Difference between revisions of "Main Page"
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'''Please vote for CLOK on mudconnect.com!''' | '''Please vote for CLOK on mudconnect.com!''' | ||
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(Note: CLOK is still in the alpha stages of development, but is open to the public for play! Despite being in alpha, there are commonly events going on, and roleplaying is still enforced (though there is an OOC channel). We appreciate feedback and suggestions. Feel free to sign up and post on the [http://bbs.contrarium.net BBS]) | (Note: CLOK is still in the alpha stages of development, but is open to the public for play! Despite being in alpha, there are commonly events going on, and roleplaying is still enforced (though there is an OOC channel). We appreciate feedback and suggestions. Feel free to sign up and post on the [http://bbs.contrarium.net BBS]) |
Revision as of 15:36, 18 January 2013
Welcome to CLOK An original text-based MUD with a fantasy/wild west/gaslamp style.
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Still in the alpha stages of development, but open for play. Events and roleplaying are ongoing, feel free to jump right in and Play! |
Please vote for CLOK on mudconnect.com!
*** The game is currently down while we move it to a much better server. Please be patient! ***
(Note: CLOK is still in the alpha stages of development, but is open to the public for play! Despite being in alpha, there are commonly events going on, and roleplaying is still enforced (though there is an OOC channel). We appreciate feedback and suggestions. Feel free to sign up and post on the BBS)
CLOK is a text-based MUD based in an original fantasy world where magical and clockwork technologies are becoming developed. Multiple users can connect to CLOK at the same time and interact with each other with various text commands. For more information on the world of CLOK, see the world page. To find out how to start playing CLOK and for some beginner's tips and a list of commands, see the Tips for Beginners and Connection Info pages.
If you're feeling bold, you can simply Play Now!
In CLOK, players can choose one of several unique races for their character and learn a multitude of different skills. Characters can go on dangerous, exciting adventures or stay in the towns and on the main roads in safety - combat is not necessary to advance (unless one wishes to advance combat skills), thanks to a learn-by-practice skill system. One has a chance to be an involved, active member in the community in many ways, from warriors who protect others, to alchemists who can provide beneficial potions and trinkets, to farmers who can raise vital crops and livestock.