Difference between revisions of "Herbalism"

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Herbalism training will net you some basic wilderness foraging and herbalism skills, allowing you to more easily find food and other resources growing in the wild.  Note that you may need specific herbalism or other specialist training in order to find some of the rarer and more specialized plants and fungi out there.
 
Herbalism training will net you some basic wilderness foraging and herbalism skills, allowing you to more easily find food and other resources growing in the wild.  Note that you may need specific herbalism or other specialist training in order to find some of the rarer and more specialized plants and fungi out there.
  
===Notes==
+
===Notes===
 
*Without [[Herbalism Focus]], you will be unable to increase this skill beyond 50 or make [[poultices]] to heal serious injuries.
 
*Without [[Herbalism Focus]], you will be unable to increase this skill beyond 50 or make [[poultices]] to heal serious injuries.
 
*Druids are able to [[cultivate]] [[herbs]] in outdoor areas by [[Commune|communing]] with the [[gaea]].
 
*Druids are able to [[cultivate]] [[herbs]] in outdoor areas by [[Commune|communing]] with the [[gaea]].
  
 
[[Category:Skills]][[Category:Professions]]
 
[[Category:Skills]][[Category:Professions]]

Latest revision as of 09:36, 4 February 2017

Herbalism training will net you some basic wilderness foraging and herbalism skills, allowing you to more easily find food and other resources growing in the wild. Note that you may need specific herbalism or other specialist training in order to find some of the rarer and more specialized plants and fungi out there.

Notes