Search found 86 matches

by Gad
Tue Mar 29, 2016 4:12 am
Forum: General Events
Topic: The Mine
Replies: 35
Views: 16511

Re: The Mine

You are part of the problem, Gad.
Ahhh, I see. An interesting statement. Fair enough, Skjotur. I'll sit back and quietly observe.
by Gad
Sun Mar 20, 2016 9:03 am
Forum: General Events
Topic: The Mine
Replies: 35
Views: 16511

Re: The Mine

I was being negative. I am sorry. You guys are right. I have been asked to be more respectful. I will try to look for the positive in the situation. I can look at it this way: Enough people have quit playing CLOK that the number of players logged in to GMs has dropped down to a 1 to 1 ratio and I th...
by Gad
Fri Mar 18, 2016 7:19 pm
Forum: General Events
Topic: The Mine
Replies: 35
Views: 16511

The Mine

Considering the recent events around the mine I decided posting what I thought about this situation to be a waste of time. If any of you who worked on the mine have questions for me please contact me in the game or send me a PM here. To give you an idea of what may or may not have happened here is a...
by Gad
Mon Jan 18, 2016 1:55 pm
Forum: General Town & Outposts
Topic: Housing Discussion
Replies: 42
Views: 24873

Re: Housing Discussion

Can I pay the total taxes for the year at once? Also, can I start sending in write offs according to donations, services, and goods given to the town?
by Gad
Sat Apr 18, 2015 5:52 pm
Forum: Wyrvardn
Topic: Wyrvardn Abilities
Replies: 52
Views: 26777

Re: Wyrvardn Abilities

What about an ability that allows the Wyrvardn to push an enemy out of the area? For example, you are in a town that is under attack and you go to the infirmary to protect the sick and injured. A infested guard walks in to slay the weak and as a Wyrvardn you use your shield to push him back and take...
by Gad
Wed Jan 21, 2015 10:31 pm
Forum: Monastic Order
Topic: New Task: Help Local Infirmary
Replies: 8
Views: 7033

Re: New Task: Help Local Infirmary

Very awesome!
by Gad
Sat Jan 10, 2015 7:37 am
Forum: General Discussion
Topic: For Humor
Replies: 647
Views: 246576

Re: For Humor

You say, "I am going to take part of the day to see Jhordon." Asa continues digging with his sturdy steel pickaxe. Asa says, "That is quite alright." Asa continues digging with his sturdy steel pickaxe. You say, "I knew him when he was alice." You say, "Alive."...
by Gad
Sat Jan 10, 2015 7:29 am
Forum: General Socialization
Topic: Thanx!!!
Replies: 2
Views: 1809

Re: Thanx!!!

Sorry, a bit late but I did enjoy my Christmas item. Thanks for taking the time to make it!
by Gad
Sat Jan 10, 2015 7:15 am
Forum: Monastic Order
Topic: New Task: Help Local Infirmary
Replies: 8
Views: 7033

Re: New Task: Help Local Infirmary

Just wondering if there were tasks for healing at Ashdell, Morhollow, Westbrooke, Haiban and Mistral Lake?
by Gad
Tue Nov 18, 2014 8:30 pm
Forum: Wyrvardn
Topic: Wyrvardn Abilities
Replies: 52
Views: 26777

Re: Wyrvardn Abilities

I was thinking more along the lines of them using the GUARD command to actually guard more than one person in a more strict role.
by Gad
Wed Nov 05, 2014 11:49 pm
Forum: Wyrvardn
Topic: Wyrvardn Abilities
Replies: 52
Views: 26777

Re: Wyrvardn Abilities

Having the ability to defend up to three people at once (progressively). It would require a higher level in multiple skills like shield, dodge, melee, armor use, and various weapon skills. The idea is that to be able to defend multiple people you have to be extremely well trained to mitigate damage ...
by Gad
Mon Sep 15, 2014 3:57 pm
Forum: General Discussion
Topic: Couple of my thoughts.
Replies: 85
Views: 26497

Re: Couple of my thoughts.

Apparently, the idea of maintaining and raising the player base by focusing on your players is too radical of an idea for some. Trying to disparage me as a person or how I play my character, again, to marginalize my point, doesn’t change the fact that the player base has declined. I am asking you to...
by Gad
Sun Sep 14, 2014 8:03 pm
Forum: General Discussion
Topic: Couple of my thoughts.
Replies: 85
Views: 26497

Re: Couple of my thoughts.

Jirato, it’s your player base. People are leaving. That is what I am addressing. 5-10 players 5 years ago, 5-10 players now. What is really messed up logic is me telling you that I will GIVE you money for your hobby because I remember when there were 20-30 people on at one time and I think if you ca...
by Gad
Sun Sep 14, 2014 4:00 pm
Forum: General Discussion
Topic: Couple of my thoughts.
Replies: 85
Views: 26497

Re: Couple of my thoughts.

Let me say this. All of you GMs who are sitting there right now upset -- change your attitude. We as players are giving you something valuable that the business world pay a lot of money for: customers who give a sh*t. Many of us are telling you what we are frustrated with about your product. In the ...
by Gad
Sun Sep 14, 2014 2:57 pm
Forum: General Discussion
Topic: Couple of my thoughts.
Replies: 85
Views: 26497

Re: Couple of my thoughts.

At the beginning of the year there were 20-30 people consistently playing during the weekdays. I once saw 33 as a high. I understand, GMs, you have spent and donated a lot of your time and money to make CLOK what it is today. You have invested in CLOK, so, I am going to invest in you. I see huge pot...
by Gad
Sat Sep 13, 2014 5:14 pm
Forum: General Discussion
Topic: Couple of my thoughts.
Replies: 85
Views: 26497

Re: Couple of my thoughts.

I have been playing CLOK for about five years now. When I first started the player base was 5-10 players, off and on, and more consistently on the weekends. Five years later, when I have a week off from my most recent work hitch, I get on in the evenings and play CLOK…and still see 5-10 players cons...
by Gad
Sat Jul 12, 2014 3:25 pm
Forum: The Church of Light
Topic: General Thaumaturge Guidelines
Replies: 41
Views: 18279

Re: General Thaumaturge Guidelines

I would just like to apologize for myself and everyone else here who posted any comments with concerns, questions, and disagreements that gave Lae or the GM's a headache.
by Gad
Wed Jun 25, 2014 1:49 pm
Forum: The Church of Light
Topic: General Thaumaturge Guidelines
Replies: 41
Views: 18279

Re: General Thaumaturge Guidelines

Mine for sale.
by Gad
Mon Mar 31, 2014 5:12 pm
Forum: Mining
Topic: Mining suffers a massive blow
Replies: 15
Views: 9257

Re: Mining suffers a massive blow

This seems more of an armor issue than a mining issue. Many have asked for a helmet with a light. Could one be made that protects the eyes and will not encumber the miner? Those "one-shot" to the eyes from a cave-in can be frustrating. Perhaps an ability or piece of equipment can be introd...
by Gad
Sat Dec 28, 2013 8:25 pm
Forum: Blacksmithing
Topic: Smelting
Replies: 9
Views: 6404

Re: Smelting

"Secondly - you will no longer (magically?) get separate bars from each chunk of ore that you put in the furnace, or each bar of an alloy. Each ore will still be worth 4 lbs, and if you put in four chunks of ore, you'll get the same amount of metal as before, but it'll be in one big bar. Enjoy ...
by Gad
Sun Dec 22, 2013 12:24 am
Forum: Monastic Order
Topic: Energy
Replies: 3
Views: 4014

Energy

Would monks having more energy through training be an idea considered or perhaps we use less energy channeling to heal as we become master thaumaturgists and we do not have more energy than anyone else? The ideas would be for longer healing in battle and survivability.
by Gad
Thu Sep 19, 2013 10:05 pm
Forum: General Announcements
Topic: OOC-Free Weekend
Replies: 37
Views: 11001

Re: OOC-Free Weekend

Great effort but this is like trying to make someone fall in love. You can't force RP. People have to have a desire to do so. Perhaps have an event to help RP and see how it goes while OOC is turned off. OOC has options to be turned off so taking away player choices shouldn't be a path to go to. To ...
by Gad
Tue Jun 04, 2013 9:54 pm
Forum: Monastic Order
Topic: Healing
Replies: 11
Views: 6836

Re: Healing

Thank you.
by Gad
Tue Jun 04, 2013 7:24 pm
Forum: Monastic Order
Topic: Healing
Replies: 11
Views: 6836

Re: Healing

I did bug it since it is not curable at the infirmary or from thaumaturgy. I was wondering if it was just going to be an effect for mining cinnabar or if it was a bug hence the post about this. Before it was curable from both thaumaturgy and an infirmary and it had been so since cinnabar poisoning w...
by Gad
Mon Jun 03, 2013 7:33 pm
Forum: Monastic Order
Topic: Healing
Replies: 11
Views: 6836

Healing

I understand that cinnabar contains poisonous elements and before you could go to a healer and have the effects removed. If it is something that is not to be healed can the effect round time of 17 hours be reduced to like 30 minutes?

Go to advanced search