Search found 17 matches

by Utasa Agent 0102
Mon Jan 05, 2015 2:03 pm
Forum: Tse Gaiyan
Topic: The Major Changes
Replies: 49
Views: 26400

Re: The Major Changes

I hope this is the correct forum to post feedback and suggestions about the recent changes. From what I have read so far it looks like the posts are getting a little heated. I am a old player who has an Utasa from way back when. I do not like others knowing who I am, so please forgive me for posting...
by Utasa Agent 0102
Sat Apr 21, 2012 1:23 am
Forum: Utasa
Topic: Frustration.
Replies: 24
Views: 10877

I went through the same troubles when i first made my Agent. To over come the problem I spent a lot of time getting to know our animated training dummy. I find it weird that out core skills are perception and stealth. Perception I can understand as we like to look for infested activity going on in t...
by Utasa Agent 0102
Thu Apr 19, 2012 2:33 am
Forum: Feature Requests and Suggestions
Topic: Suggestions
Replies: 166
Views: 50918

I've always thought it would be nice to have my longcoat and hood hide the armor underneath but I guess this is one of those fun things on the to-do list somewhere.
by Utasa Agent 0102
Thu Apr 12, 2012 7:34 pm
Forum: Utasa
Topic: Wavebending
Replies: 2
Views: 2683

It looks like Utasa Agents have been needing a little more attention for a while now. The problem seems to be that the head GM in charge of the Tse Gaiyan has been absent in that great big world of real life. Sadly, this can happen to any of us but in the meantime there has been little to no progres...
by Utasa Agent 0102
Fri Mar 30, 2012 7:04 pm
Forum: Utasa
Topic: Wavebending
Replies: 15
Views: 9544

Unfortunately, they don't work the same. That move lowers their defense like the thieves dirtkick ability but it won't give us the ability to have multiple rounds of melee stealth attacks.
by Utasa Agent 0102
Wed Mar 28, 2012 9:14 pm
Forum: Utasa
Topic: Wavebending
Replies: 15
Views: 9544

I noticed how rogues can strike with a melee weapon from hiding then in the same move return to hiding. Can normal player thieves do this too? If so is there a skill for agents to do the same thing?
by Utasa Agent 0102
Sun Mar 25, 2012 6:18 am
Forum: Feature Requests and Suggestions
Topic: The dodge skill is so dodgy!
Replies: 5
Views: 3826

The dodge skill is so dodgy!

Does anyone else feel like the dodge skill moves up painfully slow or am I alone in this? I spend like 20 to 25 minutes just trying to get ONE skill point in dodge and that is WITH training and making sure to fight a monster of equal strength. I had no problems raising my weapon skills or other skil...
by Utasa Agent 0102
Sat Mar 24, 2012 6:32 am
Forum: Utasa
Topic: Wavebending
Replies: 15
Views: 9544

Oh another idea for 3 channeled wavebending.

Invisibility!
Would probably need to add some pros and cons to make it more balanced but I could see this as a stealth technique that could be used anywhere. I think a 10 second cooldown to come in and out of it should be enough.
by Utasa Agent 0102
Fri Mar 23, 2012 6:28 am
Forum: Feature Requests and Suggestions
Topic: Fighting Ring Instances
Replies: 1
Views: 1742

Fighting Ring Instances

Would it be possible to make the fighting ring into an instance? I love the fact that we are no longer hitting creepy animated target dummies but I do miss the ability to have a dummy all to my own. If someone came along, no problem, they could fight the other dummy right next to you. Now, if more t...
by Utasa Agent 0102
Wed Mar 21, 2012 4:25 am
Forum: Feature Requests and Suggestions
Topic: Hoods, cloaks and the armor underneath
Replies: 1
Views: 1600

Hoods, cloaks and the armor underneath

I noticed how hoods and masks can hide your face. Would it be possible for hoods and cloaks to hide the armor underneath? If you laid an attack against that body part it would probably be obvious that you are wearing armor from the obvious resistance to hit flesh and the nice *thud* or *clink* noise...
by Utasa Agent 0102
Sat Mar 17, 2012 5:57 am
Forum: Utasa
Topic: Wavebending
Replies: 15
Views: 9544

Speaking of illusions, It might be fun to have some sort of disguise ability. Disguising yourself as a monster or an NPC might be too obvious but it would be quite cool if you could play spy and disguise yourself as another random player. - It would have to be a player than is online at the same tim...
by Utasa Agent 0102
Fri Mar 16, 2012 7:09 am
Forum: Utasa
Topic: Wavebending
Replies: 15
Views: 9544

Here are a few ideas for new channeling effects or Agent abilities. - An AOE effect for mesmerize (channel level 2 - 3) I know it says on the Utasa Agent wiki page that agents are made for one on one combat but it does seem a little weird that an ability that mimics a "flash bang" can only...
by Utasa Agent 0102
Wed Mar 14, 2012 8:06 pm
Forum: Feature Requests and Suggestions
Topic: Kneeling
Replies: 5
Views: 3581

I like this idea.

Reminds me of this,
http://www.youtube.com/watch?v=qsv9W6UCgaY&
by Utasa Agent 0102
Tue Mar 13, 2012 6:39 am
Forum: Utasa
Topic: Wavebending
Replies: 15
Views: 9544

Went over these old posts and found some useful information. I have a question though. What happens if you channel more than one level of wavebending? I can't seem to -cast- anything with two or three levels of wavebending. Does having more than one channel offer a better chance to dodge? When I hav...
by Utasa Agent 0102
Mon Mar 12, 2012 6:56 pm
Forum: Weapons
Topic: Firearms discussion
Replies: 62
Views: 34330

I feel from a balance standpoint that for the 12 seconds that you fire with dual revolvers you should be able to maintain a damage average comparable to one of those big two-handers. Granted if someone were to have the funds to keep more than two revolvers and keep switching out they could maintain ...
by Utasa Agent 0102
Mon Mar 12, 2012 8:11 am
Forum: Feature Requests and Suggestions
Topic: Wavebending Procs
Replies: 3
Views: 2636

I finally figured out what the cast on wavebending is used for. It's for temporarily blinding a monster so you can hide again. Very useful indeed. I have been experimenting with different ways to attack in this game and I think I figured out a method to have some success. My only request as this poi...
by Utasa Agent 0102
Sat Mar 10, 2012 12:30 am
Forum: Feature Requests and Suggestions
Topic: Wavebending Procs
Replies: 3
Views: 2636

Wavebending Procs

I was noticing how when the wizards or sorcerers would channel a magic type they would also occasionally proc that magic type. Would it be possible to have wavebending proc on a ranged or melee weapon? Perhaps have a chance to mesmerize them? I realize that while channeling wavebending you get a sli...

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