Search found 23 matches
- Wed Sep 05, 2012 4:39 am
- Forum: Farming
- Topic: Farming Reform part I
- Replies: 12
- Views: 7669
Just harvested my first batch of turnips with the new system. so far, I love the new changes. My initial thoughts... While not necessarily a bad thing, It's a bit unforgiving for someone who wants to farm before dinner, spend the evening not playing CLOK, sleep, and then harvest the next day, return...
- Tue Aug 28, 2012 4:55 am
- Forum: Artisans
- Topic: Private Workstall request
- Replies: 1
- Views: 1732
Private Workstall request
Could we get a scrap heap in our workstalls for disposing of our accidental failures or unwanted stuff?
- Sun Aug 26, 2012 3:14 pm
- Forum: Feature Requests and Suggestions
- Topic: Stable heal time
- Replies: 2
- Views: 1563
Stable heal time
It would be awesome if when you used CHECK while at a stable, it'd show how much time you need to wait before an injured mount is available for retrieval.
- Tue Apr 24, 2012 7:48 am
- Forum: Bug Reports
- Topic: auto-forge in wrong room
- Replies: 0
- Views: 1122
auto-forge in wrong room
forge commodity horseshoe You begin hammering away at a partially forged commodity with your heavy iron blacksmith's hammer, the glowing metal beginning to bend and warp. A shower of glowing sparks spread out about the anvil with each blow. (energy -30) Roundtime: 31 seconds. ENAvd> l on anvil On t...
- Wed Apr 18, 2012 7:43 am
- Forum: Bug Reports
- Topic: Player Mines rooms not updating
- Replies: 1
- Views: 1336
Player Mines rooms not updating
The room description and name is not updating for degraded mine shafts until after the player DIGs there. I just checked up on my mine after about a week long absence, and this is what I saw. Notice how it was higher quality, then after I started digging it showed the (proper) lower quality descript...
- Tue Apr 10, 2012 9:01 am
- Forum: Artisans
- Topic: Leaving Workcarts/wagons
- Replies: 8
- Views: 4943
Did you ever make it so you can return wagons? Last time I tried even after unhitching it and riding my mule out of the room, it still said it was hitched when I tried to return it. I think I mentioned that to in one of our recent conversations but never BUGed it. That's when you told me about our p...
- Tue Apr 10, 2012 8:47 am
- Forum: Artisans
- Topic: Leaving Workcarts/wagons
- Replies: 8
- Views: 4943
- Tue Apr 10, 2012 7:28 am
- Forum: Artisans
- Topic: Leaving Workcarts/wagons
- Replies: 8
- Views: 4943
Leaving Workcarts/wagons
I'd like to encourage all the other traders to not leave their workcarts and wagons sitting around in Coalition space. It's been slowly getting out of hand. It can be rather frustrating when you are in a room with your own workcart/wagon, trying to get or place an item when there is another workcart...
- Sat Apr 07, 2012 6:25 am
- Forum: Logging
- Topic: What are the chances?
- Replies: 2
- Views: 3885
What are the chances?
I'm curious, how often does this happen? I've milled well over 500 logs and never saw it until this morning. Watching your fingers carefully, you push your rough oak cant along the steel rails toward the spinning saw-blades. ***BBBBBZZZZZZZ*** Sawdust flies everywhere covering you! When the dust cle...
- Fri Apr 06, 2012 4:51 am
- Forum: Mining
- Topic: Mercenaries offer Services
- Replies: 30
- Views: 15600
- Fri Apr 06, 2012 4:50 am
- Forum: Feature Requests and Suggestions
- Topic: HUNT and lockblade traps
- Replies: 2
- Views: 1565
HUNT and lockblade traps
I'd like to see the lockblade traps more compatible with hunting wild animals instead of just as a self defense mechanism for regular combat.
Arm trap
hide
set trap
hunt
?????
profit!
Arm trap
hide
set trap
hunt
?????
profit!
- Fri Apr 06, 2012 4:45 am
- Forum: Feature Requests and Suggestions
- Topic: Leading mounts
- Replies: 1
- Views: 1564
Leading mounts
I'd like to see a method (possibly a new LEAD command), to lead your mounts and have them follow you, along with any hitched wagons. I know it's been talked about in-game a lot, but haven't seen it on the forum so I'm putting it up here to remind y'all.
- Thu Apr 05, 2012 8:35 am
- Forum: Logging
- Topic: A costly mistake
- Replies: 6
- Views: 6511
- Thu Apr 05, 2012 7:38 am
- Forum: Logging
- Topic: A costly mistake
- Replies: 6
- Views: 6511
A costly mistake
(Type stop to stop auto-logging.) You continue chopping at a oak tree with your logging axe. A oak tree falls to the ground with a loud crash! ** Suddenly you realize the tree is falling directly toward A dark brown mule. TIMBER! A dark brown mule tries to scramble out of the way but moves to slow! ...
- Thu Apr 05, 2012 2:59 am
- Forum: Technical Stuff
- Topic: Posting new topics captcha
- Replies: 7
- Views: 3878
Here's what happened yesterday: I posted a reply to some elemancer thread using a quote. I answered CLOK, it took me back to my post with like half of the post missing and an error that it was missing an end /quote tag, which it did have (got stripped somehow). I then logged off and logged in under ...
- Wed Apr 04, 2012 11:07 am
- Forum: The Elemancers
- Topic: University jobs?
- Replies: 7
- Views: 4463
Ledger
Would be nice if you added ledgers to the guild shop that would show account balances for various banks and a grand total and stuff. Nice little trader perk. :-)
- Tue Apr 03, 2012 9:55 am
- Forum: Feature Requests and Suggestions
- Topic: Chop Tree -> Log autoplace in cart
- Replies: 0
- Views: 1112
Chop Tree -> Log autoplace in cart
Could the second part of chopping a tree (making logs) be modified to auto-place the logs in a handcart/workcart if one is currently being pulled?
- Tue Apr 03, 2012 9:40 am
- Forum: Farming
- Topic: Barrels carry water
- Replies: 8
- Views: 6947
- Tue Apr 03, 2012 7:38 am
- Forum: Artisans
- Topic: Trading Tasks? Market?
- Replies: 4
- Views: 3327
- Tue Apr 03, 2012 6:53 am
- Forum: Artisans
- Topic: Trading Tasks? Market?
- Replies: 4
- Views: 3327
Trading Tasks? Market?
Is our guild ever going to have tasks? Some suggestions... Sell X riln worth of (random commodity) to the market at (random market location). Gather X amount of (random commodity) and give to guild supply NPC. Buy X (random commodity) from (random market location) and sell at (other random market lo...
- Mon Apr 02, 2012 8:51 am
- Forum: Logging
- Topic: auto-logging target
- Replies: 0
- Views: 2753
auto-logging target
This happened earlier. Not sure what the cause was. As you can see, there was no input from me between logging attempts. My target just suddenly changed from "pine" to "southeast" and then back to "pine". http://dl.dropbox.com/u/18525080/southeastbug.png It may be relat...