Jirato has been gaslighting this community about the cost of upkeep for years. And in most cases the playerbase has vastly overcompensated through donations/Patreon.
Search found 292 matches
- Fri Oct 08, 2021 10:01 am
- Forum: General Discussion
- Topic: The Importance of Good Communication
- Replies: 58
- Views: 15882
Re: The Importance of Good Communication
- Sun Jun 06, 2021 8:37 am
- Forum: General Discussion
- Topic: The Importance of Good Communication
- Replies: 58
- Views: 15882
Re: The Importance of Good Communication
In the interest in noting like for like, posts like Eliza's are immature, inappropriate, and unhelpful. Knowing that the GMs get that sort of thing in public makes me realize that those sorts of comments are likely more numerous in private e-mails or in second hand hearsay. I'm not a gm, so I can't...
- Thu Jul 16, 2015 11:22 am
- Forum: Corvus Outpost
- Topic: Regarding Security
- Replies: 18
- Views: 12523
Re: Regarding Security
There's only one thing that's negligent about Corvus, fam.
- Wed Jul 15, 2015 10:47 pm
- Forum: Corvus Outpost
- Topic: Regarding Security
- Replies: 18
- Views: 12523
Re: Regarding Security
Be more afraid of what they don't see. Security is an issue.Noctere wrote:I am aware of the problem and ICly have reasons to keep things as they are. But I will say this, "Be more afraid of what you -DON'T- see guarding the outpost...."
- Sun Jul 12, 2015 11:20 pm
- Forum: Mistral Lake
- Topic: Mistveil Midsummer Ball
- Replies: 3
- Views: 5294
Re: Mistveil Midsummer Ball
If any females haven't gotten something in time for the ball or decide to come last minute, I have a couple of brand new outfits that you can have. Also posted on the Mistral Lake boards as well! Just let me know!
=)
=)
- Sat Jul 11, 2015 1:26 pm
- Forum: General Socialization
- Topic: Music that makes you think of CLOK
- Replies: 84
- Views: 50378
- Fri Jul 10, 2015 5:33 pm
- Forum: General Discussion
- Topic: Alchemy
- Replies: 5
- Views: 4429
Re: Alchemy
I love the word immemorial.Fayne wrote:I think CLOK alchemy is going to be potion making, amd it has been on the to-do list since the beginning of time immemorial.
- Thu Jul 09, 2015 8:51 am
- Forum: Rook Parlour
- Topic: Consolidation of some abilities
- Replies: 4
- Views: 5723
Re: Consolidation of some abilities
Yeah, I agree with OP. I would like to see some of these bundled.
- Thu Jul 09, 2015 8:46 am
- Forum: Feature Requests and Suggestions
- Topic: Thoughts on melee from a game design POV
- Replies: 19
- Views: 7779
Re: Thoughts on melee from a game design POV
To stop this threat of having 1000 posts by the early morning.... The 15 other people who read the forums can understand sarcasm for the most part. This seems like a reaction to the "strict" combat enforcement and changes that have happened over the last week. Balance changes and tweaks s...
- Tue Jul 07, 2015 12:28 pm
- Forum: General Hunting and Combat
- Topic: Skill gain in offensive tactics
- Replies: 23
- Views: 16532
Re: Skill gain in offensive tactics
I'm confused as to why this implementation is taking place, taking it from 100 to 0 feels unnecessarily drastic. We feel this makes total sense, as offensie tactics isn't about actively trying to avoid getitng hit, it's about putting your all into landing a hit, at the sacrifice of defense. No, but ...
- Tue Jul 07, 2015 9:50 am
- Forum: General Discussion
- Topic: Generalized Abilities Concerns
- Replies: 76
- Views: 34280
Re: Generalized Abilities Concerns
I'm 100% for these things being supported by guild RP to make them feel more real, and think that failing to make things feel supported and known is not a good thing. What I don't agree with is the sentiment that guild members shouldn't be held to something just because guild NPCs aren't constantly...
- Mon Jul 06, 2015 9:48 pm
- Forum: Lapidary
- Topic: new jewelry
- Replies: 3
- Views: 9552
Re: new jewelry
What nobles? We peasant tier.
- Mon Jul 06, 2015 12:16 pm
- Forum: General Discussion
- Topic: Generalized Abilities Concerns
- Replies: 76
- Views: 34280
Re: Generalized Abilities Concerns
There is always going to be accountability for your decisions, this includes when you decide on a guild, that is a huge decision. There are always going to be certain guilds where leaving will put you up a creek without a paddle. There are going to be guilds where leaving is never a real possibilit...
- Mon Jul 06, 2015 12:03 pm
- Forum: General Discussion
- Topic: Generalized Abilities Concerns
- Replies: 76
- Views: 34280
Re: Generalized Abilities Concerns
I think that sums up my point. I got a line when I joined the organization over three years ago and no other guild-directed RP to back it up? If suddenly I did leave and someone hassled me about it, that's not a very enjoyable game experience. I'm not excusing consequences, but don't put them on cha...
- Mon Jul 06, 2015 11:24 am
- Forum: General Discussion
- Topic: Generalized Abilities Concerns
- Replies: 76
- Views: 34280
Re: Generalized Abilities Concerns
Bryce's monster post The problem I see with that assessment and this is a problem that I've experienced with certain elements of Clok (Corvus for example) is that there is not enough of IC RP from NPCs or leaders to justify these intense black/white world views. This is something that has also exte...
- Mon Jul 06, 2015 9:00 am
- Forum: General Announcements
- Topic: One-time only ability reset
- Replies: 30
- Views: 17263
Re: One-time only ability reset
Oof! Good to know about the herbalism delays, I've been holding off on taking abilities because of wanting to explore that path.
But I feel good about the one-time reset and the openness to exploring other options if there is a complete overhaul.
But I feel good about the one-time reset and the openness to exploring other options if there is a complete overhaul.
- Mon Jul 06, 2015 8:50 am
- Forum: General Announcements
- Topic: One-time only ability reset
- Replies: 30
- Views: 17263
Re: One-time only ability reset
This sounds fine to me with my only two concerns being: Will this take affect after all the general abilities are released? The previous post makes it sounds like this will take place after and at most, it general abilities will be tweaked/rebalanced not adding a whole new set. Ever is a long time. ...
- Fri Jul 03, 2015 7:49 pm
- Forum: Corvus Outpost
- Topic: New Corvus Construction
- Replies: 2
- Views: 4257
Re: New Corvus Construction
Wow, I wonder who was nice enough to donate all those books.
- Fri Jul 03, 2015 11:45 am
- Forum: Feature Requests and Suggestions
- Topic: Tone & Speech Additions
- Replies: 73
- Views: 43020
Re: Tone & Speech Additions
Speech: Pray, entreat, implore
Tone: reverent
Thanks!
Tone: reverent
Thanks!
- Wed Jul 01, 2015 3:43 pm
- Forum: Feature Requests and Suggestions
- Topic: Gambling House Suggestions
- Replies: 11
- Views: 5403
Re: Gambling House Suggestions
Gambling hubs are generally known for their great shopping and dining experiences.
Just sayin'!
Just sayin'!
- Tue Jun 16, 2015 7:59 am
- Forum: Religion & Immortals
- Topic: Thoughts?
- Replies: 4
- Views: 6463
Re: Thoughts?
I love the idea of the roadside shrines but the reasoning you posted hasn't really been an issue thus far. At least the stealing, there may be spores that float onto the food, but nether is just a physical substance. Nether taint mostly has to do with the soul (contaminated to major taint or from so...
- Mon Jun 15, 2015 10:26 am
- Forum: General Discussion
- Topic: General Abilities - More to come?
- Replies: 7
- Views: 5483
Re: General Abilities - More to come?
Damn! This makes me feel a lot better. Thank you so much.
- Mon Jun 15, 2015 10:21 am
- Forum: General Discussion
- Topic: General Abilities - More to come?
- Replies: 7
- Views: 5483
Re: General Abilities - More to come?
Oh awesome! Thank you for that follow up. =D I was just about to post this: Is there any plan to allow for ability resets as larger sets of abilities are released? I'm hesitant to invest in abilities now with the concern that it may take months later on to adjust if I want to be able to continue coo...
- Mon Jun 15, 2015 10:10 am
- Forum: General Discussion
- Topic: General Abilities - More to come?
- Replies: 7
- Views: 5483
General Abilities - More to come?
Hello! In the general abilities tease http://bbs.contrarium.net/viewtopic.php?f=9&t=4910 , there are herbalism paths and first aid paths listed. Are these still in development? If so, is there an estimate about when they might make it into the game? Also, can we get some details about what "...
- Fri Jun 12, 2015 10:47 am
- Forum: General world & lore discussion
- Topic: Lore Questions and Requests
- Replies: 5
- Views: 6922
Re: Lore Questions and Requests
So, how do the Viali interact and acknowledge the different Serafim? Do they work kind of like patron saints? Are there whole churchs/temples/sanctuaries established to Undm or Aphraen in Ivial? Is it uncommon for people to identify more with a Serafima than Serafina herself? What are the origin sto...