome if when you used CHECK while at a stable, it'd show how much time you need to wait before an injured mount is available for retrieval.
by Aldric
Tue Apr 24, 2012 7:48 am
Forum: Bug Reports
Topic: auto-forge in wrong room
Replies: 0
Views: 1037

auto-forge in wrong room

forge commodity horseshoe You begin hammering away at a partially forged commodity with your heavy iron blacksmith's hammer, the glowing metal beginning to bend and warp. A shower of glowing sparks spread out about the anvil with each blow. (energy -30) Roundtime: 31 seconds. ENAvd> l on anvil On t...
by Aldric
Wed Apr 18, 2012 7:43 am
Forum: Bug Reports
Topic: Player Mines rooms not updating
Replies: 1
Views: 1232

Player Mines rooms not updating

The room description and name is not updating for degraded mine shafts until after the player DIGs there. I just checked up on my mine after about a week long absence, and this is what I saw. Notice how it was higher quality, then after I started digging it showed the (proper) lower quality descript...
by Aldric
Tue Apr 10, 2012 9:01 am
Forum: Artisans
Topic: Leaving Workcarts/wagons
Replies: 8
Views: 4584

Did you ever make it so you can return wagons? Last time I tried even after unhitching it and riding my mule out of the room, it still said it was hitched when I tried to return it. I think I mentioned that to in one of our recent conversations but never BUGed it. That's when you told me about our p...
by Aldric
Tue Apr 10, 2012 8:47 am
Forum: Artisans
Topic: Leaving Workcarts/wagons
Replies: 8
Views: 4584

[quote=Landion]You are welcome to take these wagons/handcarts and return them.[/quote]

I have plans to. I wanted to give fair notice first though so I don't come out looking like a total jerk.
by Aldric
Tue Apr 10, 2012 7:28 am
Forum: Artisans
Topic: Leaving Workcarts/wagons
Replies: 8
Views: 4584

Leaving Workcarts/wagons

I'd like to encourage all the other traders to not leave their workcarts and wagons sitting around in Coalition space. It's been slowly getting out of hand. It can be rather frustrating when you are in a room with your own workcart/wagon, trying to get or place an item when there is another workcart...
by Aldric
Sat Apr 07, 2012 6:25 am
Forum: Logging
Topic: What are the chances?
Replies: 2
Views: 3336

What are the chances?

I'm curious, how often does this happen? I've milled well over 500 logs and never saw it until this morning. Watching your fingers carefully, you push your rough oak cant along the steel rails toward the spinning saw-blades. ***BBBBBZZZZZZZ*** Sawdust flies everywhere covering you! When the dust cle...
by Aldric
Fri Apr 06, 2012 4:51 am
Forum: Mining
Topic: Mercenaries offer Services
Replies: 30
Views: 13774

Not that I've even looked into this yet, but just curious... Is there a discount on this for Western Coalition members? It's like "Hey, we're from the same guild, so I'll cut you a small break." or something. :-P Probably not since the mercenaries are in it for the $$$$, but worth asking. ...
by Aldric
Fri Apr 06, 2012 4:50 am
Forum: Feature Requests and Suggestions
Topic: HUNT and lockblade traps
Replies: 2
Views: 1397

HUNT and lockblade traps

I'd like to see the lockblade traps more compatible with hunting wild animals instead of just as a self defense mechanism for regular combat.

Arm trap
hide
set trap
hunt
?????
profit!
by Aldric
Fri Apr 06, 2012 4:45 am
Forum: Feature Requests and Suggestions
Topic: Leading mounts
Replies: 1
Views: 1469

Leading mounts

I'd like to see a method (possibly a new LEAD command), to lead your mounts and have them follow you, along with any hitched wagons. I know it's been talked about in-game a lot, but haven't seen it on the forum so I'm putting it up here to remind y'all.
by Aldric
Thu Apr 05, 2012 8:35 am
Forum: Logging
Topic: A costly mistake
Replies: 6
Views: 5581

Yeah, he went back to the stable.. not the one I had him at last (outside the gate), but the one inside Shadgard instead.

Unfortunately, I was not aware of this, so I went out and bought another one using my life savings (part of the Aldric Mine Fund). :-(
by Aldric
Thu Apr 05, 2012 7:38 am
Forum: Logging
Topic: A costly mistake
Replies: 6
Views: 5581

A costly mistake

(Type stop to stop auto-logging.) You continue chopping at a oak tree with your logging axe. A oak tree falls to the ground with a loud crash! ** Suddenly you realize the tree is falling directly toward A dark brown mule. TIMBER! A dark brown mule tries to scramble out of the way but moves to slow! ...
by Aldric
Thu Apr 05, 2012 2:59 am
Forum: Technical Stuff
Topic: Posting new topics captcha
Replies: 7
Views: 3385

Here's what happened yesterday: I posted a reply to some elemancer thread using a quote. I answered CLOK, it took me back to my post with like half of the post missing and an error that it was missing an end /quote tag, which it did have (got stripped somehow). I then logged off and logged in under ...
by Aldric
Wed Apr 04, 2012 11:07 am
Forum: The Elemancers
Topic: University jobs?
Replies: 7
Views: 4081

[quote=Rias]I like them too, and they go along well with the other stuff I had for gaining guild points academically rather than just attacking things. I'll add then to my brand-new "requests to be filled" list.[/quote] Awesome. Can you publish that list in the announcements section so we ...
by Aldric
Tue Apr 03, 2012 11:55 am
Forum: Artisans
Topic: Ledger
Replies: 0
Views: 1159

Ledger

Would be nice if you added ledgers to the guild shop that would show account balances for various banks and a grand total and stuff. Nice little trader perk. :-)
by Aldric
Tue Apr 03, 2012 9:55 am
Forum: Feature Requests and Suggestions
Topic: Chop Tree -> Log autoplace in cart
Replies: 0
Views: 988

Chop Tree -> Log autoplace in cart

Could the second part of chopping a tree (making logs) be modified to auto-place the logs in a handcart/workcart if one is currently being pulled?
by Aldric
Tue Apr 03, 2012 9:40 am
Forum: Farming
Topic: Barrels carry water
Replies: 8
Views: 6164

Any chance to make these barrels remain in the room when dropped like handcarts and trees and stuff? Lost one earlier because I figured it'd stay there while I was doing other stuff and waiting for my plants to grow.
by Aldric
Tue Apr 03, 2012 7:38 am
Forum: Artisans
Topic: Trading Tasks? Market?
Replies: 4
Views: 3147

[quote=Isiaa]Other tasks could be securing contracts from certain NPC in the different towns or running Caravans between them.[/quote]

I like those ideas. They have a bit more logic behind them than mine.
by Aldric
Tue Apr 03, 2012 6:53 am
Forum: Artisans
Topic: Trading Tasks? Market?
Replies: 4
Views: 3147

Trading Tasks? Market?

Is our guild ever going to have tasks? Some suggestions... Sell X riln worth of (random commodity) to the market at (random market location). Gather X amount of (random commodity) and give to guild supply NPC. Buy X (random commodity) from (random market location) and sell at (other random market lo...
by Aldric
Mon Apr 02, 2012 8:51 am
Forum: Logging
Topic: auto-logging target
Replies: 0
Views: 2321

auto-logging target

This happened earlier. Not sure what the cause was. As you can see, there was no input from me between logging attempts. My target just suddenly changed from "pine" to "southeast" and then back to "pine". http://dl.dropbox.com/u/18525080/southeastbug.png It may be relat...

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