Search found 275 matches

by Vitello
Sun Jun 09, 2019 12:12 pm
Forum: Feature Requests and Suggestions
Topic: neckerchief masks - too thin to muffle one's voice
Replies: 7
Views: 4511

Re: neckerchief masks - too thin to muffle one's voice

Is Kent trying to hide his gold tooth? :P
by Vitello
Sun Jun 02, 2019 7:28 pm
Forum: General Discussion
Topic: Sorry
Replies: 1
Views: 2544

Sorry

I can be a raging opinionated prick some (well most) times but I love the game. Keep up the good work.
by Vitello
Sat Jun 01, 2019 5:54 am
Forum: Corvus Outpost
Topic: Forest trail lake
Replies: 0
Views: 4806

Forest trail lake

Could we get it set up so you can wash, drink, and fill containers from it?
by Vitello
Sat Jun 01, 2019 5:12 am
Forum: Carpentry
Topic: Profit?
Replies: 0
Views: 4968

Profit?

In Corvus a 22 riln flitch turns into a 15 riln average plank. Maybe there is an aspect of the carpentry system I'm overlooking but grinding a little extra riln for the materials, lessons, and tools would be nice.
by Vitello
Fri May 31, 2019 9:33 am
Forum: Feature Requests and Suggestions
Topic: More Wiki links please
Replies: 7
Views: 5031

Re: More Wiki links please

Strange it is showing now but it wasn't before.
by Vitello
Fri May 31, 2019 8:43 am
Forum: Feature Requests and Suggestions
Topic: More Wiki links please
Replies: 7
Views: 5031

Re: More Wiki links please

Strange I don't see it. Is there a new wiki?
by Vitello
Thu May 30, 2019 6:59 am
Forum: Artisans
Topic: 'pace' for logging abilities
Replies: 0
Views: 4282

'pace' for logging abilities

So I've noticed as a Master Lumberjack you cut trees so fast you get gaea distress where before you didn't for the same number of trees. Long term low priority idea would be a 'pace' command so you can log slower, but lower energy loss as not to piss off the Gaea. Or if you don't give a crap you can...
by Vitello
Thu May 30, 2019 5:39 am
Forum: Monastic Order
Topic: Monks under review
Replies: 75
Views: 40747

Re: Monks under review

Those are interesting ideas, my concern though is they sound like code heavy projects during a staff drought. More solo options isn't a bad thing, but I personally strongly feel there needs to be more to encourage 'community' and the party mentality, bring people together. True you can rp solo but t...
by Vitello
Wed May 29, 2019 8:59 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 75
Views: 40747

Re: Monks under review

Need more hooks into rp. Monks can heal, spirit augment, and things have loosened up enough we can actually accompany adventurers. Yet none of that seems to be pulling people in.

We should also ask 'What would you interact with a monk over?'
by Vitello
Wed May 29, 2019 6:46 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 75
Views: 40747

Re: Monks under review

Jirato wrote: Wed May 29, 2019 6:20 pm This is one of the reasons why I've probably played CLOK (As a PC) less than 5 hours total this year. It pretty much killed the entire experience for me.
Dang dude, you need to have more fun on clok or staffing is going to burn you out.
by Vitello
Wed May 29, 2019 6:28 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 75
Views: 40747

Re: Monks under review

Rhoswen wrote: Wed May 29, 2019 5:59 pm So gambling is an exception but not murder? And blunt weapons like staves, which are arguably torture, are preferable to sharp? These things don't diminish light?
It isn't murder or torture when it is a zombie/shade.
by Vitello
Wed May 29, 2019 6:19 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 75
Views: 40747

Re: Monks under review

https://trello.com/c/N7sSssFy/85-monastic-order-evaluation-and-enhancements Consider possibility of tweaking thaumaturgy guidelines and allowing monks to battle against nethrim with a heavy emphasis on using thaumaturgy in combat. Still on the fence with this, let me know your opinions on the BBS. O...
by Vitello
Wed May 29, 2019 4:35 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 75
Views: 40747

Re: Monks under review

Oh I do remember all that. I remember Acarin being one of the original monks (Seriously how the heck could you have a guy like him as a monk since practically the start of the game and not 'notice'). I remember Gad using armor and weapons and Lae using a quarterstaff because once upon a time we didn...
by Vitello
Wed May 29, 2019 3:01 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 75
Views: 40747

Re: Monks under review

I remember when monks were combat oriented and the change to non-combat demonstrates the huge potential for change and adjustment. I am not saying rip down the walls completely but modify. Permit Monks to face wild nether but the Templar still hold jurisdiction over sentient nether, bandits, infeste...
by Vitello
Wed May 29, 2019 9:11 am
Forum: Monastic Order
Topic: Monks under review
Replies: 75
Views: 40747

Re: Monks under review

Is there a way to trance thau against nethrim?
by Vitello
Tue May 28, 2019 7:12 pm
Forum: Monastic Order
Topic: Monks under review
Replies: 75
Views: 40747

Re: Monks under review

A bit of thread necromancy... I really support the idea of being allowed to combat Nethrim. I have to admit at the same time though that I'd be tempted to go 'combat crazy' if I could heal myself. Maybe run a test week maybe month and see how it goes? Being a monk requires a lot of responsible rp, i...
by Vitello
Tue May 28, 2019 6:59 am
Forum: Feature Requests and Suggestions
Topic: More Wiki links please
Replies: 7
Views: 5031

More Wiki links please

To the Discord and the Trello for example.
by Vitello
Sun May 26, 2019 11:10 am
Forum: Monastic Order
Topic: Templar Rescue
Replies: 7
Views: 7664

Re: Templar Rescue

Ok. Just to be sure there isn't any 'aid templar' syntax or other command I should be using?
by Vitello
Sun May 26, 2019 11:06 am
Forum: Monastic Order
Topic: Templar Rescue
Replies: 7
Views: 7664

Re: Templar Rescue

The first time yes, but the second time I was in plain sight, albeit guarded.
by Vitello
Sun May 26, 2019 11:03 am
Forum: Monastic Order
Topic: Templar Rescue
Replies: 7
Views: 7664

Templar Rescue

Twice now when sent to rescue a templar I started healing them, then they 'left to get some rest' and the task is considered incomplete as I didn't heal them according to task. Is this a bug or am I doing something wrong?
by Vitello
Sat May 25, 2019 5:30 pm
Forum: The Church of Light
Topic: Church of Light Q&A
Replies: 14
Views: 15240

Re: Church of Light Q&A

Just checking to make sure this and the wiki page are up to date.
by Vitello
Wed May 22, 2019 6:53 am
Forum: Fishing
Topic: Fish pricing
Replies: 3
Views: 6745

Re: Fish pricing

Not that I fully agree but fishing has always been a low riln profession, even says so on the wiki. I think the real value is in the potential for cooking and sit-down food for morale.
by Vitello
Wed May 22, 2019 5:26 am
Forum: General IC Discussion
Topic: Corvus gossip. (About Vitello)
Replies: 0
Views: 2264

Corvus gossip. (About Vitello)

Murky's Pub Ving the debtor : A gaunt young man with black hair, brown eyes and tan skin. Logger Korthan : A burly older man with with brown eyes and fungus for hair. Bronzed skin. Ving sighs to himself before taking a swig from his tarnished tankard; "I can afford a drink or two, this seasonal...
by Vitello
Fri May 17, 2019 3:19 am
Forum: Corvus Outpost
Topic: 'Normies'
Replies: 2
Views: 3249

'Normies'

I feel like people overlook the 'normie' aspect of the outpost. The mildly afflicted that aren't sick in the head, but 'different' enough they would have no place in regular towns. They would try to have the normal life, 3 bedroom hut, white picket fence, spouse and 2.5 kids..... Now I'm not saying ...
by Vitello
Wed May 15, 2019 6:52 pm
Forum: Corvus Outpost
Topic: Sit down food
Replies: 3
Views: 3500

Re: Sit down food

Just like Momma Varinii used to make! <3

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