Search found 320 matches
- Fri Oct 08, 2021 9:37 am
- Forum: General Discussion
- Topic: The Importance of Good Communication
- Replies: 58
- Views: 16748
Re: The Importance of Good Communication
One of the things I have learned growing up is the power my words have on others, whether well spoken or not, whether muttered or direct. And many times I say one thing with one intent and people interpret it another. I have often found it is so easy to offend others when I had nothing but good inte...
- Tue Sep 07, 2021 5:41 pm
- Forum: Feature Requests and Suggestions
- Topic: Riding Skill Influencing horse Stats
- Replies: 3
- Views: 1892
Re: Riding Skill Influencing horse Stats
This idea has a few issues. #1: The fact that mounts gain skill is a bug. I believe it was once addressed but from the sound of things, it was not fully fixed. It is not one of those bugs that will cause you to be banned from the game. However, if you happen to gain from it, one day you may find tha...
- Sun Jul 25, 2021 6:39 am
- Forum: Feature Requests and Suggestions
- Topic: Marketplace tune up?
- Replies: 3
- Views: 1585
Re: Marketplace tune up?
Sounds like the market is flooded with that particular kind of item. I would try another market.
- Sun Jul 25, 2021 6:31 am
- Forum: Feature Requests and Suggestions
- Topic: Marketplace tune up?
- Replies: 3
- Views: 1585
Re: Marketplace tune up?
What you mentioned above -CAN- be sold at the market. However, certain combinations and circumstances are not accepted at the market. For example if you try to sell rodent pelts and clean rodent pelts and exquisite gold trimmed blessed by the gods tanned rodent leather, the market probably won't tak...
- Sat Jul 10, 2021 2:38 am
- Forum: General Discussion
- Topic: Some questions on items currently for auction
- Replies: 1
- Views: 1248
Re: Some questions on items currently for auction
The first question is best answered in-characterly as the seller probably never tried to attach a wagon to the camel nor has he tried to ride the camel in combat. Logic and common sense would probably be the best line of thought. The latter question has already been answered in game if you look care...
- Sun Jul 04, 2021 6:05 am
- Forum: Bug Reports
- Topic: Lance bug or description incongruity
- Replies: 1
- Views: 1812
Re: Lance bug or description incongruity
Lemuel, I always find it interesting how you feel that a simple semantic or slightly illogical statement warrants an entire BBS post for you. If you feel that it is a bug, then please make a bug report. If the erroneous statement annoys you then go out and try to use it as an improvised weapon. If i...
- Sat Jun 05, 2021 1:20 pm
- Forum: General Discussion
- Topic: The Importance of Good Communication
- Replies: 58
- Views: 16748
Re: The Importance of Good Communication
One of the problems with communication via text is that it does not 100% convey tone, body language or facial expressions. Some attempts have been made to fix some of this with emojis but some people find them offensive or immature. Also, screenreaders can't always interrupt them and they are often ...
- Sun May 23, 2021 3:20 am
- Forum: Feature Requests and Suggestions
- Topic: Tumbling in Moderate mithril
- Replies: 1
- Views: 1014
Re: Tumbling in Moderate mithril
I just double checked this and you can indeed tumble while wearing mithril armor if you are classified as moderately armored and not too heavy from other things. However, keep in mind that tumble is mainly intended for light armor wearers and will incur a penalty with the heavier armors. To make sur...
- Thu Mar 11, 2021 11:35 am
- Forum: General Discussion
- Topic: Question for a GM: Armor Protection ranks
- Replies: 2
- Views: 1941
Re: Question for a GM: Armor Protection ranks
In order of greatest protection to least protection:
'Nigh Impervious'
'Extreme'
'Excellent'
'Great'
'Good'
'Decent'
'Fair'
'Poor'
'Bad'
'Terrible'
'Nigh Impervious'
'Extreme'
'Excellent'
'Great'
'Good'
'Decent'
'Fair'
'Poor'
'Bad'
'Terrible'
- Fri Mar 05, 2021 7:44 pm
- Forum: Religion & Immortals
- Topic: Monotheism in Arad?
- Replies: 1
- Views: 3261
Re: Monotheism in Arad?
Monotheism can definitely be a thing. However, there is currently no established lore to support this and most "'immortals"' are not worshiped but rather honored or revered but there is the occasional cult who crops up that chooses to worship one or the other. Unless you wish to count the ...
- Wed Mar 03, 2021 12:31 pm
- Forum: Wyrvardn
- Topic: Wyrvardn Abilities
- Replies: 52
- Views: 34185
Re: Wyrvardn Abilities
But Mummers are supposed to be an RP guild. Which I'm not even sure what that means, given the state and nature of RP as I'm seeing it in 2021. Any feedback on that would be appreciated. Reading over your post, as well as others in other topics, it sounds like there may be some sort of disconnect a...
- Fri Jan 22, 2021 6:45 pm
- Forum: Rook Parlour
- Topic: Animate minion commands suggestion
- Replies: 6
- Views: 3243
Re: Animate minion commands suggestion
As of now, Rooks have had a good bit of work done on them with code updates, additions, abilities, aka 'love'. And we try not to give too much 'love' to any one faction for too long. So, we are not looking to add anything more to them, at this time. As an interesting behind the scenes tidbit. There ...
- Wed Dec 09, 2020 2:00 pm
- Forum: Artisans
- Topic: Suggestion: Artisan Import Shop
- Replies: 33
- Views: 13042
Re: Suggestion: Artisan Import Shop
It was re-stocked not too long ago.(less than a year) I remember working on some behind the scenes code for it when it was. The problem with the import shop is once it is restocked, every artisan alt comes creeping out of the woodwork and starts to buy things up and hoard them. We want the items wit...
- Sat Sep 12, 2020 4:42 am
- Forum: Feature Requests and Suggestions
- Topic: Automated item generator for lottery
- Replies: 1
- Views: 1077
Re: Automated item generator for lottery
We thought about doing something similar to this. Such as how the loot system works for locked boxes however we are not yet ready to commit to what those prizes should be. For now, we are content to let the lottery be riln only for a little while. Also when a lottery is over, if a prize is not won o...
- Wed Aug 26, 2020 9:29 pm
- Forum: Dwaedn Wyr
- Topic: New pounce ability
- Replies: 6
- Views: 5409
Re: New pounce ability
Normally I would not feel the need to respond to a post such as this but there may be others who may have this same misconception. For starters, this and one other yet to be released ability are both 100% supported by the established game lore, reviewed and discussed with the previous developer(the ...
- Sun Aug 02, 2020 5:07 pm
- Forum: General Announcements
- Topic: Burgundy House Lottery
- Replies: 0
- Views: 1577
Burgundy House Lottery
Now announcing a new lottery system! Come on down to the Burgundy House and use the new GAMBLE command (once in the lottery room) to try your luck for AMAZING prizes and BIG riln payouts!
- Tue Jun 30, 2020 5:36 pm
- Forum: General Discussion
- Topic: What's with all the frequent lag spikes lately?
- Replies: 8
- Views: 3930
Re: What's with all the frequent lag spikes lately?
There are many items that could potentially cause a latency spike. Many of these we have identified and we have some solutions in the works but these are items that take a great deal of effort and will most likely not be ready for some time. For now, please just bear with us as there may be moments ...
- Mon May 04, 2020 11:33 am
- Forum: Metalworking
- Topic: [NOW OBSOLETE] Calling All Blacksmiths!
- Replies: 27
- Views: 17482
Re: Calling All Blacksmiths!
I added a few from both lists, special event ones will be reserved for NPC events and should not be in the hands of most players. This was added but may be amended later if we find something inappropriate that I missed. 'a_bowtruckle','a_bridge','a_conch_shell','a_crown','a_feather','a_fish','a_mush...
- Sun May 03, 2020 11:49 pm
- Forum: Metalworking
- Topic: [NOW OBSOLETE] Calling All Blacksmiths!
- Replies: 27
- Views: 17482
Re: Calling All Blacksmiths!
Also if you want to submit more custom objects for approval please do so in this format: 'an_aengel','a_daemon','aengels','daemons','stars','little_stars','a_star','crosses','a_cross','exes','little_exes','a_large_ex','a_rising_sun','a_sun','a_setting_sun','a_moon','clouds','little_clouds','poofy_cl...
- Fri May 01, 2020 3:46 pm
- Forum: Metalworking
- Topic: [NOW OBSOLETE] Calling All Blacksmiths!
- Replies: 27
- Views: 17482
Re: Calling All Blacksmiths!
Added.
- Mon Apr 13, 2020 1:22 pm
- Forum: Feature Requests and Suggestions
- Topic: Return of the hyra slave drivers
- Replies: 4
- Views: 2703
Re: Return of the hyra slave drivers
Here is a fun little tidbit. * que the x-files music * According to the way we have that area set up, it should be spawning critters like every other area but for some strange reason, it doesn't... We double checked the tags and briefly looked at the code and it should be spawning like normal. But N...
- Sun Apr 05, 2020 8:20 pm
- Forum: Player-Organized Events
- Topic: The First Summit of the Crafter's Union
- Replies: 3
- Views: 3096
Re: The First Summit of the Crafter's Union
I like this idea. However, keep in mind that this is a 100% player venture and its success or otherwise is completely up to you and who decides to help. Please let me know if you need any minor event props or anything else simple for it.
- Sat Apr 04, 2020 1:45 pm
- Forum: Dwaedn Wyr
- Topic: Mighty Throw
- Replies: 1
- Views: 2316
Re: Mighty Throw
There are several lore and game reasons why you cannot aim throw your enemies. I will not mention the game ones as they could be abused but lore wise see it as your roaring adrenaline filed Dwaedn is so full of fury and bestial rage that the thought of where they are throwing their prey does not ent...
- Wed Apr 01, 2020 7:47 pm
- Forum: Player-Organized Events
- Topic: Knights of the Wyrvardn
- Replies: 15
- Views: 9878
Re: Knights of the Wyrvardn
My personal opinion on the matter is if you want to call yourself a knight regardless of faction or guild, you are free to do so. How you back up that claim is up to you. Just be realistic with your lore and don't claim to have been knighted by the great king of some foreign land or something.
- Wed Apr 01, 2020 3:57 am
- Forum: Feature Requests and Suggestions
- Topic: Introduction system
- Replies: 9
- Views: 4494
Re: Introduction system
A nickname/anonymity system was attempted in the past but it did not work out so well with the game mechanics. However, we do currently have the NOTE command in place where you can make your own list of names and assign their description or anything else you like.