Search found 7 matches
- Tue Apr 10, 2012 12:08 pm
- Forum: General Discussion
- Topic: For Humor
- Replies: 686
- Views: 304523
[OOC - Ayra]: ne [OOC - A Pointy Spearhead]: sw [OOC - Gunslinger Bryce]: ns [OOC - Ayra]: oops.. *blush* [OOC - Fluffy Ameris]: Soooo neee? [OOC - Gunslinger Bryce]: Wait. Crap. [OOC - A Pointy Spearhead]: hehe Bryce [OOC - Priestess Lae]: I totally read plush and was wondering why you were plush....
- Sun Apr 01, 2012 11:37 am
- Forum: Mining
- Topic: Player Created Mines
- Replies: 33
- Views: 16947
This sounds really awesome, are there any plans for doing a similar sort of thing but for a forest? (for the forrester types) Sort of, get a piece of jungle, you have to clear the previous stuff away before you can chop down trees but over time the jungle grows back, I could even see potential for f...
- Sun Mar 25, 2012 6:56 am
- Forum: Feature Requests and Suggestions
- Topic: The dodge skill is so dodgy!
- Replies: 5
- Views: 3826
- Thu Mar 15, 2012 1:42 am
- Forum: The Church of Light
- Topic: Church of Light Q&A
- Replies: 14
- Views: 17425
If the church performs marriage ceromonies or similar what restrictions are in place? That is, can you marry someone who is disliked by the church, someone who is dead/nether-ified, someone of the same sex as you etc. If marriages are put in place will divorces? Also, slightly off topic but if the c...
- Fri Mar 09, 2012 9:42 am
- Forum: Logging
- Topic: Branches without felling
- Replies: 6
- Views: 6582
I agree, that sounds great, it would be nice to get a little climbing experience when climbing the tree as well. Could possibly lead to tree houses/secret stashes up trees etc but these are just ideas, no idea of the coding implications. Maybe if we are climbing trees we could forge some toe spikes,...
- Sun Mar 04, 2012 2:43 pm
- Forum: Shadgard
- Topic: Lumberjacks needed!
- Replies: 13
- Views: 6550
- Mon Feb 27, 2012 9:38 am
- Forum: Feature Requests and Suggestions
- Topic: Same name fix.
- Replies: 5
- Views: 3091
Stealing ideas from other games here but a suggestion anyway: If you have all duplicate items numbered (or lettered) as above: You see backpack (1), backpack (2), backpack (3) But can then inscribe (or otherwise mark ) with a label that would be permanant. Possibly: get backpack (check it is the rig...