Search found 275 matches
- Sun Jun 09, 2019 12:12 pm
- Forum: Feature Requests and Suggestions
- Topic: neckerchief masks - too thin to muffle one's voice
- Replies: 7
- Views: 5207
Re: neckerchief masks - too thin to muffle one's voice
Is Kent trying to hide his gold tooth? :P
- Sun Jun 02, 2019 7:28 pm
- Forum: General Discussion
- Topic: Sorry
- Replies: 1
- Views: 2790
Sorry
I can be a raging opinionated prick some (well most) times but I love the game. Keep up the good work.
- Sat Jun 01, 2019 5:54 am
- Forum: Corvus Outpost
- Topic: Forest trail lake
- Replies: 1
- Views: 6042
Forest trail lake
Could we get it set up so you can wash, drink, and fill containers from it?
Profit?
In Corvus a 22 riln flitch turns into a 15 riln average plank. Maybe there is an aspect of the carpentry system I'm overlooking but grinding a little extra riln for the materials, lessons, and tools would be nice.
- Fri May 31, 2019 9:33 am
- Forum: Feature Requests and Suggestions
- Topic: More Wiki links please
- Replies: 7
- Views: 5910
Re: More Wiki links please
Strange it is showing now but it wasn't before.
- Fri May 31, 2019 8:43 am
- Forum: Feature Requests and Suggestions
- Topic: More Wiki links please
- Replies: 7
- Views: 5910
Re: More Wiki links please
Strange I don't see it. Is there a new wiki?
- Thu May 30, 2019 6:59 am
- Forum: Artisans
- Topic: 'pace' for logging abilities
- Replies: 0
- Views: 4793
'pace' for logging abilities
So I've noticed as a Master Lumberjack you cut trees so fast you get gaea distress where before you didn't for the same number of trees. Long term low priority idea would be a 'pace' command so you can log slower, but lower energy loss as not to piss off the Gaea. Or if you don't give a crap you can...
- Thu May 30, 2019 5:39 am
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 76
- Views: 49820
Re: Monks under review
Those are interesting ideas, my concern though is they sound like code heavy projects during a staff drought. More solo options isn't a bad thing, but I personally strongly feel there needs to be more to encourage 'community' and the party mentality, bring people together. True you can rp solo but t...
- Wed May 29, 2019 8:59 pm
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 76
- Views: 49820
Re: Monks under review
Need more hooks into rp. Monks can heal, spirit augment, and things have loosened up enough we can actually accompany adventurers. Yet none of that seems to be pulling people in.
We should also ask 'What would you interact with a monk over?'
We should also ask 'What would you interact with a monk over?'
- Wed May 29, 2019 6:46 pm
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 76
- Views: 49820
- Wed May 29, 2019 6:28 pm
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 76
- Views: 49820
- Wed May 29, 2019 6:19 pm
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 76
- Views: 49820
Re: Monks under review
https://trello.com/c/N7sSssFy/85-monastic-order-evaluation-and-enhancements Consider possibility of tweaking thaumaturgy guidelines and allowing monks to battle against nethrim with a heavy emphasis on using thaumaturgy in combat. Still on the fence with this, let me know your opinions on the BBS. O...
- Wed May 29, 2019 4:35 pm
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 76
- Views: 49820
Re: Monks under review
Oh I do remember all that. I remember Acarin being one of the original monks (Seriously how the heck could you have a guy like him as a monk since practically the start of the game and not 'notice'). I remember Gad using armor and weapons and Lae using a quarterstaff because once upon a time we didn...
- Wed May 29, 2019 3:01 pm
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 76
- Views: 49820
Re: Monks under review
I remember when monks were combat oriented and the change to non-combat demonstrates the huge potential for change and adjustment. I am not saying rip down the walls completely but modify. Permit Monks to face wild nether but the Templar still hold jurisdiction over sentient nether, bandits, infeste...
- Wed May 29, 2019 9:11 am
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 76
- Views: 49820
Re: Monks under review
Is there a way to trance thau against nethrim?
- Tue May 28, 2019 7:12 pm
- Forum: Monastic Order
- Topic: Monks under review
- Replies: 76
- Views: 49820
Re: Monks under review
A bit of thread necromancy... I really support the idea of being allowed to combat Nethrim. I have to admit at the same time though that I'd be tempted to go 'combat crazy' if I could heal myself. Maybe run a test week maybe month and see how it goes? Being a monk requires a lot of responsible rp, i...
- Tue May 28, 2019 6:59 am
- Forum: Feature Requests and Suggestions
- Topic: More Wiki links please
- Replies: 7
- Views: 5910
More Wiki links please
To the Discord and the Trello for example.
- Sun May 26, 2019 11:10 am
- Forum: Monastic Order
- Topic: Templar Rescue
- Replies: 7
- Views: 8822
Re: Templar Rescue
Ok. Just to be sure there isn't any 'aid templar' syntax or other command I should be using?
- Sun May 26, 2019 11:06 am
- Forum: Monastic Order
- Topic: Templar Rescue
- Replies: 7
- Views: 8822
Re: Templar Rescue
The first time yes, but the second time I was in plain sight, albeit guarded.
- Sun May 26, 2019 11:03 am
- Forum: Monastic Order
- Topic: Templar Rescue
- Replies: 7
- Views: 8822
Templar Rescue
Twice now when sent to rescue a templar I started healing them, then they 'left to get some rest' and the task is considered incomplete as I didn't heal them according to task. Is this a bug or am I doing something wrong?
- Sat May 25, 2019 5:30 pm
- Forum: The Church of Light
- Topic: Church of Light Q&A
- Replies: 14
- Views: 17423
Re: Church of Light Q&A
Just checking to make sure this and the wiki page are up to date.
- Wed May 22, 2019 6:53 am
- Forum: Fishing
- Topic: Fish pricing
- Replies: 3
- Views: 8599
Re: Fish pricing
Not that I fully agree but fishing has always been a low riln profession, even says so on the wiki. I think the real value is in the potential for cooking and sit-down food for morale.
- Wed May 22, 2019 5:26 am
- Forum: General IC Discussion
- Topic: Corvus gossip. (About Vitello)
- Replies: 0
- Views: 3329
Corvus gossip. (About Vitello)
Murky's Pub Ving the debtor : A gaunt young man with black hair, brown eyes and tan skin. Logger Korthan : A burly older man with with brown eyes and fungus for hair. Bronzed skin. Ving sighs to himself before taking a swig from his tarnished tankard; "I can afford a drink or two, this seasonal...
- Fri May 17, 2019 3:19 am
- Forum: Corvus Outpost
- Topic: 'Normies'
- Replies: 2
- Views: 4290
'Normies'
I feel like people overlook the 'normie' aspect of the outpost. The mildly afflicted that aren't sick in the head, but 'different' enough they would have no place in regular towns. They would try to have the normal life, 3 bedroom hut, white picket fence, spouse and 2.5 kids..... Now I'm not saying ...
- Wed May 15, 2019 6:52 pm
- Forum: Corvus Outpost
- Topic: Sit down food
- Replies: 3
- Views: 4561
Re: Sit down food
Just like Momma Varinii used to make! <3