Search found 441 matches

by Makkah
Tue Aug 19, 2014 10:47 am
Forum: Feature Requests and Suggestions
Topic: Resting in the rain
Replies: 14
Views: 4511

Re: Resting in the rain

What CLOK needs is a brand new "immune system" system for every character. Too much heat leads to dehydration leads to lowering of the immune number. Sitting out in the cold leads to sniffles leads to lowering the immune number. Get stung by a mosquito? Pull a tick off? Immune system check...
by Makkah
Mon Aug 18, 2014 4:02 pm
Forum: General Discussion
Topic: For Humor
Replies: 651
Views: 249437

Re: For Humor

EAvd> take sock You remove a single smelly sock with a hole in the toe from inside a polished copper chest. EAvd> glance sock Bryce stops picking the lock on a nicked maple box as you hear a soft *click* come from the box. You glance at the single smelly sock with a hole in the toe in your hand. EAv...
by Makkah
Tue Aug 05, 2014 2:34 pm
Forum: Feature Requests and Suggestions
Topic: Creating team based opposing objectives for increased player
Replies: 18
Views: 5875

Re: Creating team based opposing objectives for increased pl

Baerden and I have talked about this, literally, for a year or more. Sounds amazing. Goals to work towards for each city/guild; results in RP and self-satisfaction. Opens the road for new guilds or groups (BANDITS!!!).

Good ideas going around. Four thumbs up (yes, I am Sheeva from Mortal Kombat)
by Makkah
Thu Jul 31, 2014 11:14 pm
Forum: Mistral Lake
Topic: Visual Aid
Replies: 13
Views: 10353

Re: Visual Aid

CALDWELL... hell yes. We need that accessible again :)

Oh and Morhollow!
by Makkah
Thu Jul 31, 2014 9:32 pm
Forum: Mistral Lake
Topic: Visual Aid
Replies: 13
Views: 10353

Re: Visual Aid

Very cool! If any of our players are artistic, I'd love to see their (or the staffs') interpretation of all of CLOK :)
by Makkah
Sun Jul 27, 2014 7:36 pm
Forum: General Discussion
Topic: Player Appreciation
Replies: 5
Views: 2902

Re: Player Appreciation

Dude... Let's be frank. You guys have created a sandbox in which we are allowed to create within. YOU all are the ones to be appeciated. Rias, Rithiel, Jirato, Noctere, Zoiya, you are the ones to be appreciated. I appreciate you all APPRECIATing us, but its because of ya'll we even have a space to c...
by Makkah
Fri Jul 25, 2014 2:46 pm
Forum: Bug Reports
Topic: Bugs that really bug you!
Replies: 17
Views: 5724

Re: Bugs that really bug you!

Charge bug is still broken as of 5 mins ago :( (energy -4) You urge your hulking pale gray warhorse into charging toward a sweaty dark-haired bandit! You slash with a masterfully-forged iron voulge etched along the blade with tribal runes at a sweaty dark-haired bandit! (M:****vs D:350 P:1840 P:825)...
by Makkah
Sun Jul 13, 2014 7:58 pm
Forum: Carpentry
Topic: Zzf, zzf, zff, zff
Replies: 3
Views: 3870

Re: Zzf, zzf, zff, zff

New board.

(pun intended)
by Makkah
Thu Jul 03, 2014 1:05 pm
Forum: General Discussion
Topic: skill gain is going to bankrupt me!
Replies: 16
Views: 4933

Re: skill gain is going to bankrupt me!

Here's what you do, Crystal! Go mine in shadgard for 24 pieces of copper ore. smelt them into 6 hefty bars. whack those down into tiny bars. get a lesson, get a permit, forge nails. all day. Read a book, do something on the side, work on another project etcetera. Luckily, forging doesn't take a who...
by Makkah
Wed Jun 18, 2014 12:25 pm
Forum: Feature Requests and Suggestions
Topic: Drakolin Bone/Chitin Armor
Replies: 9
Views: 3529

Re: Drakolin Bone/Chitin Armor

I was thinking it would be nice to be able to descale drakolin scales like they do with snakes and crocodiles to get skins to make soft and rigid leather goods. I thought that was already possible, but maybe that was just a dream I had once. It is. You can already make drakolin leather; I helped a ...
by Makkah
Tue Jun 17, 2014 11:23 pm
Forum: Feature Requests and Suggestions
Topic: A brilliant stab
Replies: 6
Views: 2569

Re: A brilliant stab

You pick up a drake falchion.
by Makkah
Sat Jun 14, 2014 7:50 pm
Forum: Snowpine Lodge
Topic: Foraging and promotion points
Replies: 6
Views: 5910

Re: Foraging and promotion points

My guess is that it's most likely an issue with their difficulty in foraging. More difficult ones will offer points. Easy ones, not.
by Makkah
Mon Jun 09, 2014 10:18 am
Forum: Feature Requests and Suggestions
Topic: Grouping
Replies: 27
Views: 8010

Re: Grouping

Stranger wins.
by Makkah
Sat Jun 07, 2014 6:58 pm
Forum: Feature Requests and Suggestions
Topic: Grouping
Replies: 27
Views: 8010

Re: Grouping

Jaster wrote:That's actually a cool suggestion, Isiaa.
You'll always be my #2, Jaster.
by Makkah
Thu Jun 05, 2014 3:29 pm
Forum: Feature Requests and Suggestions
Topic: Players playing catchup
Replies: 16
Views: 4930

Re: Players playing catchup

In my dreams, I have this game where you come up with a character and a backstory, and you get a set of skills to match that backstory (balancing restrictions in place, of course). You then play the game with those skill levels, without further gains, so you're just playing your character in a gran...
by Makkah
Thu May 22, 2014 6:12 pm
Forum: Brotherhood of the Fist
Topic: Brotherhood of the Fist - coming soon!
Replies: 5
Views: 5121

Re: Brotherhood of the Fist - coming soon!

Lun wrote:Can the Retreat be visited by more than just Brothers and Sisters of the Fist?
Yea mane.
by Makkah
Thu May 22, 2014 4:31 pm
Forum: Brotherhood of the Fist
Topic: Brotherhood of the Fist - coming soon!
Replies: 5
Views: 5121

Re: Brotherhood of the Fist - coming soon!

Props. Fun for all!
by Makkah
Wed May 21, 2014 5:04 pm
Forum: General Discussion
Topic: Character Creation
Replies: 3
Views: 2210

Re: Character Creation

Yea, it just has a room that describes how awesome it is.
by Makkah
Wed May 21, 2014 9:59 am
Forum: General Discussion
Topic: Character Creation
Replies: 3
Views: 2210

Character Creation

Just rolled my first new character in a while, and it seems the intro-tour has been reworked and is quite awesome. One thing though... Haiban has been added as a creation choice. This is pretty cool, but I suggest from a logical aspect, I think Haiban should be placed in the WEST choice (currently S...
by Makkah
Thu May 08, 2014 2:18 pm
Forum: General world discussion
Topic: World building
Replies: 4
Views: 4700

Re: World building

Add 'jungle' to environments. And I don't think the wilderness has actually expanded yet, except that jungle room being added.
by Makkah
Thu May 08, 2014 2:08 pm
Forum: General Socialization
Topic: Moments you squeeze in a little clok
Replies: 6
Views: 2866

Re: Moments you squeeze in a little clok

All day, e'ryday.

Seriously though... when I have work (no access there) for 14 hour shifts, I try to play right afterwards for a bit. Days off, I pop in and out all day if I'm not busy.
by Makkah
Wed May 07, 2014 10:14 pm
Forum: Feature Requests and Suggestions
Topic: Profession Ideas: Brewing and Glassworking
Replies: 9
Views: 3518

Re: Profession Ideas: Brewing and Glassworking

Could junipers being introduced pave the way for distilling gin?!!? (juniper berries are used to flavor our favorite beefeater)
by Makkah
Wed May 07, 2014 1:38 pm
Forum: Mercenaries
Topic: Recognition Points
Replies: 29
Views: 16808

Re: Recognition Points

It would still be cool if the guild had some use for points, but that could be said for most guilds. Maybe as you gain recognition you can earn more things for your private area such as an armor rack or a weapon locker like Makkah requested in the other thread. The footlocker provided is nice, but ...
by Makkah
Tue May 06, 2014 11:02 pm
Forum: Feature Requests and Suggestions
Topic: Climbing and the climb command
Replies: 3
Views: 1774

Re: Climbing and the climb command

Very cool.

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